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1661. Armor Tanks - in Feedback/Requests [original thread]
Gabriel Ceja wrote: K cool, see now that makes more sense now however other than the super rep threat, which can still be dealt with the current AV, you have stated no other reason of why not to buff the cpu when there is more to why it should....
- by Breakin Stuff - at 2015.02.11 23:30:00
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1662. Armor Tanks - in Feedback/Requests [original thread]
Gabriel Ceja wrote: Wow where did 900 come from lol 3 proto reps 110/sec each 330/sec. forge gun refire time: right around 3 seconds at the absolute FASTEST. 3 seconds * 330 = 990 I shaved sixty off the top because the forge is SLIGHTLY...
- by Breakin Stuff - at 2015.02.11 23:14:00
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1663. Armor Tanks - in Feedback/Requests [original thread]
Just for the funzies: three proto rep mods: 930 reps/sec Vs baseline IAFG forge without skills? 142.5 Effective DPS Vs. Max skill IAFG with three damage mods? 371 effective DPS Not sufficient to attack an HAV in any reality.
- by Breakin Stuff - at 2015.02.11 22:59:00
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1664. Armor Tanks - in Feedback/Requests [original thread]
Gabriel Ceja wrote: Yes pokey I agree it's not the easiest thing to argue because there are many factors on either side to take into account but as for Breakin Stuff your argument is Invalid due to the fact 400 hp/s is almost impossible to achi...
- by Breakin Stuff - at 2015.02.11 22:50:00
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1665. Armor Tanks - in Feedback/Requests [original thread]
Gabriel Ceja wrote: Yes pokey I agree it's not the easiest thing to argue because there are many factors on either side to take into account but as for Breakin Stuff your argument is Invalid due to the fact 400 hp/s is almost impossible to achi...
- by Breakin Stuff - at 2015.02.11 22:47:00
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1666. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
el OPERATOR wrote: Travis Stanush wrote: Nothing was/ is going to stop top tier players from being key to success in MH as long as we are forced to use the 16 v 16 we can only hope that they increase the pool of active players in the...
- by Breakin Stuff - at 2015.02.11 22:34:00
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1667. Armor Tanks - in Feedback/Requests [original thread]
Pokey Dravon wrote: Well the issue with the 1 av = 1 pilot argument is that it's overly simplistic. There are SO many factors involved such as -Range between AV and Tank -Elevation difference -Position/Availability of cover -Damage Profile -Ha...
- by Breakin Stuff - at 2015.02.11 22:31:00
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1668. Armor Tanks - in Feedback/Requests [original thread]
Gabriel Ceja wrote: The problem with your argument is that your only taking into account one Forge gunner when that would mostly likely not be the case in many situations so please don't come with that "I want to pop your tanks in one clip on m...
- by Breakin Stuff - at 2015.02.11 21:52:00
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1669. Armor Tanks - in Feedback/Requests [original thread]
Gabriel Ceja wrote: When it comes to the armor reps I understand that triple stacking is an issue that worries some people but even if the Maddy got the 200 CPU buff (not pg) with the high pg cost that armor reps have it still wouldn't be possi...
- by Breakin Stuff - at 2015.02.11 21:40:00
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1670. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Banjo Robertson wrote: Breakin Stuff wrote: Banjo Robertson wrote: How about letting HAVs and LAVs burn for a few seconds at 0hp before blowing up so people can escape those too? why? I reply with. Why not? The OP of this thread is ...
- by Breakin Stuff - at 2015.02.11 05:17:00
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1671. Armor Tanks - in Feedback/Requests [original thread]
Spkr4theDead wrote: Breakin Stuff wrote: sure, if the CPU cost of armor reps gets increased I'm absolutely copacetic with this change. So then what would be the point of increasing CPU in the first place? Modified PRO suits already have mo...
- by Breakin Stuff - at 2015.02.11 04:22:00
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1672. Armor Tanks - in Feedback/Requests [original thread]
sure, if the CPU cost of armor reps gets increased I'm absolutely copacetic with this change.
- by Breakin Stuff - at 2015.02.10 23:02:00
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1673. More Fancy Colored BPO Dropsuit Options - in Feedback/Requests [original thread]
Summa Militum wrote: I would like a Fancy Colored BPO Dropsuit that is not prefitted in any way and I would prefer it to have the same capabilities as an Advanced Dropsuit. Can this be done? not unless tiericide happens
- by Breakin Stuff - at 2015.02.10 19:22:00
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1674. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Banjo Robertson wrote: How about letting HAVs and LAVs burn for a few seconds at 0hp before blowing up so people can escape those too? why?
- by Breakin Stuff - at 2015.02.10 18:36:00
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1675. Mobile factory capacity - in Feedback/Requests [original thread]
the problem isn't the output, the problem is CCP loves tacking on multipliers to things. the required component cost per level is excessive.
- by Breakin Stuff - at 2015.02.10 18:05:00
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1676. Keys event extension - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: The 3 days are this Friday - Sunday, the 13-15. Reading is hard. I was at work, skimming the forums between forklift runs. Reading can be hard. Especially when the manager is nearby.
- by Breakin Stuff - at 2015.02.10 18:04:00
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1677. Keys event extension - in Feedback/Requests [original thread]
Ku Shala wrote: failed trololololo (key extension = longer keys) sorry I owe you a few o7 Maybe the event extension is still under consideration? was the extension ever confirmed? yeah someone had linked to frame's post somewhere over the ...
- by Breakin Stuff - at 2015.02.10 17:57:00
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1678. Keys event extension - in Feedback/Requests [original thread]
Ku Shala wrote: its a misunderstanding by the community the keys are now longer hmmm? could you try phrasing that again in a manner I can parse?
- by Breakin Stuff - at 2015.02.10 17:51:00
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1679. Keys event extension - in Feedback/Requests [original thread]
If it was supposed to be a thing it doesn't seem to be working.
- by Breakin Stuff - at 2015.02.10 17:36:00
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1680. [Idea]Add Jara and Respecs to Strongboxes(and other things) - in Feedback/Requests [original thread]
Apex suits.
- by Breakin Stuff - at 2015.02.10 16:48:00
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