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          Lolo le Charlot 
          Tal-Romon Legion Amarr Empire
  0
  
          
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        Posted - 2013.11.18 14:29:00 -
          [1] - Quote 
          
           
          Many times, people dont even play the objectives, they just tend to stick with good positions and farm kills while quietly losing the fight. 
  Having both lost and win a good amount of fight, i noticed that winning or losing actually doesnt matter at all. So no wonder some just get in fights to farm kills, acting like it's a giant ambush game. 
  So why isnt there more serious penalties for losing the fight ? Like halved SP earned, or NO ISK, or no registering the kills done to those people cherished KDR ? 
  Really, it's frustrating to see a full squad starting a domination game, calling in a DS, flying on top of their MCC and spend 20 minutes sniping. | 
      
      
      
          
          Gorra Snell 
          The Unholy Legion Of DarkStar DARKSTAR ARMY
  229
  
          
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        Posted - 2013.11.18 14:32:00 -
          [2] - Quote 
          
           
          Hmmm, maybe if there was a WP bonus when fighting near a point your team controlled...similar in range and amount to the bonus you get from fighting near a defend order. I always prefer the carrot to the stick...
 Remove RDVs from the game. 
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          Spkr4theDead 
          Red Star. EoN.
  1249
  
          
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        Posted - 2013.11.18 14:36:00 -
          [3] - Quote 
          
           
          Lolo le Charlot wrote:Many times, people dont even play the objectives, they just tend to stick with good positions and farm kills while quietly losing the fight. 
  Having both lost and win a good amount of fight, i noticed that winning or losing actually doesnt matter at all. So no wonder some just get in fights to farm kills, acting like it's a giant ambush game. 
  So why isnt there more serious penalties for losing the fight ? Like halved SP earned, or NO ISK, or no registering the kills done to those people cherished KDR ? 
  Really, it's frustrating to see a full squad starting a domination game, calling in a DS, flying on top of their MCC and spend 20 minutes sniping.   Are you new to gaming?
 Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry. 
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          Izlare Lenix 
          FREE AGENTS LP
  11
  
          
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        Posted - 2013.11.18 14:40:00 -
          [4] - Quote 
          
           
          Holding objectives is how you win skirmish, fw and dom games. If I'm farming kills and holding my objective on a skirmish is it my fault the rest of my team sucks and can't gain and defend their own objective? If anything it should be easier for us to win since my objective is locked down. 
  Plus it is a military fact it takes a greater force to attack a well defended position. One player who is smart should be able to hold off multiple attackers. Thus allowing the rest of the team to focus on other objectives. | 
      
      
      
          
          Cpl Foster USMC 
          Itayeyuka Uso Wako
  317
  
          
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        Posted - 2013.11.18 15:18:00 -
          [5] - Quote 
          
           
          (coughs...remembers what tagline says...leaves room....)
 I don't care who wins...I'm just here for the killin'... 
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          Dust Junky 4Life 
          Shitstorm Inc
  157
  
          
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        Posted - 2013.11.18 15:40:00 -
          [6] - Quote 
          
           
          Lolo le Charlot wrote:Many times, people dont even play the objectives, they just tend to stick with good positions and farm kills while quietly losing the fight. 
  Having both lost and win a good amount of fight, i noticed that winning or losing actually doesnt matter at all. So no wonder some just get in fights to farm kills, acting like it's a giant ambush game. 
  So why isnt there more serious penalties for losing the fight ? Like halved SP earned, or NO ISK, or no registering the kills done to those people cherished KDR ? 
  Really, it's frustrating to see a full squad starting a domination game, calling in a DS, flying on top of their MCC and spend 20 minutes sniping.   Nobody cares about pub objectives. While someone is hacking it, I kill 4 guys giving me 200wp instead of a 100. I have'nt hacked ANY objectives in almost 6 months. I provide cover fire. You also get no cash for hacking. Ps, I am also a sniper hunter/assassin. I will crash a ship on enemy MCC roof to kill me a thale. I often will stand still and let them tag me. Lets me know right where they are hiding.
 A Shitstorm is coming........... 
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          Takahiro Kashuken 
          Red Star. EoN.
  1693
  
          
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        Posted - 2013.11.18 15:52:00 -
          [7] - Quote 
          
           
          Like i care about a pub game with scrubs like you 
  Pubs games offer nothing apart from ISK 
  FW will offer more just dont know when 
  PC is where it is at tbh | 
      
      
      
          
          Thumb Green 
          Novashift
  508
  
          
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        Posted - 2013.11.18 16:36:00 -
          [8] - Quote 
          
           
          Don't punish the team that loses. We've all been stuck on the team that can't or doesn't do jackshit; some more often than others. That's already punishment enough and I don't know about anyone else but if I start getting punished even more by receiving less SP or ISK than what we do now, I'll just stop playing, How about instead of using the stick, how about they use the carrot for a change. Double the SP and ISK gain for the winners; now I know a lot of people first thought is likely to be that this will only benefit the protostompers but they're already making SP and ISK hand over fist (particularly ISK due to PC) that it really won't make much of a difference to them. For the newer players or just the teams facing protostompers, it'll give them something to actually work for.
 Never mind the president, let's overgrow the government. 
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          4447 
          Pure Innocence. EoN.
  815
  
