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241. [Request] Dropships - Instant Dropship Pods (IDPs) - in Feedback/Requests [original thread]
Want this. Coordinated drop controlled by the pilot!
- by Brush Master - at 2013.03.13 13:07:00
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242. [Feedback & Idea] Repair Tool WP Gain for a Future Release - in Feedback/Requests [original thread]
Doshneil Antaro wrote: The abuse was from people repping the mcc from a drop ship the whole match. We can not get wp from repping vehs and instalations because of this, which I accept. My issue is that Im not allowed to play this game as I wish...
- by Brush Master - at 2013.03.13 13:04:00
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243. [Suggestion] Larger Explosion on CRU Destruction - in Feedback/Requests [original thread]
Severus Smith wrote: Rachoi wrote: how about no? they're a a big enough ******* target as is. And they should be! I wish we could detonate friendly CRU's with RE's or something. Nothing kills map control more than a single scout in a LAV wh...
- by Brush Master - at 2013.03.13 13:02:00
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244. [Idea] Burning Effect on Installations - in Feedback/Requests [original thread]
So vehicles have burning effect once they are below a certain armor mark, why not have installations have the same effect? Maybe once it starts burning, it could even start burning any gunner that is manning it, a kind of warning sign, get out or ...
- by Brush Master - at 2013.03.12 13:26:00
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245. [Suggestion] Larger Explosion on CRU Destruction - in Feedback/Requests [original thread]
CRUs, usually only killed by tanks or a swarm launcher with some time on his hands however, when CRUs explode, they have no real kill zone. This large structure that basically goes pop and it's gone in a second. I believe it should have a kill zon...
- by Brush Master - at 2013.03.12 13:24:00
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246. [Feedback & Idea] Repair Tool WP Gain for a Future Release - in Feedback/Requests [original thread]
Wolfica wrote: i dont feel like there should be a cap, i think for every 8 hp that are healed you should get 1 wp. this may not seam like a lot but say for a scout at the 190hp you could get up to 23 wp but healing a heavy thats almost dead and...
- by Brush Master - at 2013.03.05 02:28:00
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247. [Feedback & Idea] Repair Tool WP Gain for a Future Release - in Feedback/Requests [original thread]
Thrillhouse Van Houten wrote: Good gravy! I have often wondered if I was witnessing a bug or some kind of repair cap. Is there also a maximum to how much repaired health gives triage WP to anyone? I have noticed that a heavy who has been repa...
- by Brush Master - at 2013.03.04 23:28:00
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248. [Feedback & Idea] Repair Tool WP Gain for a Future Release - in Feedback/Requests [original thread]
I have seen some players confused over the WP gain on the repair tool, what is the time frame, how many point can you get in xx time frame, is there cap and so on. Personally I am fine with the limits and I am making an assumption that the fix t...
- by Brush Master - at 2013.03.04 18:29:00
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249. Timestamp for Chat - in Feedback/Requests [original thread]
this best be in the next build
- by Brush Master - at 2013.02.28 13:55:00
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250. vehicle kills - in Feedback/Requests [original thread]
BloodBrotherBro wrote: I would like to see ccp get rid of vehicles running over people and get the kill for it. I think it is cheating, this is a first person shooter game not grand theft auto. Learn to use A/V and stop complaining. At most ...
- by Brush Master - at 2013.02.22 17:42:00
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251. Request more mrec packs with variety. - in Feedback/Requests [original thread]
FYI CCP, it is tax time in USA meaning gamers are going to have some money lol. Release the packs haha.
- by Brush Master - at 2013.02.21 02:15:00
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252. The new starter kit on PSN market - in Feedback/Requests [original thread]
CCP Eterne wrote: Just so you guys know, we are monitoring the feedback on pricing of these packs versus the perceived quality of the goods we're offering in them. So thanks on any feedback, even if it's "This isn't worth it!" It helps us decid...
- by Brush Master - at 2013.02.20 14:14:00
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253. Request more mrec packs with variety. - in Feedback/Requests [original thread]
CCP Eterne wrote: They're coming. gives us more details =)
- by Brush Master - at 2013.02.20 13:42:00
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254. CCP needs to give harsher punishments (taking away SP&Bans) more often for v... - in Feedback/Requests [original thread]
This sounds like job security to me You could always add things like dislikes and other features to help the community discourage the behavior. Having some simple features carry over to the game like being muted and not able to chat / voice com...
- by Brush Master - at 2013.02.13 13:45:00
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255. [Request] switch the square=soft kb and x=send for mail - in Feedback/Requests [original thread]
ditto
- by Brush Master - at 2013.02.13 13:32:00
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256. Hacking Improvement - in Feedback/Requests [original thread]
Got the O glitch again. *sigh
- by Brush Master - at 2013.02.06 13:46:00
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257. Expienced pilots thoughts on what dropships need. - in Feedback/Requests [original thread]
Caeli SineDeo wrote: 1. Increase to flight ceiling. 2. Codex collision damage. Return to game right now collision damage is insane 3. Precursor flight mechanics. 4. Militant forge taken out of game. 5. Bonus to repair modules 15% passive would ...
- by Brush Master - at 2013.02.05 18:21:00
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258. [Suggestion] Dropship Improvments - in Feedback/Requests [original thread]
Hello Alastair, I am a seasoned pilot here in Dust, right now dropships have been nerfed pretty bad but they can still be useful. If you would like to learn to fly and build out your ship, feel free to checkout Havok Core. We have a public channe...
- by Brush Master - at 2013.02.05 13:26:00
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259. Hacking Improvement - in Feedback/Requests [original thread]
Right now you have to hold O to hack something. There have already been dozens of bugs reported that the hacking stops due to an unknown bug. I would suggest changing how hacking works. Make it that you only have to hold O down for 2 seconds bef...
- by Brush Master - at 2013.02.02 17:43:00
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260. Repair Tool Lock-On Improvement - in Feedback/Requests [original thread]
It would also be nice to be able to see the distance of lock-ons.
- by Brush Master - at 2013.01.03 18:19:00
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