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201. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
@ CCP Rattati I dislike the scanner changes. They are unneeded. I believe we should leave things for a while to see how they truly settle out. I also dislike the Laser Rifle ADS 'nerf'. Just because some people are unwilling to adapt or change ...
- by CommanderBolt - at 2014.11.06 21:35:00
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202. Shield dropship issue - in Feedback/Requests [original thread]
I have been arguing this point for months. If people want to collide and kamikaze, well that's ok - but both ships HAVE to be destroyed in the process. As it currently stands, shield dropships are at a massive disadvantage. Personally I think ALL...
- by CommanderBolt - at 2014.11.05 23:45:00
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203. Shared active scanners are killing the game.. - in Feedback/Requests [original thread]
I hate to be blunt about this but I think this is a good thing. As a scout if you want to be sneaky, dampen up! No more brick tanking for you scrubs! I'm no going to say this solution is perfect but so far I find the changes have been enjoyable. ...
- by CommanderBolt - at 2014.11.05 07:25:00
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204. [Idea] The Nyx of dropships - module - in Feedback/Requests [original thread]
Cat merc, an interesting idea for sure. I kinda of like the 'siege mode' / 'Triage mode' / 'bastion mode' idea, that could have its own merits for something else. However why would anyone use that when we already have fast proto uplinks that are ...
- by CommanderBolt - at 2014.11.03 17:40:00
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205. CCP Rattati, possible issue with triple stacking FW booster - in Feedback/Requests [original thread]
Thor Odinson42 wrote: 13ear wrote: Meee One wrote: CCP Rattati wrote: A common definition of Pay-to-Win is "items of greater quality can only be bought for real money". This scenario does not violate that principle. On the ISK generat...
- by CommanderBolt - at 2014.11.03 17:37:00
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206. CCP Rattati, possible issue with triple stacking FW booster - in Feedback/Requests [original thread]
CCP Rattati wrote: The only way to have team deploy is to have an either or system Create 16 man squad (can only exist in FW) Join FW queue, q-sync if you want to try and fight another specific 16 man team If no other 16 man squad is queuing, ...
- by CommanderBolt - at 2014.11.03 09:18:00
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207. [Feedback] we need MOAR ladders - in Feedback/Requests [original thread]
Kevall Longstride wrote: Ladders are popular. They also have a performance hit (which is why we lost a lot of them about 3 or patches ago). Hopefully the optimisation in 1.9 will help. How the hell are ladders such a performance hit that ...
- by CommanderBolt - at 2014.11.03 02:28:00
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208. A thought on dropsuit skill (the one thats useless past lvl 3) - in Feedback/Requests [original thread]
Forget just that one skill...... how about ALL of the rest of the skills that offer nothing past a certain point? There are many skills you only get to say level 3 or 4 or something to unlock access that literally offer nothing past that point. E...
- by CommanderBolt - at 2014.11.03 02:26:00
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209. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
Making a big fuss out of nothing. I guarantee this applies to most of us. Screaming 'pick me up logi' when you are downed in a battle and you see a logi is within 30m. Screaming ' f you logi' when you get picked up in front of enemy fire. Its a ...
- by CommanderBolt - at 2014.10.30 13:37:00
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210. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Maiden selena MORTIMOR wrote: DeathwindRising wrote: Maiden selena MORTIMOR wrote: Breakin Stuff wrote: laser rife isn't a general use battle rifle Da fun it isn't it has the same abilities as all the other long range rifle lr perfo...
- by CommanderBolt - at 2014.10.29 12:53:00
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211. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Humm I thought 2.0 rep a sec was fair on the Gall scout...... ninja supa sekrittt nerf to 1.5 reps per sec...... I think I can live with that but it was a little sneaky
- by CommanderBolt - at 2014.10.28 15:34:00
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212. Sticky:[Feedback] Loyalty Store and Factional Fittings - in Feedback/Requests [original thread]
Sgt Kirk wrote: Instead of having disproportionate lore with Vehicles in a desperate attempt for Diversity why not just make a Guristas Line of vehicles since we already have Caldari and Gallente weaponry and just make it to where you have to t...
- by CommanderBolt - at 2014.10.28 15:30:00
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213. Sticky:[Feedback] Loyalty Store and Factional Fittings - in Feedback/Requests [original thread]
CamClarke wrote: Wait, they're still in the game? Sarcasm aside, they're worthless. Fluxes are better even against vehicles. They ain't worthless, they are just situational. I guess you could compare the two..... I might actually use the AV...
- by CommanderBolt - at 2014.10.28 15:27:00
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214. ARR buff... - in Feedback/Requests [original thread]
Cavani1EE7 wrote: No. Care to elaborate? A few of my corp mates earlier were saying the regular Rail Rifle nerf was quite noticeable. Is the ARR buff as noticeable? Might have to give that weapon a go.
- by CommanderBolt - at 2014.10.28 15:24:00
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215. Swarms are stupid - in Feedback/Requests [original thread]
I'm sorry but what do you expect, they were not only using some of the best gear, they were in a squad and using tactics - no doubt on comms or something as well and you want to beat them with LIGHT AV by yourself? At the very least get out a goo...
- by CommanderBolt - at 2014.10.28 15:21:00
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216. Make scout cloak built in.. - in Feedback/Requests [original thread]
Which cloak? What if I dont want to use a pre defined cloak on a pre defined suit. I'm sorry but I disagree and I dont actually use cloaks all that often.
- by CommanderBolt - at 2014.10.28 15:19:00
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217. Scouts losing a slot? - in Feedback/Requests [original thread]
Crimson ShieId wrote: Yea, it wouldn't stop players from tanking 700eHP... but it would stop me from stacking three kincats on my Min scout and running at the maximum possible speed... so... NO. Toss an equipment slot, nerf the cloak into o...
- by CommanderBolt - at 2014.10.28 15:18:00
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218. [Request] Increase FOV by a small amount - in Feedback/Requests [original thread]
PC master race checking in, console scrubs eyes cant handle the 110deg. Quake Pro level! Only joking, just saw someone hating on PC players so thought I would return fire. Yes It feels like FoV is about 70deg or something in this game, 90 would b...
- by CommanderBolt - at 2014.10.28 15:16:00
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219. Remove Vehicle Scanners From Game - in Feedback/Requests [original thread]
Atiim wrote: I think all Scanners should be removed. Im only down with this if scanning is removed from scouts too. I could happily go back to chromosome days where the whole team shared line of sight spotting. Being a sneaky scout meant a...
- by CommanderBolt - at 2014.10.28 15:12:00
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220. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
Oh ****, I thought some of my suits were repping armour a little bit more than normal. Awesome! Cant wait to try out the scrambler again. CCP you guys are very much getting back into the players good books recently. All hail Rattati! - Now if on...
- by CommanderBolt - at 2014.10.28 15:08:00
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