Pages: 1 [2] 3 4 5 6 7 8 9 10 |
21. Request: Give vehicles invincibility time when just spawning in. - in Feedback/Requests [original thread]
Lol no.
- by Chunky Munkey - at 2013.09.29 22:31:00
|
22. Please make AV grenades Equipment - in Feedback/Requests [original thread]
AV nades aren't imbalanced. Packed AV nades are. The descriptions of grenades currently have a light, medium & heavy feature, but it doesn't appear as anything functional. If heavys had packed, mediums had redular, & lights had sleek gren...
- by Chunky Munkey - at 2013.09.23 15:25:00
|
23. If you're going to give us 2x SP for our first daily match . . . - in Feedback/Requests [original thread]
. . . it would be nice if it wasn't almost over when we joined. KthnxBye
- by Chunky Munkey - at 2013.09.19 13:11:00
|
24. Headshot death shouldnt be revivable - in Feedback/Requests [original thread]
I thought this was already the case. Sometimes I am not revivable, I figured it was because of the headshot. If this is no longer the case, it needs fixing.
- by Chunky Munkey - at 2013.08.31 00:17:00
|
25. Skill point respec - in Feedback/Requests [original thread]
Vector Art wrote: Will there be a general skill point respec at some point in the future? And if not is there any way to get one? You're a bit late to the party here buddy.
- by Chunky Munkey - at 2013.08.27 05:37:00
|
26. [Request] Make the PS Move a viable alternative to DS3 and KB/M - in Feedback/Requests [original thread]
The-Errorist wrote: No one has anything to say to this? The move is simply dead. If it's going to be revived, Dust isn't the game to do it.
- by Chunky Munkey - at 2013.08.26 13:02:00
|
27. Respec suggestion: earned respec skill points. - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Wow. I was totally against respects, now I am all for it, as long as it is done with your proposed system. Well done, Thanks very much.
- by Chunky Munkey - at 2013.08.26 12:07:00
|
28. Respec suggestion: earned respec skill points. - in Feedback/Requests [original thread]
dullrust wrote: I'll support this. I'm not really for respecs but this could work. I had another post (long buried now) that gave an idea for respecs. Perhaps a combo of these could work? After all there has to be a negative to it. Simply p...
- by Chunky Munkey - at 2013.08.26 12:06:00
|
29. Respec suggestion: earned respec skill points. - in Feedback/Requests [original thread]
Thurak1 wrote: re-specs are desired because of ccp's lack of ability to create a finished product before releasing it to the general gaming population. If they are going to continue to release stuff and then drastically change it a month later ...
- by Chunky Munkey - at 2013.08.26 11:59:00
|
30. Respec suggestion: earned respec skill points. - in Feedback/Requests [original thread]
gargantuise aaron wrote: Is this spent on a full respec or is it purchase the skill with respec points to remove it and get sp back This would be the same as the current system, it just means that as well as rotating that skill wheel clockwi...
- by Chunky Munkey - at 2013.08.26 11:52:00
|
31. Respec suggestion: earned respec skill points. - in Feedback/Requests [original thread]
CLONE117 wrote: as long as they have to sacrifice a large portion of their sp for the respec.. They would lose sp. Namely the sp they would have earned at the 1000 per match limit. Depending on the game mode a person predominantly plays, tha...
- by Chunky Munkey - at 2013.08.26 11:45:00
|
32. Respec suggestion: earned respec skill points. - in Feedback/Requests [original thread]
As someone who isn't against the general idea of respecs, but thinks they undermine a crucial concept of the game, I'm very eager to find ways to make them work without exploitation. I had the idea of "respec sp". This would be SP, earned just th...
- by Chunky Munkey - at 2013.08.26 01:27:00
|
33. [request] spend aur for permanent alt passive - in Feedback/Requests [original thread]
Lynn Beck wrote: As it reads, would like to have an option other than boosters to give passive to an alt, along with an ability to transfer characters between psn's. Personally i see nothing gamebreaking with this, but would appreciate people's...
- by Chunky Munkey - at 2013.08.26 01:15:00
|
34. Play Test server OR skill respecs for every major change. - in Feedback/Requests [original thread]
TL; DR HTFU Stop picking FOTM. . . . next.
- by Chunky Munkey - at 2013.08.15 16:07:00
|
35. scramble rifle officer variant - in Feedback/Requests [original thread]
Eris Ernaga wrote: Please an automatic and imperial officer scrambler rifle much needed Officer variants are exclusively improved versions of the default weapon. So if you do get officer scrambler rifles, it's unlikely you'll get the automatic.
- by Chunky Munkey - at 2013.07.21 17:37:00
|
36. Salvage - in Feedback/Requests [original thread]
Hell Destroyer wrote: Like I said though I've been playing often for last 2 months and I've got 1 set of officer weapons so if I skill out every week and land on the top of the leader boards do you think I should get better salvage I earned it ...
- by Chunky Munkey - at 2013.07.09 18:29:00
|
37. Suggestion: MCC skills. - in Feedback/Requests [original thread]
TL:DR summary MCCs are boring. I want some way of customising them with their own modules in planetary conquest. Please share your thoughts.
- by Chunky Munkey - at 2013.07.08 18:44:00
|
38. Suggestion: MCC skills. - in Feedback/Requests [original thread]
So, tankers, don't you just love your Madrugars? You've got your Carapace hardeners, your awesome Ion cannons, maybe even a Jovian powerplant or two And heavies, oh heavies, how could anyone not marvel at the Wiyrkomi FG? Truly a WMD if you thr...
- by Chunky Munkey - at 2013.07.08 18:42:00
|
39. The most OP dropsuit setup - in Feedback/Requests [original thread]
The dark cloud wrote: -Minmatarr prototype assault -2X Core flaylock pistol (you get 4 shots instead of 3 in each flaylock) -thukker contact grenades -a nanohive -2 complex sidearm damage mods -2complex shield extenders. -whatever you want in t...
- by Chunky Munkey - at 2013.07.08 17:50:00
|
40. player to player market - in Feedback/Requests [original thread]
SOONtm
- by Chunky Munkey - at 2013.07.08 13:40:00
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |