Pages: 1 2 3 4 5 6 7 8 9 10 20 |
241. Fixing the Locus Grenade in 1.9 - in Feedback/Requests [original thread]
Buwaro Draemon wrote: Sequal Rise wrote: Hi everybody! It would be amazing if you (CCP) could fix the Locus nade hit detection problem. I can't count how many times I threw a Core grenade in the face of many light/medium suits thinking that...
- by CommanderBolt - at 2014.10.19 09:15:00
|
242. [Request] Killmails! - in Feedback/Requests [original thread]
Anyone who has ever played eve wants killmails in Dust. It would give us the actual important stat of efficiency...
- by CommanderBolt - at 2014.10.19 01:52:00
|
243. Super stoked about the npc market, but... - in Feedback/Requests [original thread]
Atiim wrote: Fizzer XCIV wrote: That would be too easily exploited. Someone could buy an item pack that contains hundreds of items, then turn around and sell it to get a better deal than if they were to just buy aurum. No. It wouldn't be...
- by CommanderBolt - at 2014.10.19 01:51:00
|
244. Reduce maximum squad size to 3-4 players - in Feedback/Requests [original thread]
Playing in squads is for nerds anyway..... /That was sarcasm, I know that can be lost on a lot of you forum folk. (Well not entirely sarcastic but mostly)
- by CommanderBolt - at 2014.10.19 01:48:00
|
245. @Rattati: Redesigning the Swarm Launcher - Anti air role only - in Feedback/Requests [original thread]
As silly as this thread looks to me, he does bring up one very good point. Swarms going 180`s and even sharper turns around corners is actually a bad thing. Its bad for all vehicles.
- by CommanderBolt - at 2014.10.19 01:46:00
|
246. Assault HMG (What is needed) - in Feedback/Requests [original thread]
Do we really need long range hmg`s though? I mean I hate the buggers but if you guys insist.....
- by CommanderBolt - at 2014.10.18 12:46:00
|
247. Please look at swarms again...... - in Feedback/Requests [original thread]
Vesta Opalus wrote: CommanderBolt wrote: OP - Honestly I am no one, I'm not even very good but I can kill tanks solo with a plasma cannon. Even armour tanks (though some are very tough nuts to crack with the PLC) so I find it hard to believe...
- by CommanderBolt - at 2014.10.16 17:43:00
|
248. Please look at swarms again...... - in Feedback/Requests [original thread]
OP - Honestly I am no one, I'm not even very good but I can kill tanks solo with a plasma cannon. Even armour tanks (though some are very tough nuts to crack with the PLC) so I find it hard to believe that a swarmer couldn't do the same. Have you...
- by CommanderBolt - at 2014.10.15 18:54:00
|
249. [SUGGESTION]breaching charge - in Feedback/Requests [original thread]
This weapon exists, its called a plasma cannon. It downs the average heavy in one, switch to your sidearm of choice to finish off the even more tanky, expensive buggers. (Suggest KLA or better)
- by CommanderBolt - at 2014.10.15 11:15:00
|
250. [Request] Reworking Repair Tools - in Feedback/Requests [original thread]
I think people misunderstood the concept. That, or they haven't actually done as much proper logistics work as they say they have. Regardless it would be extra variables that would make balance an even harder goal to attain for logistics suits. R...
- by CommanderBolt - at 2014.10.14 19:47:00
|
251. . - in Feedback/Requests [original thread]
You wanna make my plc scout into an op jetpack man? Hell yes!
- by CommanderBolt - at 2014.10.14 04:34:00
|
252. Request for DS / ADS - in Feedback/Requests [original thread]
Soraya Xel wrote: Atiim wrote: Lock-on warning systems shouldn't happen, as you can already hear the swarms coming. Plus, the only way you're killing an ADS is if you get the drop on him, which won't be possible with a lock-on warning system...
- by CommanderBolt - at 2014.10.13 16:34:00
|
253. Yet another ads thread - in Feedback/Requests [original thread]
Hopefully Rattati goes ahead with some small turret variations, I feel that would be nice for ADS pilots. At that point the only balancing issues is the lack of WP`s for dropship pilots of all types. Oh that and the disparity between shields and ...
- by CommanderBolt - at 2014.10.13 16:26:00
|
254. [IDEA] Give scouts their logical drawbacks. - in Feedback/Requests [original thread]
The problem with scouts is the disparity between different suits ewar. The other suits really need an EWAR buff, especially the logistics suits in my humble opinion.
- by CommanderBolt - at 2014.10.13 16:23:00
|
255. Removal of gal research facility - in Feedback/Requests [original thread]
CCP Rattati wrote: We are looking at ways to only combine that SI with "cheaper" small and medium sockets, memory wise Thank goodness for that, anything mate would be appreciated.
- by CommanderBolt - at 2014.10.13 15:15:00
|
256. SCRAMBLER RIFLE HEAT REDUCTION? - in Feedback/Requests [original thread]
Blueprint For Murder wrote: The toon has skills in scrR 4 and starter skills only. Headshot bonus was most likely giving you the higher readout.
- by CommanderBolt - at 2014.10.11 22:28:00
|
257. SCRAMBLER RIFLE HEAT REDUCTION? - in Feedback/Requests [original thread]
Ok guys I did some testing yesterday. Here are my results. Amarr Assault 5 / Scrambler 5 (On a Templar Amarr assault suit 'test bed') Test condition A - Using the weapon under normal circumstances while aiming. 1st attempt - Started with 45...
- by CommanderBolt - at 2014.10.11 15:56:00
|
258. SCRAMBLER RIFLE HEAT REDUCTION? - in Feedback/Requests [original thread]
Gonna go test this again, I am pretty sure I was able to get off the same amount of shots as before using amarr assault with maxed skills. Will post back here if I notice anything out of the ordinary. (Not that I am a pro Amarr player or anything...
- by CommanderBolt - at 2014.10.11 03:07:00
|
259. Removal of gal research facility - in Feedback/Requests [original thread]
Soraya Xel wrote: This is my favorite map. I would cry if they removed it. Literally cry. Its one of my favourite 'city' / socket designs, but even in pub matches the frame rate starts dropping and it just becomes not fun to play. It might...
- by CommanderBolt - at 2014.10.10 14:56:00
|
260. Removal of gal research facility - in Feedback/Requests [original thread]
The low levels of performance found in this game would be inconceivable in other games. I just wish CCP would spend the time to optimise the maps as there are many obvious things that could be done to make them run better.
- by CommanderBolt - at 2014.10.09 19:35:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |