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121. Sp cap wastes active boosters - in Feedback/Requests [original thread]
You're still getting 50% more than someone without a booster. I don't see how that's wasted.
- by Chunky Munkey - at 2013.03.20 05:34:00
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122. Nerf AR's - in Feedback/Requests [original thread]
Coleman Gray wrote: Seriously when a guy with a gek does 1000dmg in 1 secon, weapons OP Learn punctuation first.
- by Chunky Munkey - at 2013.03.20 04:27:00
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123. Mass Driver needs to damage shooter in CQB - in Feedback/Requests [original thread]
It does.
- by Chunky Munkey - at 2013.03.19 00:42:00
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124. DEVS passive booster gone and I lose 100,000 SP?!?! - in Feedback/Requests [original thread]
You need to file this under bugs, or send an email for stuff like this.
- by Chunky Munkey - at 2013.03.17 01:51:00
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125. [Request] Kill Camera / Intel - in Feedback/Requests [original thread]
This would eliminate a major benefit to stealth gameplay. We already get enough intel by knowing who & how. Some of the most challenging & rewarding aspects of gameplay in Dust is spotting snipers, tanks, and other potential threats for te...
- by Chunky Munkey - at 2013.03.11 20:33:00
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126. [REQUEST] Less clothing on female avatars, please - in Feedback/Requests [original thread]
Don't let Kaz hear about thi . . . oh nevermind.
- by Chunky Munkey - at 2013.03.08 17:27:00
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127. Scout Suit Broke Yo! - in Feedback/Requests [original thread]
You can run an equivalent type-II logi suit that exceeds a scout in all departments except hitbox size. A B-Series Logi shotgun outperforms the same build on a scout drastically. Unless there is new content incoming that will balance the equation,...
- by Chunky Munkey - at 2013.03.06 07:20:00
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128. Darth vader drop suit - in Feedback/Requests [original thread]
Rachoi wrote: how about the idea that... they cant because they could get sued? head out of your backside, its NOT happening, cross universe clash plus threat of legal damage equals never happening Never underestimate the shamelessness of th...
- by Chunky Munkey - at 2013.03.03 20:59:00
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129. lock vehicles - in Feedback/Requests [original thread]
Professormohawk wrote: people keep steal ma tanks. so make it so that only squad members can drive vehicle that you spawn. vehicle will still let you in, but only on the turrets When tank drivers stop blowing up our supply depots, we'll sto...
- by Chunky Munkey - at 2013.02.19 09:21:00
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130. Request: Harlem Shake crowd control - in Feedback/Requests [original thread]
*waits for bass to drop*
- by Chunky Munkey - at 2013.02.18 20:02:00
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131. Riot Shields or something like it. - in Feedback/Requests [original thread]
They're called heavies.
- by Chunky Munkey - at 2013.02.18 19:57:00
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132. [Request] Remove the Skill Cap - in Feedback/Requests [original thread]
Removing the skill cap would not solve the issue raised by the OP. The only thing that could do that would be an acumulating/rolling cap. Throw in diminishing returns, and you will ensure that the vets keep an advantage, while noobs aren't faced w...
- by Chunky Munkey - at 2013.02.11 08:16:00
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133. I have sent in money tho I dont expect to play much untill snipers and dropships... - in Feedback/Requests [original thread]
Kermit DeSade wrote: Chunky Munkey wrote: This game is free. If you spent money on it when you weren't satisfied with it, you're endorsing it as it is, not how you want it to be. I am not satisfied with the game in its current state and I...
- by Chunky Munkey - at 2013.02.11 01:31:00
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134. Squad Size Increase Skill - in Feedback/Requests [original thread]
Jack Sharkey42 wrote: Would like to see a skill that increases your total squad size if you're the squad leader. Be nice for logistics players (drop uplinks) and would give people who put a lot of points in it the ability to assume a larger rol...
- by Chunky Munkey - at 2013.02.09 12:40:00
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135. I have sent in money tho I dont expect to play much untill snipers and dropships... - in Feedback/Requests [original thread]
This game is free. If you spent money on it when you weren't satisfied with it, you're endorsing it as it is, not how you want it to be.
- by Chunky Munkey - at 2013.02.09 12:31:00
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136. REQUEST: NERF AV GRENADES AND REMOVE MILITIA SWARMS... - in Feedback/Requests [original thread]
Request: HTFU
- by Chunky Munkey - at 2013.02.07 21:54:00
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137. Jet packs? - in Feedback/Requests [original thread]
I don't think anyone wants to see flying mass drivers I'm afraid.
- by Chunky Munkey - at 2013.02.06 18:43:00
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138. [NOTICE] Laser Rifles: Complaints of broken skill features. - in Feedback/Requests [original thread]
I'm comfortable with sharpshooter increasing the minimum effective range of LRs, since the advantage gained is greater than the equivalent for any other weapon. As for the main issue: I'm genuinely surprised. I wonder is this true for other weapo...
- by Chunky Munkey - at 2013.02.06 18:31:00
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139. [SUGGESTION] Colour coded squad mates - in Feedback/Requests [original thread]
I think a logo variation, like those for vehicles, could serve this function. E.g; the current arrow = scout, filled arrow = heavy, arrow with a + = logi, etc.
- by Chunky Munkey - at 2013.02.06 18:25:00
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140. a second skill to get damage mods - in Feedback/Requests [original thread]
No: 1. If you're fitting complex damage mods on day1, you have no idea how to make a fitting. 2. Tanks need a long time to skill into because they have far greater potential. 3. Type-II assaults & damage mods do not dominate the game, if anyt...
- by Chunky Munkey - at 2013.02.06 18:21:00
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