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21. Helping the Caldari Logi - Sidearm specialist. - in Feedback/Requests [original thread]
Pokey Dravon wrote: Adipem Nothi wrote: Would it not make more sense to simply fix the Magsec? Could start by substantially reducing recoil when ADS. Fix the magsec and give logis a comprehensive rework of bonuses to make Cal logis more ...
- by CommanderBolt - at 2015.09.10 18:25:00
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22. Let's Get Some Mortar Strikes Going In This Game - in Feedback/Requests [original thread]
Carmine Lotte wrote: Let's make it a heavy Plasma mortar. It's a slow 500 damage 10 meter splash weapon. At this point we are basically talking about ideas that circulated for the Gallente Heavy Weapon. Damn we still need racial parity in we...
- by CommanderBolt - at 2015.09.09 18:11:00
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23. Helping the Caldari Logi - Sidearm specialist. - in Feedback/Requests [original thread]
Breakin Stuff wrote: I think they were implying that it might be good to give a magsec bonus to encourage the weapon as a logi primary choice. were it not for the idiotic recoil the magsec isn't terrible Yes basically. I can't say that I ha...
- by CommanderBolt - at 2015.09.09 18:07:00
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24. dont ruin my FG's and RR's rat man - in Feedback/Requests [original thread]
Touch the forge gun (In a bad way) DEVs and I will rally every last merc I can get my hands on to hunt for your heads!
- by CommanderBolt - at 2015.09.09 18:02:00
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25. When will vehicles return to Blam!'s model? - in Feedback/Requests [original thread]
Kevall Longstride wrote: Hopefully not. Speaking for myself here but the Blam model for reasons too dull to go into again made balancing the vehicles v infantry v vehicles near impossible. It's always my contention that the introduction and...
- by CommanderBolt - at 2015.09.07 18:58:00
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26. Helping the Caldari Logi - Sidearm specialist. - in Feedback/Requests [original thread]
After listening to the latest Biomassed podcast- The magsec SMG came up. I had an idea. Give the Caldari Logi a sidearm recoil reduction bonus (And possibly a sidearm range bonus?) to sweeten the deal for them and even give them a unique flavour...
- by CommanderBolt - at 2015.09.07 18:57:00
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27. Acquisition Gamemode Needs a little Change [IDEA] - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: And who's to say that the all the nodes have to have exactly the same timer? This. I would love to see variation in the timers.
- by CommanderBolt - at 2015.09.05 08:09:00
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28. Allegiance feature. - in Feedback/Requests [original thread]
I love this idea! If this could give me just enough LP to keep those boundless Minmatar reps flowing my way then I would be a happy chappy :)
- by CommanderBolt - at 2015.09.05 08:05:00
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29. Why doesn't anyone like the idea of punishing abandonment? - in Feedback/Requests [original thread]
Breakin Stuff wrote: DDx77 wrote: Instead of creating new elaborate features, kill the problem at its source: DELETE THE MATCHMAKER Now say it with me like Arnold: Deeee-leeeete thuh Maaaatchmaaakaaaahhhhh This post makes no sense w...
- by CommanderBolt - at 2015.09.05 08:03:00
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30. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: CommanderBolt wrote: KEROSIINI-TERO wrote: Oh one thing, If the Victor's officer laser can be fitted so that it never overheats (on amarr assault, so they say), that's a bit broken. Laser is supposed to have that ha...
- by CommanderBolt - at 2015.08.31 12:59:00
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31. Acquisition Gamemode Needs a little Change [IDEA] - in Feedback/Requests [original thread]
Agreed, sounds like a good idea to me.
- by CommanderBolt - at 2015.08.31 12:57:00
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32. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Oh one thing, If the Victor's officer laser can be fitted so that it never overheats (on amarr assault, so they say), that's a bit broken. Laser is supposed to have that handicap and require some player skill to use. C...
- by CommanderBolt - at 2015.08.30 10:15:00
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33. CPM Feedback request: Mass Driver variants - in Feedback/Requests [original thread]
Aeon Amadi wrote: Assault Mass Driver is my go to as there is a lot of room for error and you can get a lot of kill assists out of the deal. It is an excellent, easy to use support tool but the damage can feel a bit lacking at times. Vanilla ...
- by CommanderBolt - at 2015.08.30 10:10:00
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34. Pokey's Conceptual Design - Assault Active Equipment: Overcharge... - in Feedback/Requests [original thread]
Pokey Dravon wrote: Nearly every class of dropsuit has a unique flair to them which cannot be readily copied by the others. Sentinels --> Heavy Weapons Commandos --> 2 Light Weapons Logistics --> 3-4 Equipment Slots Scouts --> Cloa...
- by CommanderBolt - at 2015.08.30 10:03:00
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35. Another shot at changing turrets - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: CCP Rattati wrote: ok, i'll bite, armor tanks are op right now, so can armor tanks fit all turrets and still be competitive? Tweaks to turrets is something we can do (Did I just get derailed by a dev? Is a GM goi...
- by CommanderBolt - at 2015.08.29 17:21:00
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36. CPM Feedback request: Mass Driver variants - in Feedback/Requests [original thread]
I really like the assault mass driver! I dont think it needs any major changes. It could use a little higher rate of fire if it is going to keep its low damage, its larger area of effect is useful and I dont want to make it OP. That being said, ri...
- by CommanderBolt - at 2015.08.29 17:12:00
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37. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
The laser rifles biggest weakness is that to deal the high level damage you have to burn a lot of ammo, time and heat getting the thing up to temperature. If you use it to shoot plainly at people from the initial damage level, 90% of people will e...
- by CommanderBolt - at 2015.08.29 17:07:00
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38. What should I work on next? - in Feedback/Requests [original thread]
If I was a girl I would be getting slightly moist at the thought of some of these good wholesome nom nom ideas for ewar and more stealth! No idea where the ball might land on this one but certainly some good ideas floating about.
- by CommanderBolt - at 2015.08.25 17:40:00
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39. What should I work on next? - in Feedback/Requests [original thread]
Warbarge scan hey..... This could be awesome and scary at the same time!
- by CommanderBolt - at 2015.08.25 06:36:00
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40. I complained a week ago - in Feedback/Requests [original thread]
I would like to think that CCP have changed some files here, some back end stats and server tweaks there but have we heard anything from them in this regard? I would probably just strike it down to sheer random good luck unless CCP say otherwise....
- by CommanderBolt - at 2015.08.23 08:12:00
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