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1461. [Feedback] Rifle Changes Too Small To Be Effective (with math) - in Feedback/Requests [original thread]
I inadvertently replied to a feedback thread in GD, didn't mean to. https://forums.dust514.com/default.aspx?g=posts&t=164438&find=unread
- by CCP Rattati - at 2014.06.05 09:39:00
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1462. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
I am 1328% more likely to read a topic with a lot of numbers if presented clearly in google docs with columns and data structure. I have my own, which goes like this that allows me to plug in community feedback. MED LOGI std H/L/E/G/LW/SA/HW/PG/...
- by CCP Rattati - at 2014.06.05 09:35:00
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1463. [Suggestion] Sidearm only Scouts? - in Feedback/Requests [original thread]
I think the inherent strength of DUST 514 is the fitting freedom and I don't like hardcoding these choices. However, because it is hard to create weapons for classes like the Assault, without making them equally good for Scouts or Commandos. In ...
- by CCP Rattati - at 2014.06.04 05:09:00
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1464. CCP Rattati's View On The Redline - in Feedback/Requests [original thread]
Honestly, I don't know what exactly can be done, so take this with a grain of salt. I would just want to not grant WP and kills instigating from within the redline. It could still be a safe haven to flee into or rearrange forces to breakout of the...
- by CCP Rattati - at 2014.06.04 04:58:00
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1465. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
I believe the main rule of militia gear is that its stats are the same as standard and the fitting is 50% worse than standard. That is the price of the zero skill level requirement of militia gear, encouraging you to try out gear and then skill in...
- by CCP Rattati - at 2014.05.30 14:42:00
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1466. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Cat Merc wrote: Personally I believe a proto HMG should kill a militia LAV given 3/4th of a clip. it should definitely hurt
- by CCP Rattati - at 2014.05.30 04:01:00
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1467. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Garth Mandra wrote: Damage threshold would work better as an amount of damage per second (or some time period) rather than per hit. Shield regen happens per second right? Maybe you could just check that damage taken s...
- by CCP Rattati - at 2014.05.30 02:09:00
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1468. @CCP Rattati, changes for Hotfix Beta - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: @ CCP Rattati, quick recommendation that builds off of the Hotfix Alpha grenade adjustments... Can you consider placing a proportionally increased nanite consumption numbers on RE's as you did with grenades? Also, if you...
- by CCP Rattati - at 2014.05.29 23:44:00
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1469. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Cat Merc wrote: Rattati, I would like to point out that HMG damage against LAV's isn't the problem. Before 1.7, you could kill an LAV with an HMG without much hassle given a few seconds. However, with the shield regeneration damage threshold t...
- by CCP Rattati - at 2014.05.29 23:39:00
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1470. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Cyrus Grevare wrote: Seeing changes even in green cell 'ready to go' numbers, I think I will refrain from doing updates to protofits while we get REAL final numbers [-_-] Nothing is real until deployed
- by CCP Rattati - at 2014.05.29 23:38:00
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1471. @CCP Rattati, changes for Hotfix Beta - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: CCP Rattati wrote: SirManBoy wrote: Opting out of revives? We might as well throw the injector in the garbage completely then. It's an already under used and under appreciated piece of equipment that puts its...
- by CCP Rattati - at 2014.05.29 07:11:00
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1472. @CCP Rattati, changes for Hotfix Beta - in Feedback/Requests [original thread]
SirManBoy wrote: Opting out of revives? We might as well throw the injector in the garbage completely then. It's an already under used and under appreciated piece of equipment that puts its users in significant danger. You can't make a change ...
- by CCP Rattati - at 2014.05.29 06:18:00
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1473. @CCP Rattati, changes for Hotfix Beta - in Feedback/Requests [original thread]
Aeon Amadi wrote: Some stuff that was talked about between the CPM 1 candidates. Warpoints for vehicle repair
- This was removed in closed beta due to abuse. Since we gain WP from causing damage to vehicles, is there any way that we could r...
- by CCP Rattati - at 2014.05.28 23:34:00
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1474. vehicles are definitely not fine - in Feedback/Requests [original thread]
Beren Hurin wrote: CCP Rattati wrote: "Fine" was maybe overstating it. When we get Alpha out, I will start the feedback loop for Hotfix Beta. I can imagine the main topics being vehicle TTK, assault suits, sidearms to name a few I think...
- by CCP Rattati - at 2014.05.28 11:20:00
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1475. vehicles are definitely not fine - in Feedback/Requests [original thread]
"Fine" was maybe overstating it. When we get Alpha out, I will start the feedback loop for Hotfix Beta. I can imagine the main topics being vehicle TTK, assault suits, sidearms to name a few
- by CCP Rattati - at 2014.05.28 05:29:00
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1476. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
Adipem Nothi wrote: A kink in the plans? Don't know about you guys, but I had assumed Spin Scanning was fixed. A GalLogi scanning 300 degrees every so often might make for problem. I'm not saying that we should change anything. Only pointin...
- by CCP Rattati - at 2014.05.28 04:03:00
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1477. NPE can be fixed, at least a little, with ISK - in Feedback/Requests [original thread]
Glyd Path wrote: I recommend reverting to the older isk payout method. Or simply increasing the payout for lower level finishing positions. My reasoning follows: The game used to have much better payout for isk. Since the new year the amounts ...
- by CCP Rattati - at 2014.05.28 01:15:00
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1478. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
SponkSponkSponk wrote: Rattati, I think the huge nerfs to standard and advanced locus grenades are counterproductive and break Dust's game design conventions to no good purpose. Obligatory link to me showing my reasoning I don't, and if y...
- by CCP Rattati - at 2014.05.27 15:10:00
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1479. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: SponkSponkSponk wrote: Rattati, I think the huge nerfs to standard and advanced locus grenades are counterproductive and break Dust's game design conventions to no good purpose. Obligatory link to me showing my reasoni...
- by CCP Rattati - at 2014.05.27 06:54:00
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1480. [10 minutes of nothing] - in Feedback/Requests [original thread]
Samuel Zelik wrote: CCP Rattati wrote: [...] and finally no changes to regen as we planned [...] I'm confused; to which suit are you refering: the Caldari or Gallente? Hopefully you are referring to Gallente keeping its 3hp/s armor reps, r...
- by CCP Rattati - at 2014.05.27 01:05:00
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