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1361. [Feedback] Small Rail Turrets - in Feedback/Requests [original thread]
We intentionally increased damage so it would be more viable as secondary weapon in a dedicated AV tank, if you want to instagib tanks, bring friends in small turrets. I have no particular problem with people sniping infantry with small Rails tho...
- by CCP Rattati - at 2014.06.20 11:43:00
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1362. [Feedback] Small Rail Turrets - in Feedback/Requests [original thread]
We will take a look at the range
- by CCP Rattati - at 2014.06.20 11:38:00
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1363. Small Blaster Turrets, the good and bad. - in Feedback/Requests [original thread]
Aeon Amadi wrote: CCP Rattati wrote: the dispersion was meant to help on LAV and DS drivebys, by making the stream of bullets a cloud of damage instead of having to have pin point accuracy on the dot, which I think everyone agrees is literal...
- by CCP Rattati - at 2014.06.20 06:57:00
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1364. Small Blaster Turrets, the good and bad. - in Feedback/Requests [original thread]
Sgt Kirk wrote: CCP Rattati wrote: the dispersion was meant to help on LAV and DS drivebys, by making the stream of bullets a cloud of damage instead of having to have pin point accuracy on the dot, which I think everyone agrees is literally...
- by CCP Rattati - at 2014.06.20 06:56:00
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1365. [Request] Starter medic loadout with a rep tool instead of a needle - in Feedback/Requests [original thread]
Atiim wrote: While we're at it, is there a chance that the WP which would be originally gained from triage being added to the WP given upon reviving with higher tiered injectors? I feel as if there would a lot more ADV and PRO Nanite Injectors...
- by CCP Rattati - at 2014.06.20 04:49:00
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1366. Small Blaster Turrets, the good and bad. - in Feedback/Requests [original thread]
the dispersion was meant to help on LAV and DS drivebys, by making the stream of bullets a cloud of damage instead of having to have pin point accuracy on the dot, which I think everyone agrees is literally impossible on a moving LAV. The reticu...
- by CCP Rattati - at 2014.06.20 04:39:00
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1367. [Request] Starter medic loadout with a rep tool instead of a needle - in Feedback/Requests [original thread]
sounds good, on the list you go
- by CCP Rattati - at 2014.06.20 03:15:00
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1368. Militia Vehicles - in Feedback/Requests [original thread]
Just throwing this out there. So we have a problem with high level players creating too powerful, too cheap, vehicle fits using proto modules on militia chassis. Instead of changing anything about weapons or modules, what would be wrong about jus...
- by CCP Rattati - at 2014.06.19 07:32:00
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1369. Match Making - in Feedback/Requests [original thread]
Some of these are already tasks on engineering that I have requested, the others are pretty good as well. Noted!
- by CCP Rattati - at 2014.06.18 02:25:00
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1370. @CCP Rattati, suggestion for future hotfix - in Feedback/Requests [original thread]
Aeon Amadi wrote: Just a personal preference, I'd much prefer to buy your 'Rattati' Assault G/1-Series if it didn't have all the built in stuff. Any chance we could take a look at releasing some legitimate vanity suits that don't have built in ...
- by CCP Rattati - at 2014.06.18 02:23:00
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1371. New balancing method - in Feedback/Requests [original thread]
It's a good idea, but the whole dropsuit ecosphere is based off of this design. I think we would need to take a long hard look at PG/CPU overall as a result of this. I am currently in the process of tackling modules count and PG/CPU in a more sys...
- by CCP Rattati - at 2014.06.18 02:23:00
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1372. Large Turret Feedback (with spreadsheet) - in Feedback/Requests [original thread]
Read and noted, thanks!
- by CCP Rattati - at 2014.06.17 02:19:00
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1373. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
The dark cloud wrote: CCP Rattati wrote: Small turret changes are in the document, I explained the Swarm situation very clearly in the OP. I know that there wont be any changes to swarm clip size or amounts of missiles fired etc. But tha...
- by CCP Rattati - at 2014.06.16 11:27:00
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1374. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Gelhad Thremyr wrote: Godin Thekiller wrote: Gelhad Thremyr wrote: CCP Rattati wrote: Dear players, Thank you for your feedback. We will now remove and store the official feedback threads. Final numbers will be shared and then transla...
- by CCP Rattati - at 2014.06.15 08:44:00
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1375. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
The dark cloud wrote: CCP Rattati wrote: Dear players, Thank you for your feedback. We will now remove and store the official feedback threads. Final numbers will be shared and then translated into Patch Notes when development updates have ...
- by CCP Rattati - at 2014.06.15 08:08:00
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1376. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Beren Hurin wrote: What about the proposed pc changes? Did they ever take place? They will be deployed with Hotfix Bravo, they needed more QA process that I wasn't aware of, than the other changes.
- by CCP Rattati - at 2014.06.15 08:07:00
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1377. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Booby Tuesdays wrote: All I want to know is, when is my Proto Min Commando gonna be the black and crimson badass he deserves to be?!?! The CPM was more than happy to help crowdsource all the dropsuits with wrong coloring and give me the list...
- by CCP Rattati - at 2014.06.15 08:05:00
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1378. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Cyrus Grevare wrote: A few of questions, * Will you be releasing any more SDEs? didn't see a new one after Hotfix Alpha. * Can we assume that changes also apply to aurum and loyalty equivalents? or do they apply only to those listed? * Do prem...
- by CCP Rattati - at 2014.06.15 08:03:00
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1379. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: Hey Rattati, Did you change the new TAR values on the Google Doc? I can't wait to shove my assault rifle in some CR users' faces. Yes, the damage is increased by 5% in the Rifles tab
- by CCP Rattati - at 2014.06.15 08:00:00
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1380. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: CCP Rattati wrote: Changes - PG for Scrambler Rifle only reduced at STD level, due to Amarr slot increase and overall balance Can we know what are the "Amarr slot increase and overall balance" please ? The ...
- by CCP Rattati - at 2014.06.15 08:00:00
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