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1121. PG/CPU usage/amounts should impact scan profile - in General Discussions [original thread]
So you mean the more CPU/PG you have left over, the less signature you have? Make it affect how fast shields recharge as well and we got a deal.
- by Cosgar - at 2013.11.20 20:21:00
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1122. Remove primary weapons for logis - in General Discussions [original thread]
Meeko Fent wrote: Was going to put a sensible post here, but Cosgar already appeared therefore balancing the murderlogi is now off limits. You know, if you really gave a **** about assaults, you'd be asking for buffs. Scouts are asking for b...
- by Cosgar - at 2013.11.20 20:19:00
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1123. i just watched a tank run over 6 proximity mines and take bugger all damage well... - in General Discussions [original thread]
Takahiro Kashuken wrote: Proxy mines do **** all AV nades on the otherhand are like carrying mini anti vehicle nukes The damage should have been swapped months ago ^This, so much this. And remove the stupid beeping noise to warn people th...
- by Cosgar - at 2013.11.20 20:16:00
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1124. [Feedback) Supply depots positions for vehicles in 1.7 - in Feedback/Requests [original thread]
Vell0cet wrote: I'd like to see a new class of nanohives (make them a separate skill) that can resupply vehicle ammo with big price tags and hefty fitting requirements. I also like the idea of orbitally deployed supply depots. Logi vehicles a...
- by Cosgar - at 2013.11.20 20:13:00
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1125. Remove primary weapons for logis - in General Discussions [original thread]
I use sidearms on my logi when I want to run better equipment, but just because I can doesn't mean I should 24/7.
- by Cosgar - at 2013.11.20 20:10:00
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1126. PvE boss monster - What happens when developers hate their players - in General Discussions [original thread]
Pandemonium Warden > Absolute Virtue People had to fight that bastard in shifts because he had so many forms. Then everyone got wiped because he spit off into multiple monsters that used astral flow. SE nor the FFXI development team ever recov...
- by Cosgar - at 2013.11.20 18:22:00
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1127. Maybe the Logi>Assault issue is more to due with broken automatic rifle balance? - in General Discussions [original thread]
Meeko Fent wrote: No. Just, why do people craft elaborate **** for these to classes? Mirror base stats and high and low slots. Replace blanket 5 hp/s bonus for a 10-15% reduction in equip fitting. Edit- Sorry, just a reaction to logi thr...
- by Cosgar - at 2013.11.20 06:55:00
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1128. To everyone that thinks the Scrambler is OP.... - in General Discussions [original thread]
THEAMAZING POTHEAD wrote: prof5 3 dmg mods with imperial negates everything you say. when you use or see a max damage imperial the stupid OPness is blatently in your face. it melts ANY suit in its optimal while being still insane at its effect...
- by Cosgar - at 2013.11.20 06:48:00
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1129. How to know if your a dust vet - in General Discussions [original thread]
If you remember the first time the Minmatar logi their hacking bonus.
- by Cosgar - at 2013.11.20 04:01:00
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1130. Assult/Frontline - in Rookie Training Grounds [original thread]
Rentoku Gratzl wrote: Just to avoid starting another thread I'm currently running Logi Amarr suit with a duvolle and smg should I spec into shield repair or regulator? I have both complex regulators and rechargers/energizers. You're better o...
- by Cosgar - at 2013.11.20 03:12:00
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1131. Thanks for showing the modded controllers... - in General Discussions [original thread]
You don't even need a modded controller. You can just feather the trigger and turn an Exile into a Duvolle.
- by Cosgar - at 2013.11.20 03:06:00
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1132. [Request] Kinetic limits, for game balance - in Feedback/Requests [original thread]
Matticus Monk wrote: Having biotics be light frame only does make sense, but I'd rather not go too far down the road of reducing the ways players can customize and specialize their fits. I would like to see more inefficiency when it comes to me...
- by Cosgar - at 2013.11.20 03:04:00
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1133. How I think the Commando should be changed. - in Feedback/Requests [original thread]
True Adamance wrote: Cosgar wrote: Make it a light frame. SECONDED. No one bats an eyelid twice when a heavy frame waddles behind their lines with dual light weapons..... but if a hard to find scout does....people get really paranoid. J...
- by Cosgar - at 2013.11.20 03:02:00
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1134. If you... - in General Discussions [original thread]
Thor Odinson42 wrote: Remove PC to bring back corp battles Patrick57 wrote: With the original 8 players? I'd rather have the corp battles with a full team :D Why not have both?
- by Cosgar - at 2013.11.20 02:37:00
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1135. Scout Registry / Killboard - in General Discussions [original thread]
Does anyone else think that the whole Black Eagle event is centered around CCP collecting data on how underwhelming the scout class is?
- by Cosgar - at 2013.11.20 02:33:00
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1136. How I think the Commando should be changed. - in Feedback/Requests [original thread]
Make it a light frame.
- by Cosgar - at 2013.11.20 02:30:00
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1137. If you... - in General Discussions [original thread]
Add: Isolated hit boxes Remove: Strafing cap
- by Cosgar - at 2013.11.20 02:28:00
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1138. Thanks CCP All Vehicles are Sitting Ducks - in General Discussions [original thread]
Reav Hannari wrote: Cosgar wrote: Maybe we'll eventually get logistics vehicles that can supply ammo? You mean the true meaning of logistics? That makes way too much sense. There's probably going to be more to logi vehicles than droppi...
- by Cosgar - at 2013.11.20 02:26:00
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1139. Thanks CCP All Vehicles are Sitting Ducks - in General Discussions [original thread]
Tesfa Alem wrote: Cosgar wrote: Maybe we'll eventually get logistics vehicles that can supply ammo? I really hope so. Judging from they way CCP is making vehicles more like dropsuits, it's inevitable.
- by Cosgar - at 2013.11.20 01:35:00
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1140. Thanks CCP All Vehicles are Sitting Ducks - in General Discussions [original thread]
Maybe we'll eventually get logistics vehicles that can supply ammo?
- by Cosgar - at 2013.11.20 01:31:00
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