Pages: 1 2 3 4 5 6 [7] 8 |
121. 1.3 patch notes are up - in General Discussions [original thread]
Xocoyol Zaraoul wrote: CCP Wolfman wrote: Murder Taxis GÇô For 1.4 weGÇÖve updated the vehicle/infantry collision and damage system. I retuned the damage completely the other day and so far in my small tests itGÇÖs feeling a lot better. WeGÇ...
- by CCP Wolfman - at 2013.07.24 05:35:00
|
122. 1.3 patch notes are up - in General Discussions [original thread]
Cat Merc wrote: Huh. Wolfman is usually the silent one. What made you come out of your CCP lair and finally communicate with us? *lopes back in to lair*
- by CCP Wolfman - at 2013.07.24 05:19:00
|
123. 1.3 patch notes are up - in General Discussions [original thread]
Hi guys, I see a bunch of different things being mentioned here so I thought IGÇÖd quickly let you know whatGÇÖs going on with them. Amount of stuff in 1.3 GÇô This was an intentionally short release to give us a trial run of the new processes...
- by CCP Wolfman - at 2013.07.24 03:44:00
|
124. Leave Strafe Speeds as Is - in General Discussions [original thread]
Hi guys, There have been no changes to strafe speed. The movement settings in 1.2 are the same as they were before. I suspect it simply feels a little different because performance is now so much better :-) CCP Wolfman
- by CCP Wolfman - at 2013.07.04 01:26:00
|
125. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
Hi WeGÇÖve not made any changes to the Mass Driver stats. After the issues that were reported (and we saw ourselves) we investigated and found some problems below the surface. What we have done is improve our checks for splash damage and fix a cl...
- by CCP Wolfman - at 2013.07.04 01:18:00
|
126. Sticky:Aiming and control system in general - in General Discussions [original thread]
Hi guys, Since the last update weGÇÖve been happy to hear that many of you feel the DS3 has improved. We are still actively working on the controls and here is the latest news: *We are currently tuning the input curve giving you a greater degre...
- by CCP Wolfman - at 2013.05.17 03:41:00
|
127. The scrambler rifle is perfect, please don't even consider touching it CCP. - in General Discussions [original thread]
Don't knock the fancy gold coat, that's vital gear for the battlefield!
- by CCP Wolfman - at 2013.05.15 09:45:00
|
128. The scrambler rifle is perfect, please don't even consider touching it CCP. - in General Discussions [original thread]
She is pretty awesome that's true.
- by CCP Wolfman - at 2013.05.15 09:15:00
|
129. The scrambler rifle is perfect, please don't even consider touching it CCP. - in General Discussions [original thread]
Minmatar slave you mean!
- by CCP Wolfman - at 2013.05.15 09:14:00
|
130. The scrambler rifle is perfect, please don't even consider touching it CCP. - in General Discussions [original thread]
Perfect like the Empress!
- by CCP Wolfman - at 2013.05.15 09:08:00
|
131. Sticky:Aiming and control system in general - in General Discussions [original thread]
Renirc Ekir wrote: i am having issues with the move controllers when you go into aim mode the weapon it self does not move just a little dot. when aiming down the sights i would think the entire weapons should move. there is also some lag there...
- by CCP Wolfman - at 2013.05.15 02:58:00
|
132. Sticky:Aiming and control system in general - in General Discussions [original thread]
Hi guys, WeGÇÖve just finished testing a further update to the aiming systems and we will be deploying this to you today. This time the changes are primarily focused on improving the DS3 controls but there are some little tweaks for the mouse in...
- by CCP Wolfman - at 2013.05.14 09:34:00
|
133. Sticky:Aiming and control system in general - in General Discussions [original thread]
Hi We made changes to the mouse first because that appeared to have the more significant issue. The updated mouse sensitivity scale is now virtually the same as Chromosome. The only differences are a spike that existed at the end of the scale has...
- by CCP Wolfman - at 2013.05.11 03:10:00
|
134. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
Hi guys, We are working on an update for the MKB sensitivity settings to try and address the issues that have been reported. Could I also ask that when you post feedback on the controls you can specify what control method you are using because i...
- by CCP Wolfman - at 2013.05.10 05:56:00
|
135. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
Hi guys, I just wanted to let you know we are investigating the issues that are being reported with aiming and should have more info soon. Cheers CCP Wolfman
- by CCP Wolfman - at 2013.05.09 08:46:00
|
136. Bring old aiming back - in General Discussions [original thread]
Hi guys, We are looking in to this. It would be extremely useful if you could report the control method you are using, the specific settings you have (sensitivity, smoothing on etc) and the issues you are experiencing with those specific setting...
- by CCP Wolfman - at 2013.05.08 03:12:00
|
137. Peolpes mouse/keyboard settings. - in General Discussions [original thread]
Hi guys, We have been looking in to this. It would be extremely useful if you could report the settings you are using (sensitivity, smoothing on etc) and the issues you are experiencing with those specific settings. This should help us to isolat...
- by CCP Wolfman - at 2013.05.08 02:43:00
|
138. Time to tell CCP enough with the backdoor nerfs. Where is their community involv... - in General Discussions [original thread]
and before you ask... Afterburner *Active Fuel Injector I GÇô thrust from 10 to 2.5x Overdrives *Enabled overdrives to work on aerial vehicles Variable vane turbine -Torque curve modifier from 1.05x to 1.12x Twincharger -Torque curve modif...
- by CCP Wolfman - at 2013.04.03 09:37:00
|
139. Time to tell CCP enough with the backdoor nerfs. Where is their community involv... - in General Discussions [original thread]
Hi guys, To help clear this up I can confirm that we have not made a stealth buff to AV. Nor have we touched the base dropship handling. The overdrives and afterburners were updated when we launched the aerial assault pack. That one slipped thr...
- by CCP Wolfman - at 2013.04.03 09:24:00
|
140. New devblog. Quite interesting - in General Discussions [original thread]
My blog can not be contained! BWAHAHAHAHAHA!
- by CCP Wolfman - at 2013.03.22 03:20:00
|
Pages: 1 2 3 4 5 6 [7] 8 |
First page | Previous page | Next page | Last page |