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341. New dropship camera is BAD. and you should feel bad. - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: I always seem to be on the wrong end of this, but I actually like the new camera angle more, it is definitely more suited to a non combat role, as the downside of forward targeting/aiming is tougher, but the distance add...
- by CELESTA AUNGM - at 2013.10.11 16:51:00
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342. (Request) STOP MAKING REQUESTS :D and here's why - in Feedback/Requests [original thread]
Vyzion Eyri wrote: I'm sure they're itching to do something but just don't want to go back to Precursor, missile raining indestructible aerial bricks of doom levels of effectiveness. Hence the vehicle overhaul coming up. I just hope that overha...
- by CELESTA AUNGM - at 2013.10.11 16:13:00
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343. Change vehicle assists to driver assists - in Feedback/Requests [original thread]
Nice to see a good thread show up now and then, and this one is good. Thanks Sarducar!! I'm not picky about the WP spread in most of these situations (Dust is trying to be SOCIAL, work-together combat, so the WP will always be spread amongst budd...
- by CELESTA AUNGM - at 2013.10.11 15:01:00
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344. (Request) STOP MAKING REQUESTS :D and here's why - in Feedback/Requests [original thread]
Xaviah Reaper wrote: Well, maybe i should have added to my thread, "dont make threads for dropships" .. my bad No, Xaviah... Don't modify your dropship thread. Just try to be mellow. Some of the posts here are right---CCP DOES go through th...
- by CELESTA AUNGM - at 2013.10.11 14:07:00
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345. We (all of dust514) want either a respec or triple SP week - in Feedback/Requests [original thread]
Xaviah Reaper wrote: The blow of 1.5 being delayed just sucks, so i propose an SP boost of some sort to take away our disappointment Sorry Xaviah, but as several players have already expressed here, PLEASE be careful with "All of us" clai...
- by CELESTA AUNGM - at 2013.09.27 13:21:00
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346. [ requests ] dropships - in Feedback/Requests [original thread]
Fristname Family name wrote: I would like to see mobil CRU spawn give some war points. And the logistics dropships to be faster/more maneuverable to avoid getting hit and to be able to take more hits. And most of all the pilot dropship we are s...
- by CELESTA AUNGM - at 2013.09.25 16:06:00
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347. [FEEDBACK + REQUEST] HAV, LAV, and Dropship Camera positioning in 1.4 - in Feedback/Requests [original thread]
I've placed my character in the support role of Dropship operator, so the following WILL contain SOME words regarding player control of the dropship vehicle. But let me say in general that Patch 1.4 has brought some of the best improvements to HA...
- by CELESTA AUNGM - at 2013.09.16 17:26:00
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348. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
As an architect (when not playing video games at home), the layout, sightlines, and vehicle-vs-pedestrian paths always define my impression of any place or map. Hence my crit of these 5 maps are related to these same factors. 1- The Research Faci...
- by CELESTA AUNGM - at 2013.09.13 14:43:00
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349. [Petition] Return the 1.3 dropship camera angle - in Feedback/Requests [original thread]
Hello Mary Sedillo and all the other DS "drivers" here. (The DS is too unlike any proper helo, fixed-winger, hovercraft, for me to ever feel comfortable calling us "pilots"..myself very much included). But SIX pages of petition and second-motion...
- by CELESTA AUNGM - at 2013.09.12 17:11:00
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350. [FEEDBACK] Patch 1.4 - in Feedback/Requests [original thread]
Not into obscurity, Indy. I for one congratulate you for reminding us what Feedback is supposed to look like. And I am not the only one who agrees with your overall impression of Patch 1.4 (others have given dynamite praises, though unfortunately ...
- by CELESTA AUNGM - at 2013.09.10 20:33:00
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351. [FEEDBACK] Patch 1.4's Vehicle Modules adtivation and animation - in Feedback/Requests [original thread]
Since I have failed to find any previous Feedback Threads giving a crit of Patch 1.4's adjustments to the visual effects of armour and shields, let me take the time to express gratitude for the definite IMPROVEMENTS. As a player in the Dropship ...
- by CELESTA AUNGM - at 2013.09.10 19:53:00
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352. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
Jathniel wrote: I'll be Devil's Advocate here. The aim assist is decent. This does in fact, help players that don't aim that well. Which is good. At the same time, the aim assist puts everyone on POTENTIALLY equal-footing. So using cover, and...
- by CELESTA AUNGM - at 2013.09.05 15:26:00
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353. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
Thanks for the reply, Jack. That news is good to me. It implies that for Newberry's it's not a complete replacement to aiming... it's a step up in the right direction that may help them ramp up the necessary "aiming" development faster, and mor...
- by CELESTA AUNGM - at 2013.09.04 18:18:00
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354. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
Wow, what an excellent topic of debate: In the typical FPS there is a value and function of "Aim Assist", and the function is geared at helping individual acheivement during combat. But in Dust (EVE Online's extension) we are being introduced to...
- by CELESTA AUNGM - at 2013.09.04 17:38:00
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355. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
As only a TRAINEE driver of the DS (still with lots to practice and learn before I'm any good), I am probably ill-equiped to put in my late-hour opinion. But my hope is that as many Dust players as possible will will STAY AWAY from dropship pilot...
- by CELESTA AUNGM - at 2013.08.30 20:06:00
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356. Large full map battles - in Feedback/Requests [original thread]
One of the principle aims (CARDINAL aim) of Dust 514 was to bring the social interactive environment of EVE Online over to the PS3 culture of players. CCP knows this must be done without damaging EVE's momentum in even the slightest way. This is o...
- by CELESTA AUNGM - at 2013.08.30 14:56:00
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357. [Request] Starter fit LAVs should be restockable - in Feedback/Requests [original thread]
I DO recall CCP stating the the concept of "BPO"s was going to be decisively moved away from. I DON'T recall the reason for their decision, but it meant that ALL valuable assets in a fight (vehicles too) would endure the change. I can IMAGINE so...
- by CELESTA AUNGM - at 2013.08.28 18:07:00
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358. [NO NO NO NO] The Death of Dropships - in Feedback/Requests [original thread]
Tal-Rakken wrote: As a swarm user I would have to agree that any dropship pilot worth anything uses an afterburner and is nigh on impossible for my proto swarms to take down hey just pop their ab and zoom off. The decrease in the time between s...
- by CELESTA AUNGM - at 2013.08.28 17:11:00
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359. [NO NO NO NO] The Death of Dropships - in Feedback/Requests [original thread]
Wait. No, Black Jackal. Let me try to clarify. If the current notes refer to the "interval" as 2 seconds, and IF my observation was correct that it took around 2 seconds for all 4 missiles to launch, then "interval" very likely is referring to th...
- by CELESTA AUNGM - at 2013.08.28 16:05:00
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360. [NO NO NO NO] The Death of Dropships - in Feedback/Requests [original thread]
Hmmm. This note in the 1.4 Patchnotes interested me greatly, because I was not sure, and I suggest NONE of us is truly sure, what they MEAN by the phrase "fire interval". I think many of us agree, if 'fire interval' means "Time between volleys" th...
- by CELESTA AUNGM - at 2013.08.28 13:51:00
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