          
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        Posted - 2013.11.18 16:39:00 -
          [9] - Quote 
          
           
          I, like, butter. | 
      
      
      
          
          Beren Hurin 
          Onslaught Inc RISE of LEGION
  1790
  
          
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        Posted - 2013.11.18 16:43:00 -
          [10] - Quote 
          
           
          Your team gets around 2x the isk from winning than losing. If you sucked, you'll probably lose money anyway, but if you went top 5 or so on your team you have a much better chance of making significantly better isk if you win.
  That said, if you have to suicide a few times increasing your costs, then ofc, the win isn't worth it for you. | 
      
      
      
          
          Gorra Snell 
          The Unholy Legion Of DarkStar DARKSTAR ARMY
  231
  
          
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        Posted - 2013.11.18 16:56:00 -
          [11] - Quote 
          
           
          Beren Hurin wrote:Your team gets around 2x the isk from winning than losing.   
  I find that extremely difficult to believe - I just don't notice a difference in the payout along those lines. There may be one, but if so, I suspect it's a much smaller bonus.
 Remove RDVs from the game. 
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          Thumb Green 
          Novashift
  508
  
          
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        Posted - 2013.11.18 16:57:00 -
          [12] - Quote 
          
           
          Beren Hurin wrote:Your team gets around 2x the isk from winning than losing. If you sucked, you'll probably lose money anyway, but if you went top 5 or so on your team you have a much better chance of making significantly better isk if you win.
  That said, if you have to suicide a few times increasing your costs, then ofc, the win isn't worth it for you.  
  That's not true. I've had matches where my team lost but I still made more isk than in some matches where my team won even though I was in the top 5.
 Never mind the president, let's overgrow the government. 
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          Surt gods end 
          Demon Ronin
  1199
  
          
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        Posted - 2013.11.18 17:03:00 -
          [13] - Quote 
          
           
          Lead them! Can't you tell they need a king?! you watch em die by the handfuls and blame them? what is a snake without a head?
  Be there sun! light there way to glory! 
  *The children! why doesn't any one think about the children?!*
 
 
 
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          Justice Prevails 
           98
  
          
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        Posted - 2013.11.18 17:09:00 -
          [14] - Quote 
          
           
          Only hang back when its a pubstomping. Learned that the hard way. Not going to help some proto guys pad their kdr. Don't mind dying a bunch if it is a closely contested battle. Those are great but are getting fewer and far in between.
 Great job, team. Head back to the MCC for debriefing and cocktails. 
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          Kahn Zo 
          Turalyon 514 Turalyon Alliance
  89
  
          
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        Posted - 2013.11.18 18:03:00 -
          [15] - Quote 
          
           
          The way things are now, being dropped into a match that is already in play, and you are on the team that is about to get there arse handed to them, what choices do you have? example... 3 out of 4 matches I attended, dropped in yesterday were already in play and near the end, and I was on the losing side. WTF am I suppose to do?
 Pure Gallente 
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          Django Quik 
          Dust2Dust.
  1739
  
          
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        Posted - 2013.11.18 18:04:00 -
          [16] - Quote 
          
           
          Thumb Green wrote:Don't punish the team that loses. We've all been stuck on the team that can't or doesn't do jackshit; some more often than others. That's already punishment enough and I don't know about anyone else but if I start getting punished even more by receiving less SP or ISK than what we do now, I'll just stop playing, How about instead of using the stick, how about they use the carrot for a change. Double the SP and ISK gain for the winners; now I know a lot of people first thought is likely to be that this will only benefit the protostompers but they're already making SP and ISK hand over fist (particularly ISK due to PC) that it really won't make much of a difference to them. For the newer players or just the teams facing protostompers, it'll give them something to actually work for.   Doubling SP and ISK for winners pretty much has the same effect of punishing the losers.
  The problem with any kind of 'carrot' option for encouraging people to get involved in games is that it will have no effect. You already get more SP and isk by gaining WP, which is easiest gained by being out on the field hacking things and killing people, even if you die a bit as a consequence. 
  The 'stick' option would be far more effective: stop any passive SP and active WP gain in the red-line; that way people get nothing by simply sitting back and hiding. If you're not trying to win the game (or at least achieve something), you might as well not be in the game because you're actually making it harder for other people to do well by filling up a team space.
  If you want to hang back and 'cover' the rear objective by sniping, fair enough but there should be no 'safe' places where you can hide from the enemy team and still gain from it.
 Dust2Dust - Funeral arrangements for all of New Eden. Join our public channel D2D. to chat and squad with us. 
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          Operative 1171 Aajli 
          Bragian Order Amarr Empire
  737
  
          
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        Posted - 2013.11.18 18:10:00 -
          [17] - Quote 
          
