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Thread Statistics | Show CCP posts - 1 post(s) |
Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
572
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Posted - 2014.06.17 23:14:00 -
[1] - Quote
This is just a brainstorm.
Matches Start once both sides have equal amount of players(14-16 per side)
Players can not join battles if either sides' MCC has lost shield or if 50% clone reserves.
(PUB Only) Full SQUADS of same corp cannot be on same side.
Squad Leader can only deploy in battles in his designated server. EX: I live in CA,US I can't lead a squad into Asia server or Euro Server.
1st Grade Rhyming + Beats= Rap
PS News
R.A.W- Rich and Worthless
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Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
673
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Posted - 2014.06.17 23:23:00 -
[2] - Quote
this isnt really matchmaking but its definitly needed just to keep from joining battles that are already deided |
Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
573
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Posted - 2014.06.17 23:34:00 -
[3] - Quote
Alabastor 'TheBlaster' Alcar wrote:this isnt really matchmaking but its definitly needed just to keep from joining battles that are already deided Well, I wasn't quiet sure how to name it.
1st Grade Rhyming + Beats= Rap
PS News
R.A.W- Rich and Worthless
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CCP Rattati
C C P C C P Alliance
2739
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Posted - 2014.06.18 02:25:00 -
[4] - Quote
Some of these are already tasks on engineering that I have requested, the others are pretty good as well. Noted!
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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HowDidThatTaste
Paladin Survey Force Amarr Empire
5012
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Posted - 2014.06.18 02:34:00 -
[5] - Quote
I am wondering why squads seem to stack on one side, while the other is random?
A squad only deploy would be the best answer. If you deploy in a squad automatically go in the squad pool no choice.
If you check the box to go into squad play you can go in solo. If this is too much coding then a random only has to make his own squad of one and can enter.
The rest of the non squadded players go into the other own pool where no squads are allowed.
To me it seems that squads are what tip the balance.
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Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
573
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Posted - 2014.06.18 02:45:00 -
[6] - Quote
CCP Rattati wrote:Some of these are already tasks on engineering that I have requested, the others are pretty good as well. Noted! Thanks for the quick reply and glad to hear this is already noted and worked on.
1st Grade Rhyming + Beats= Rap
PS News
R.A.W- Rich and Worthless
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BlazeXYZ
xCosmic Voidx Ishuk-Raata Enforcement Directive
29
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Posted - 2014.06.18 02:54:00 -
[7] - Quote
Forever ETC wrote:This is just a brainstorm.
Matches Start once both sides have equal amount of players(14-16 per side)
Players can not join battles if either sides' MCC has lost shield or if 50% clone reserves.
(PUB Only) Full SQUADS of same corp cannot be on same side.
Squad Leader can only deploy in battles in his designated server. EX: I live in CA,US I can't lead a squad into Asia server or Euro Server.
Dont't forget protostompers that basically dominate the whole map within 5 minutes into the game. While the rest of us have to struggle and wait until the game ends. Also, don't forget the moments where we completely dominate the whole map and then get bored for the next 10-15 minutes into the game cause we're shooting at each other since there"s no one to shoot at. Also, repetitive maps. Now lets imagine repetitive maps with us basically dominating the whole area. This is 60% of my matches in a day. 35% of my matches is me completely being wiped out by a proto squad with proto scanners, uplinks, nanoahives. Proto heavies with proto logies in their proto repair tool repping the fat bastards. 5%........BALANCE TO THE GAME.
"I don't even know anymore"
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I-Shayz-I
I-----I
3706
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Posted - 2014.06.18 03:03:00 -
[8] - Quote
Bring the warbarge back
Give the game enough time to fill teams. Once teams are filled the warbarge timer can stop and battle will start.
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
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SponkSponkSponk
The Southern Legion Final Resolution.
875
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Posted - 2014.06.18 03:48:00 -
[9] - Quote
Lower max squad size in pub matches.
Dust/Eve transfers
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Adipem Nothi
Nos Nothi
2004
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Posted - 2014.06.18 04:44:00 -
[10] - Quote
Might make for some really boring matches. Having nothing to shoot at, and no hope of anything showing up. Don't get me wrong ... I hate "waiting for deployment" and ending up in a 95% completed match. But 50%? I don't mind those so much.
Shoot scout with yes...
- Ripley Riley
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DeathwindRising
ROGUE RELICS
363
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Posted - 2014.06.18 07:28:00 -
[11] - Quote
CCP Rattati wrote:Some of these are already tasks on engineering that I have requested, the others are pretty good as well. Noted!
id love to see a 10-30 second waiting period added to the beginning of each battle, so that we all have a chance to spawn and deploy at the same time.
currently my squad will all deploy at the same time, but we will all spawn at different times. its frustrating and unfair when the enemy gains an advantage because of weird spawn delays.
basically dont let anyone move for 30 seconds at the start of the match so that we all have enough time to spawn in and start the match all together |
Jonny D Buelle
Mors Effera
176
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Posted - 2014.06.18 09:32:00 -
[12] - Quote
Forever ETC wrote:This is just a brainstorm.
Squad Leader can only deploy in battles in his designated server. EX: I live in CA,US I can't lead a squad into Asia server or Euro Server.
Bro... I am completely against this!
I live in NZ and the oceanic servers are ****! I'm not going to sugar coat it at all! So why should my gameplay suffer because I'm a kiwi playing on American servers? I'm already suffering through lag to do battles where there are actually people and not squatters!
Legionhares Unite!
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iKILLu osborne
Hellstorm Inc League of Infamy
9
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Posted - 2014.06.18 09:35:00 -
[13] - Quote
DeathwindRising wrote:CCP Rattati wrote:Some of these are already tasks on engineering that I have requested, the others are pretty good as well. Noted! id love to see a 10-30 second waiting period added to the beginning of each battle, so that we all have a chance to spawn and deploy at the same time. currently my squad will all deploy at the same time, but we will all spawn at different times. its frustrating and unfair when the enemy gains an advantage because of weird spawn delays. basically dont let anyone move for 30 seconds at the start of the match so that we all have enough time to spawn in and start the match all together yes i agree with this when i first deploy it takes up to 5 to 7 seconds after timer hits zero which usually results in me having to wait for someone(s) crap lav to drop or i get team quota
hey you liar! i didn't sneak up on you, i was following you for 5 minutes , waiting for you to hack that cru for a camp
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Onesimus Tarsus
Holdfast Syndicate Amarr Empire
2135
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Posted - 2014.06.18 13:20:00 -
[14] - Quote
Always put like players together. That's match-making. vvv
K/Dr WP/Dr matchmaking fixes the whole game. Period.
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Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
579
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Posted - 2014.06.18 17:19:00 -
[15] - Quote
Jonny D Buelle wrote:Forever ETC wrote:This is just a brainstorm.
Squad Leader can only deploy in battles in his designated server. EX: I live in CA,US I can't lead a squad into Asia server or Euro Server.
Bro... I am completely against this! I live in NZ and the oceanic servers are ****! I'm not going to sugar coat it at all! So why should my gameplay suffer because I'm a kiwi playing on American servers? I'm already suffering through lag to do battles where there are actually people and not squatters! Well let's limit this to Asia, American, and Euro servers. Since Oceanic is the (non)official AFK server. You could still lead a squad into America, but an American based squad leader would have to stay in his region server.
1st Grade Rhyming + Beats= Rap
PS News
R.A.W- Rich and Worthless
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