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1121. [Suggestion] Reactive/Ferroscale armor plates CPU/PG is TOO DAMN HIGH - Lower it - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: Cat Merc wrote: Reactive armor plates and Ferroscale armor plates have enough downsides without prohibitve CPU/PG requirements. Ferroscale plates at the complex level give the same HP as a basic plate. Reactive plat...
- by Cat Merc - at 2014.01.25 22:29:00
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1122. [Suggestion] Reactive/Ferroscale armor plates CPU/PG is TOO DAMN HIGH - Lower it - in Feedback/Requests [original thread]
Reactive armor plates and Ferroscale armor plates have enough downsides without prohibitve CPU/PG requirements. Ferroscale plates at the complex level give the same HP as a basic plate. Reactive plates at the complex level give 2hp/s and half of ...
- by Cat Merc - at 2014.01.25 22:12:00
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1123. Grenadier +1 Grenade Per Level - in Feedback/Requests [original thread]
If this ever happens, I will slap you and CCP with a cactus.
- by Cat Merc - at 2014.01.23 22:13:00
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1124. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
Fire of Prometheus wrote: Fire of Prometheus wrote: What would the ROF enhancers do to my kaalakiota sniper? Seeing as they increase dispersion and such, what would happen? Would my sniper become inaccurate? Or would my scope fly upwards aft...
- by Cat Merc - at 2014.01.21 05:00:00
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1125. With all this talk about infantry/full respec, I'd like to make another sugg... - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: Grit Breather wrote: Can big brother protect me from my own stupidity. No Uhh... He said that his skill placement is just perfect and he doesn't want a respec. That means he's smarter than the majority of the fo...
- by Cat Merc - at 2014.01.19 12:14:00
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1126. With all this talk about infantry/full respec, I'd like to make another sugg... - in Feedback/Requests [original thread]
Kain already answered you. Optional respecs are labor intensive, and CCP has better things to do. Write down what you have, it will take much less trouble for you to do it than for CCP to go through Emails and respec every single one.
- by Cat Merc - at 2014.01.18 16:42:00
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1127. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
murrow
- by Cat Merc - at 2014.01.17 05:00:00
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1128. [Idea] *Insert name here* Grenade - in Feedback/Requests [original thread]
Sole Fenychs wrote: Cat Merc wrote: Active defense and such a thing should be available to all classes. Heavies are already going to be hulking beasts of epic proportions in 1.8. I just don't think that this kind of equipment would be use...
- by Cat Merc - at 2014.01.16 17:18:00
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1129. [Idea] *Insert name here* Grenade - in Feedback/Requests [original thread]
Sole Fenychs wrote: That actually gives me an idea: A system that works like the Typhoon in DXHR (Without the timestop effect). Intended purpose is 360-¦ CQC protection for heavies. They can only do it once or twice, though, and it's either equ...
- by Cat Merc - at 2014.01.16 16:57:00
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1130. [Idea] *Insert name here* Grenade - in Feedback/Requests [original thread]
Severance Pay wrote: Cat Merc wrote: Hoover Damn wrote: That sounds OP. Imagine using that next to a supply depot. Generally, I think this idea is already covered by the sleek locus grenade. How is it OP? The TOTAL damage of all the g...
- by Cat Merc - at 2014.01.16 16:54:00
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1131. [Idea] *Insert name here* Grenade - in Feedback/Requests [original thread]
Hoover Damn wrote: That sounds OP. Imagine using that next to a supply depot. Generally, I think this idea is already covered by the sleek locus grenade. How is it OP? The TOTAL damage of all the grenades is the same as a normal grenade, bu...
- by Cat Merc - at 2014.01.16 16:34:00
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1132. [Suggestion] Deployable turrets as equipment - in Feedback/Requests [original thread]
Hoover Damn wrote: Cat Merc wrote: Back in the closed beta, very long ago, small turrets were littered around the battlefield like large turrets are right now. I suggest to have the ability to deploy those as equipment. Once it's down you o...
- by Cat Merc - at 2014.01.16 16:33:00
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1133. [Idea] Bouncing Bettty grenade - in Feedback/Requests [original thread]
Soraya Xel wrote: I'd so much rather actually have an actual Bouncing Betty mine . :/ Honestly, it seems a little awkward to have a design intended for a mine acting as a grenade. I know for one, it would probably do very strange things if it...
- by Cat Merc - at 2014.01.16 15:59:00
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1134. [Idea] *Insert name here* Grenade - in Feedback/Requests [original thread]
Upon detonation, the grenade will release 6 mini grenades in a 360 flat radius that will travel around 2-3 meters, and then those grenades will explode like normal one's. The first detonation won't do any damage, only release the mini grenades. T...
- by Cat Merc - at 2014.01.16 15:59:00
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1135. [Idea] Bouncing Bettty grenade - in Feedback/Requests [original thread]
Upon impact with the floor, has a short fuse time and then it jumps up to head level and explodes. It exploits the fact that explosives do damage to the body part that is closest to it, so if the head is closer, you get a headshot multiplier. Pr...
- by Cat Merc - at 2014.01.16 15:43:00
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1136. [Suggestion] Deployable turrets as equipment - in Feedback/Requests [original thread]
Grit Breather wrote: Not equipment. These should be callable and dropped by RDV. Nay, that should be medium turrets. Large turrets should be dropped from the sky.
- by Cat Merc - at 2014.01.16 13:35:00
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1137. [Suggestion] Deployable turrets as equipment - in Feedback/Requests [original thread]
Back in the closed beta, very long ago, small turrets were littered around the battlefield like large turrets are right now. I suggest to have the ability to deploy those as equipment. Once it's down you or your squad mates can man the turret. W...
- by Cat Merc - at 2014.01.16 13:32:00
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1138. [Request] Breach HMG - in Feedback/Requests [original thread]
Breach HMG should do 60% damage against tanks.
- by Cat Merc - at 2014.01.15 13:11:00
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1139. R.I.P. Mass Driver ++++++ - in Feedback/Requests [original thread]
No fear? A weapon that can hit me behind cover while I try to lick my wounds. I have to either move into the crossfire or bear the brunt of the MD shell on my armor
- by Cat Merc - at 2014.01.13 10:37:00
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1140. Give each Scout suit a bonus to its racial melee weapon. - in Feedback/Requests [original thread]
Should really be a different suit type. Brawler maybe? Assassin?
- by Cat Merc - at 2014.01.12 06:14:00
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