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1141. Your lack of modules is disturbing - in General Discussions [original thread]
Been saying this for months. But since 1.4, all everyone cares about is brick tanking due to broken core mechanics. Even if we had a wider selection of both passive and active modules, everyone would still brick tank because the TTK is too damn low.
- by Cosgar - at 2013.11.20 00:18:00
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1142. Anime corp name - in General Discussions [original thread]
Got this idea when I woke up: Magic Crystal Ball Z
- by Cosgar - at 2013.11.19 16:48:00
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1143. Breaking point come 1.7 ? - in General Discussions [original thread]
If they listen to all these idiotic logi nerf threads instead of buffing the assaults like they should, I'm officially done. If there's no fix for the AR recoil exploit, I'm taking an extended break. If they do the unthinkable and give us another ...
- by Cosgar - at 2013.11.19 16:31:00
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1144. Dust 514 on the PS3 is Finished. Forget About It. All Focus Should be in PS4 Dev... - in General Discussions [original thread]
If this game sucks on the PS3, it's going to suck on the PS4. Moving broken and imbalanced game mechanics to a next gen platform isn't going to magically fix everything just like 1.7 isn't going to magically fix the game either. It's been a year a...
- by Cosgar - at 2013.11.19 10:39:00
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1145. [Request] Kinetic limits, for game balance - in Feedback/Requests [original thread]
Quil Evrything wrote: Cosgar wrote: Please quote my whole post instead of pointing out something you don't agree with. I iterated the point that make scouts better at using biotics while others can just use them. I'm sorry, I'll reply to...
- by Cosgar - at 2013.11.19 09:08:00
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1146. [Feedback] Gameplay is lacking anything special - in Feedback/Requests [original thread]
We need more indirect combat options like buffs and debuffs like what EVE's modules offer. There's 10 years worth of this style of combat that exists in the same universe. Some of it needs to translate to Dust 514 better.
- by Cosgar - at 2013.11.19 08:51:00
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1147. Anime corp name - in General Discussions [original thread]
Hentalia
- by Cosgar - at 2013.11.19 08:48:00
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1148. Crazy Idea - in General Discussions [original thread]
Roger Cordill wrote: Message from Godin: No. This would hurt heavies. Scout's need more speed (and the removal of the stamina nerf... Like really, nobody asked for that), but just straight up buffing it back to the 15 M/S that it was before wou...
- by Cosgar - at 2013.11.19 08:46:00
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1149. Reactive Plates discussion - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Cosgar wrote: Basically, the reactive plates are good for if you want to have some degree of repair without putting points in two skills. A militia plate and militia rep are better than most reactives. With so man...
- by Cosgar - at 2013.11.19 08:44:00
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1150. wonder if throwing knives - in General Discussions [original thread]
Scarr Beloxian wrote: Krom Ganesh wrote: Jak'Saan wrote: Scarr Beloxian wrote: Jak'Saan wrote: It should be like the legends of Zelda. Your Nova Knives throw a ghost energy knife when your health is 100%. you sir are a genius ...
- by Cosgar - at 2013.11.18 20:48:00
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1151. No-Recoil with Turbo Fire controller (video) - in General Discussions [original thread]
Does it really take 3 days to find out that this isn't "mechanically intended?" All I see are people rapidly tapping their ARs now and people die even faster.
- by Cosgar - at 2013.11.18 20:26:00
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1152. [Request] Kinetic limits, for game balance - in Feedback/Requests [original thread]
Quil Evrything wrote: Cosgar wrote: I understand where you're coming from, but you can't just have class only items. and why not? If DUST was supposed to be an "anyone can be anything" system, then there would be no "heavy/medium/light"...
- by Cosgar - at 2013.11.18 20:12:00
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1153. [Request] Kinetic limits, for game balance - in Feedback/Requests [original thread]
I understand where you're coming from, but you can't just have class only items. What makes everything fair is that everyone has access to everything. A better solution would be for scouts to have an efficacy bonus so that everyone has access to b...
- by Cosgar - at 2013.11.18 20:04:00
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1154. Why people dont fight ? how to solve it ? - in General Discussions [original thread]
This is what FW should've started out as.
- by Cosgar - at 2013.11.18 18:14:00
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1155. Amarr Logistics Dropsuit is God (Experience) - in General Discussions [original thread]
The Amarr don't really have a logistics suit. They just have two assaults, one that's good with lasers and one that can carry equipment.
- by Cosgar - at 2013.11.18 18:05:00
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1156. Define a "true logi" for me. - in General Discussions [original thread]
Laurent Cazaderon wrote: KingBabar wrote: Well I've been called an "assault logi tryhard" too many times now and its starting to **** me off. So I'd like some input from you guys and girls, this is what I do: I run the Caldari Logi suit, ...
- by Cosgar - at 2013.11.18 17:56:00
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1157. [Request] Add recoil to guns - in Feedback/Requests [original thread]
KalOfTheRathi wrote: I think you don't know what you are talking about. HMGs and FG both have significant recoil and many weapons have Skills to overcome basic recoil by limiting dispersion. CCP/Shanghai has a reasonable balance for recoil in ...
- by Cosgar - at 2013.11.18 06:41:00
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1158. [Discussion] The sidearm-only logi argument. - in General Discussions [original thread]
XxGhazbaranxX wrote: Cosgar wrote: It all depends on the logi and their playstyle. You know I favor the mass driver in most cases, but I also use the GLU-5 on more wide open maps and a SMG/ScP in situations where it's more beneficial to run...
- by Cosgar - at 2013.11.18 06:38:00
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1159. [Discussion] The sidearm-only logi argument. - in General Discussions [original thread]
XxGhazbaranxX wrote: Hello cosgar. I actually have to disagree with you in this one. People think that just because you can only use a side arm you can't fight alongside. I think that train of thought is wrong. A sidearm can give support fore...
- by Cosgar - at 2013.11.18 06:06:00
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1160. [Discussion] The sidearm-only logi argument. - in General Discussions [original thread]
Justin Tymes wrote: XxGhazbaranxX wrote: Why don't I need a light weapon? This is simple. My work is to keep my teammate alive. If I cannot do this then I am no logi. Every engagement, every battle comes down to communication and having a pa...
- by Cosgar - at 2013.11.18 05:53:00
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