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221. [REQUEST] Dropship WP suggestion/discussion - in Feedback/Requests [original thread]
Stands Alone wrote: There are a few suggestions within this, and i am also creating this to be a discussion idea topic I will try to keep this short and simple, these are just some ideas i have come up with in the past few minutes 1) if a mer...
- by Brush Master - at 2013.05.14 23:35:00
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222. [Request] Early warning system for pilots - in Feedback/Requests [original thread]
Pvt Numnutz wrote: The most deadly thing to DS AS and logi ships in dust is the forge gun. There has been alot of talk about 'nerfing' the forge gun to make it less powerful against dropships though i think this is the wrong direction. Forge gu...
- by Brush Master - at 2013.05.14 23:19:00
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223. Restructuring Drop-suit Progression - in Feedback/Requests [original thread]
I think you got a bit too detailed for this stage of the game but the core concept is great. Simplifying the suits into the classes, races and making everything more centered around progressive skill level. That sounds so much more scalable then b...
- by Brush Master - at 2013.05.09 22:52:00
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224. A Second Respec - in Feedback/Requests [original thread]
It seems that CCP messed up a skill description (Vehicle PG) and does something totally different then what it actually does. If nothing else, that skill should have a respec. But ya, several of my members made mistakes because this new system was...
- by Brush Master - at 2013.05.09 13:02:00
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225. The Killscreen is too Obtrusive - in Feedback/Requests [original thread]
+1
- by Brush Master - at 2013.05.09 12:31:00
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226. SP suggestion - in Feedback/Requests [original thread]
At least increase the base sp we get per game so there is less grinding. Too much Grinding = no fun
- by Brush Master - at 2013.05.09 12:21:00
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227. The Killscreen is too Obtrusive - in Feedback/Requests [original thread]
yes, very confusing if your revive-able and hitting X to close it makes little sense.
- by Brush Master - at 2013.05.07 12:42:00
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228. [ Request ] No virtual keyboard when using a keyboard. - in Feedback/Requests [original thread]
definitely.
- by Brush Master - at 2013.05.03 15:15:00
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229. [Idea] Improving Passive Boosters with Multiple Characters and Accounts - in Feedback/Requests [original thread]
Below is an overview of a problem and a simplistic solution to multiple accounts made for booster farming. The Problem The free passive booster on the main character plus the ability for users to create infinite Playstation accounts leads users...
- by Brush Master - at 2013.05.02 16:46:00
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230. [Top Priority] Reject Nanite Injector - in Feedback/Requests [original thread]
Another alternative is that after the injection, players have the option of getting up aka get your life back or still die. This way you could play dead until the enemy at least comes over or moves on. Restrictions would of course need to be in ...
- by Brush Master - at 2013.04.24 15:59:00
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231. Corporation Tax - in Feedback/Requests [original thread]
Yes to all. Brush CEO Havok Core [email protected]
- by Brush Master - at 2013.04.06 15:55:00
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232. [Uprising] Planetary Conquest - The stealing of clones - in Feedback/Requests [original thread]
Orca Amsel wrote: If you are going to allow the attacker to steal clones there should be some piece of surface infrastructure that they have to capture like the production facility. If the attacker does not have control of that building at the ...
- by Brush Master - at 2013.04.02 13:03:00
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233. Corporation Roles / Titles (CEO Feedback) - in Feedback/Requests [original thread]
CCP FoxFour wrote: slypie11 wrote: There should be some way to make permanent squads so when someone you fight well with comes on, your automatically put in the same squad. Custom chat channels are probably your best bet for this. What ha...
- by Brush Master - at 2013.04.02 12:27:00
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234. [SUGGESTION] Defender has no MCC. - in Feedback/Requests [original thread]
ya I liked the staged defense and it really makes sense for planetary conquest to use this method instead of MCC vs MCC
- by Brush Master - at 2013.03.31 22:53:00
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235. [UI Improvements] Making the Sign In Process Smoother - in Feedback/Requests [original thread]
Jathniel wrote: The Sign In process is such a small thing, but it could use review. Bump? Indeed, hopefully with the May update, they have improved this.
- by Brush Master - at 2013.03.28 11:41:00
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236. [UI Improvements] Making the Sign In Process Smoother - in Feedback/Requests [original thread]
S Park Finner wrote: Did a similar post in January. Did not get any dev response. The core idea in that post was to set a default character and after that give the user a "Fast Login?" question. If the answer was "Yes", skip everything and l...
- by Brush Master - at 2013.03.26 00:39:00
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237. [UI Improvements] Making the Sign In Process Smoother - in Feedback/Requests [original thread]
Ultra Boomer3 wrote: I think that 1, 3, and 4 are all good. I also think that The title video suggestion from #2 I would like to see done in the form of an in game option. the way the EULA showing up used to be. As long as it reduces time to...
- by Brush Master - at 2013.03.25 20:42:00
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238. [Request] Drones and Drone types - in Feedback/Requests [original thread]
As long as they have limited range, prices high enough and require high amounts of pg/cpu, I'd be game.
- by Brush Master - at 2013.03.25 13:46:00
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239. [UI Improvements] Making the Sign In Process Smoother - in Feedback/Requests [original thread]
The following are some suggestions on some pretty big improvements that could be made to improve the sign in process of dust and make it more user friendly. Being a web developer, one key thing you learn is that the less clicks the better. I thin...
- by Brush Master - at 2013.03.25 13:27:00
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240. [Feedback & Idea] Repair Tool WP Gain for a Future Release - in Feedback/Requests [original thread]
Val'herik Dorn wrote: Another thing that annoys me when i'm running as a logi is that if i use a higher tiered rep i get less points because they repair faster and more per cycle so i actually get less WP than i would with a lower tier mod. So...
- by Brush Master - at 2013.03.14 13:02:00
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