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261. Repair Tool Indicator for Repairs - in Feedback/Requests [original thread]
KalOfTheRathi wrote: You mean the glowing orange lines or the armor indicator going up doesn't count? How about an option that a Logi would be able to freeze some noobberry they just revived so the own shields will get back up, while I am re...
- by Brush Master - at 2013.01.03 18:13:00
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262. Nanite Injectors AKA Medkits, and how they should work. 2.0 - in Feedback/Requests [original thread]
Some good suggestions. A better way to know where to stab or making the stab area larger would be great. I still run into glitches where you have to stab at spots where a person is not due to vehicle run overs or odd deaths. Even a simple distance...
- by Brush Master - at 2013.01.03 18:09:00
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263. Repair Tool Indicator for Repairs - in Feedback/Requests [original thread]
Talking with my squad about all my repairing and they had a nice idea. It would nice if the receiver of a repair would have some sort of indicator that a repair tool is current locked on them and healing him/her. It could as simple as a slight ora...
- by Brush Master - at 2013.01.02 18:34:00
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264. Repair Tool Lock-On Improvement - in Feedback/Requests [original thread]
Using my proto repair tool with 31.5m and 2 lock-ons is really nice but ever time an assault guy rounds a corner, the lock on is instantly lost. I would like to see lock-ons, repair tool or even vehicle reps able to keep a lock-on even if the sold...
- by Brush Master - at 2013.01.02 18:30:00
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265. Dropship Natural Expansion: Co-Pilots - in Feedback/Requests [original thread]
SickJ wrote: EnglishSnake wrote: Dropships no guns its a transport ship not a bomber The Mi-24 Hind would like a word with you. I would fly a DS like that =)
- by Brush Master - at 2013.01.02 18:19:00
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266. Wuts next...? - in Feedback/Requests [original thread]
cody-p wrote: when could we get larger player counts 32v32. with 8player squads Most likely cody-p wrote: and will we ever get medals or ribbons for ingame actions like picking up downed team members or reppn team members or giving ammo...
- by Brush Master - at 2012.12.31 16:31:00
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267. [Request] Snow Map Variance - in Feedback/Requests [original thread]
Enji Elric wrote: You can take the normal maps and add Snow to them. No need to add Ice physics, we're playing in Advanced Dropsuits. or can make maps like Hoth/ As long as I get to drive an AT-AT Walker and destroy all your bases
- by Brush Master - at 2012.12.31 15:59:00
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268. Forgehammers - in Feedback/Requests [original thread]
Why don't we turn the forge gun into a giant light saber while we are at it. Forge Saber (10x) - Charge forge and click melee. Forge Saber for 20 seconds lol.
- by Brush Master - at 2012.12.31 15:57:00
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269. Make Inertia Dampeners Tactical - in Feedback/Requests [original thread]
The closer you are to the ground before you hit X, the more damage / effect there is. Personally I just want to see more people going splat by trying to hit X at the last second lol. Even if it did not damage, it would be nice to have a nice big...
- by Brush Master - at 2012.12.31 15:51:00
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270. [Request] Dropships - Instant Dropship Pods (IDPs) - in Feedback/Requests [original thread]
Bumping this awesome idea.
- by Brush Master - at 2012.12.31 15:04:00
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271. Piloting - in Feedback/Requests [original thread]
Waiting for some DS love in the next build. Right now the DS is sitting in the hangar.
- by Brush Master - at 2012.12.31 14:42:00
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272. 12 Days of Dustmas - in Feedback/Requests [original thread]
Merry Dustmas!
- by Brush Master - at 2012.12.25 03:27:00
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273. 12 Days of Dustmas - in Feedback/Requests [original thread]
2 days left. Got everything?
- by Brush Master - at 2012.12.23 01:19:00
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274. AUR Corporation Bank / Corporation UVT - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Brush Master wrote: Nova Knife wrote: https://forums.dust514.com/default.aspx?g=posts&m=263211#post263211 FAQ on UVT from CCP. Highlights : -CCP will be putting out a 'corpwide' UVT item that will allow eve...
- by Brush Master - at 2012.12.19 00:57:00
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275. [PETITION] Give us back voice in corp without use of UVT! - in Feedback/Requests [original thread]
Nova Knife wrote: I do not endorse this. The reasons for the UVT have been stated by CCP. They make sense. https://forums.dust514.com/default.aspx?g=posts&m=263211#post263211 UVT's are a nonprofit item. They will be cheap for aurum, an...
- by Brush Master - at 2012.12.18 19:49:00
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276. AUR Corporation Bank / Corporation UVT - in Feedback/Requests [original thread]
Nova Knife wrote: https://forums.dust514.com/default.aspx?g=posts&m=263211#post263211 FAQ on UVT from CCP. Highlights : -CCP will be putting out a 'corpwide' UVT item that will allow everyone in the corp to use voice in chat regardless o...
- by Brush Master - at 2012.12.18 19:15:00
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277. AUR Corporation Bank / Corporation UVT - in Feedback/Requests [original thread]
With the requirement of UVT for corp voice. We now need an easy way to donate AUR to members for UVTs or allow the CEO to use the funds donated to an AUR Corporation Bank to purchase a Corporation UVT. PS3 Gamers like convenience and allowing a s...
- by Brush Master - at 2012.12.18 18:31:00
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278. Petition for voice back in corp without use of the UVT! - in Feedback/Requests [original thread]
devs, i would suggest deleting this thread as it is a duplicate.
- by Brush Master - at 2012.12.18 18:18:00
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279. [PETITION] Give us back voice in corp without use of UVT! - in Feedback/Requests [original thread]
+1 This should be free, at least until there are other options like the ability for the CEO to play a flat fee for Corporation Chat Room or a Corporation Vault so members can donate to others that are not able to get AUR at this point. We are in ...
- by Brush Master - at 2012.12.18 18:17:00
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280. Petition for voice back in corp without use of the UVT! - in Feedback/Requests [original thread]
+1 This should be free, at least until there are other options like the ability for the CEO to play a flat fee for Corporation Chat Room or a Corporation Vault so members can donate to others that are not able to get AUR at this point. We are in...
- by Brush Master - at 2012.12.18 18:14:00
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