           
          Lolo le Charlot wrote:Many times, people dont even play the objectives, they just tend to stick with good positions and farm kills while quietly losing the fight. 
  Having both lost and win a good amount of fight, i noticed that winning or losing actually doesnt matter at all. So no wonder some just get in fights to farm kills, acting like it's a giant ambush game. 
  So why isnt there more serious penalties for losing the fight ? Like halved SP earned, or NO ISK, or no registering the kills done to those people cherished KDR ? 
  Really, it's frustrating to see a full squad starting a domination game, calling in a DS, flying on top of their MCC and spend 20 minutes sniping.  
  Protostomping. The people that don't worry about fighting or just farm kills know who to watch for on the roster. You won't really make a difference either way if there's a protostomping leet corp squad on the roster.
 If the pen is mightier than the sword, in a duel I'll let you have the pen! 
-Steven Wright 
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          Cosgar 
          ParagonX
  7921
  
          
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        Posted - 2013.11.18 18:14:00 -
          [18] - Quote 
          
           
          This is what FW should've started out as.
 I tried to put a level into Amarr Commando once, but got a server notification saying "Why?" 
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          SILVERBACK 02 
          SVER True Blood Public Disorder.
  296
  
          
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        Posted - 2013.11.18 18:14:00 -
          [19] - Quote 
          
           
          Gorra Snell wrote:Hmmm, maybe if there was a WP bonus when fighting near a point your team controlled...similar in range and amount to the bonus you get from fighting near a defend order. I always prefer the carrot to the stick...  
 
  stop giving ccp ideas... they are getting rich off of your ideas, let them sort their own game out..
 level 0 forum warrior 
self-proclaimed slayer
weapon of choice:
GEK-38 gallante assault rifle 
-STB infantry 
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          m twiggz 
          Eternal Beings
  153
  
          
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        Posted - 2013.11.18 18:20:00 -
          [20] - Quote 
          
           
          Lolo le Charlot wrote:Many times, people dont even play the objectives, they just tend to stick with good positions and farm kills while quietly losing the fight. 
  Having both lost and win a good amount of fight, i noticed that winning or losing actually doesnt matter at all. So no wonder some just get in fights to farm kills, acting like it's a giant ambush game. 
  So why isnt there more serious penalties for losing the fight ? Like halved SP earned, or NO ISK, or no registering the kills done to those people cherished KDR ? 
  Really, it's frustrating to see a full squad starting a domination game, calling in a DS, flying on top of their MCC and spend 20 minutes sniping.   Pretty sure this has happened since the beginning of multiplayer FPS games. This game in particular gives you no incentive to win other than padding your win/loss ratio. Not to mention killing two enemies gives you as many war points as hacking the objective would give. I'd rather win a match than go 50-0, but thats just me. | 
      
      
      
          
          Preacher Death 2 
          xCosmic Voidx Partners of Industrial Service and Salvage
  44
  
          
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        Posted - 2013.11.18 18:25:00 -
          [21] - Quote 
          
           
          Map design is a big factor I believe. A 5-10 second jog across open terrain is a tenuous situation, especially if you have no faith in BB's. | 
      
      
      
          
          Thumb Green 
          Novashift
  509
  
          
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        Posted - 2013.11.18 18:28:00 -
          [22] - Quote 
          
           
          Django Quik wrote:Doubling SP and ISK for winners pretty much has the same effect of punishing the losers.
  The problem with any kind of 'carrot' option for encouraging people to get involved in games is that it will have no effect. You already get more SP and isk by gaining WP, which is easiest gained by being out on the field hacking things and killing people, even if you die a bit as a consequence. 
  The 'stick' option would be far more effective: stop any passive SP and active WP gain in the red-line; that way people get nothing by simply sitting back and hiding. If you're not trying to win the game (or at least achieve something), you might as well not be in the game because you're actually making it harder for other people to do well by filling up a team space.
  If you want to hang back and 'cover' the rear objective by sniping, fair enough but there should be no 'safe' places where you can hide from the enemy team and still gain from it.  
  By far is it the same as punishing the losers.
  The rewards are pitiful as is, win or lose. Why try to win when you get the same measly reward even if you lose? But why even bother playing if the reward is going to be even more measly than it now just because you happen to get put on the losing team?
  Sure getting more WP's means better rewards but unless you make 1,000+ WP's more than the next top couple of guys on your team you really don't get much more. Dying a few times could mean only 1/4th or less of what you make is in profit or even no profit at all.
  So perhaps a combination of the carrot & stick is best. Double the rewards for winning and no passive ISK & SP gain behind the redline sounds perfect to me.
 Never mind the president, let's overgrow the government. 
 | 
      
      
      
          
          Thumb Green 
          Novashift
  509
  
          
                | 
        Posted - 2013.11.18 18:30:00 -
          [23] - Quote 
          
           
          Don't know how it double posted.
 Never mind the president, let's overgrow the government. 
 | 
      
      
      
          
          TcuBe3 
          Molon Labe. RISE of LEGION
  242
  
          
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        Posted - 2013.11.18 18:31:00 -
          [24] - Quote 
          
           
          They camp because of two dirty little words.
  ISK
  & 
  KDR
  That's why... | 
      
      
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