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141. Logi nerf? Not really. - in General Discussions [original thread]
Short sighted, race specific equipment bonuses sure as hell isn't a buff. What's going to happen when we get new gadgets to use in the next 10 or so years and you're stuck with a bonus to repair tool range? Hell, I feel sorry for Amarr logis the m...
- by Cosgar - at 2014.01.08 04:27:00
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142. All these bonus changes mean NOTHING. No way to tell if OP or UP - in General Discussions [original thread]
RoF bonus + Recoiless rifles x trigger feathering = ?
- by Cosgar - at 2014.01.08 04:20:00
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143. To CCP - in General Discussions [original thread]
Asha Starwind wrote: Cosgar wrote: My question is if this stuff wasn't "leaked" when exactly were we going to find out if it's subject to change. CCP never fails to disappoint, even when failing lol. The first Dev post in Aeon's thread. ...
- by Cosgar - at 2014.01.08 00:03:00
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144. To CCP - in General Discussions [original thread]
My question is if this stuff wasn't "leaked" when exactly were we going to find out if it's subject to change. CCP never fails to disappoint, even when failing lol.
- by Cosgar - at 2014.01.07 23:45:00
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145. On SISI right now, any questions? - in General Discussions [original thread]
Arkena Wyrnspire wrote: Cosgar wrote: Wow, they just sucked the versatility right out of the game. You guys got what you asked for when you begged for nerfs and buffs. By versatility, do you mean heavily armour stacked logis with multi-dam...
- by Cosgar - at 2014.01.07 23:25:00
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146. On SISI right now, any questions? - in General Discussions [original thread]
Wow, they just sucked the versatility right out of the game. You guys got what you asked for when you begged for nerfs and buffs.
- by Cosgar - at 2014.01.07 23:13:00
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147. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Wow, those logi bonuses are pure fail. Nothing wrong with having equipment related bonuses, but damn, those are really shortsighted if we ever get more equipment to use. Subject to change or not, I'm glad I got off this crazy train weeks ago, in...
- by Cosgar - at 2014.01.07 23:02:00
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148. Make the Minmatar Assault relevant. - in General Discussions [original thread]
Been saying this for a while. It's not the suit, it's the lack of high slot modules that are actually useful.
- by Cosgar - at 2014.01.04 10:34:00
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149. CPM1 Election is Coming (subject to change) - in General Discussions [original thread]
Sgt Kirk wrote: Cosgar wrote: If someone can give me a legit reason as to why we need a handful of players to speak for an entire playerbase when we have a forum dedicated to player feedback, I'll consider running. I'm not going to sugar ...
- by Cosgar - at 2014.01.03 20:58:00
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150. CPM1 Election is Coming (subject to change) - in General Discussions [original thread]
If someone can give me a legit reason as to why we need a handful of players to speak for an entire playerbase when we have a forum dedicated to player feedback, I'll consider running.
- by Cosgar - at 2014.01.03 18:10:00
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151. Please make the assault mk.0 a viable ******* suit - in Feedback/Requests [original thread]
It's not the suit that's the problem. Just about everything useful is a low slot item leaving you with nothng but extenders, rechargers, and damage mods to choose from. Short TTK and the shield nerf doesn't help either, but nobody started complain...
- by Cosgar - at 2014.01.02 18:05:00
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152. Logi suits are not working as intended - in General Discussions [original thread]
You do realize we have as much influence on balancing this game as congress has running the country, right? CCP does what they want, when they want, and how they want. You show them a video of a recoiless AR and they tell you it's mechanically int...
- by Cosgar - at 2014.01.01 18:29:00
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153. [feedback] - in Feedback/Requests [original thread]
Swarm launcher range is a temporary solution since rendering distance is an issue. Pilots need to at least be able to see where the damn things are coming from.
- by Cosgar - at 2013.12.31 19:23:00
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154. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
I think I'm just going to take a break, like an extended break. As in, until this game is actually fun break. I took a long hard look at my toon, SP, game modes and realized that aside from my friends, there's nothing here for me. There's no real ...
- by Cosgar - at 2013.12.30 18:44:00
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155. damn you new sheid delay! - in General Discussions [original thread]
Sinboto Simmons wrote: MR-NASTY wrote: Sinboto Simmons wrote: You get me killed so often! As a Matari scout I'd very much like my sheilds back quickly. See what I mean you just post crap thread after crap thread and clutter HP thes...
- by Cosgar - at 2013.12.30 05:22:00
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156. feedback-fatal - in Feedback/Requests [original thread]
Did you do a full reinstall for the newest patch? It usually helps. Not sure if it's related to your problem or not.
- by Cosgar - at 2013.12.30 05:19:00
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157. damn you new sheid delay! - in General Discussions [original thread]
None of the shield stats were ever updated to compensate for the shorter TTK. Regulators do help, but not as much as they really should. Maybe it's a sign they're going to address the core problem(s)?
- by Cosgar - at 2013.12.30 05:15:00
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158. Question forum warriors. - in General Discussions [original thread]
Man, I'm still waiting for Tapatalk compatability.
- by Cosgar - at 2013.12.30 05:10:00
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159. The Keyboard/mouse MYTH and it's underlying problems - in General Discussions [original thread]
I love how people base their mythos on kb/m superiority off other games, never mind the fact that its been severely gimped on Dust to the point that AA (which actually operates as an aim-bot) gives controllers the unfair advantage. People complain...
- by Cosgar - at 2013.12.29 00:33:00
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160. How do people feel about the Jihad jeep? - in General Discussions [original thread]
It saddens me that aside from throwaway transports, this is the only other viable use for LAVs.
- by Cosgar - at 2013.12.29 00:19:00
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