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1521. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
drop HMG to 2000 RPM, increase range to 40m. puts it at 650 DPS-ish.
- by Breakin Stuff - at 2015.02.16 18:24:00
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1522. Sticky:[Feedback] Planetary Conquest Revisited - in Feedback/Requests [original thread]
drop HMG to 2000 RPM, increase range to 40m. puts it at 650 DPS-ish.
- by Breakin Stuff - at 2015.02.16 17:26:00
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1523. The anticipation is killing me.... - in Feedback/Requests [original thread]
Cyrus Grevare wrote: Just me, myself and Cyrus ;) Awesome ^^ I'll start adding stuff, though I've always been weak on the vehicle side of fittings, sorry if a stat is off or waaay off. Regards Be an interesting exercise
- by Breakin Stuff - at 2015.02.16 16:33:00
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1524. The anticipation is killing me.... - in Feedback/Requests [original thread]
You break 'em, you bought 'em.
- by Breakin Stuff - at 2015.02.16 07:50:00
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1525. CCP, I'm Begging You - in Feedback/Requests [original thread]
CCP Rattati wrote: DUST Fiend wrote: Juno Tristan wrote: DUST Fiend wrote: Buwaro Draemon wrote: Ya' know. You are not even supposed to be inside the redline. Then why dont things instantly disintegrate upon touching it? Don't ...
- by Breakin Stuff - at 2015.02.16 07:47:00
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1526. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Jathniel wrote: Breakin Stuff wrote: Jathniel wrote: So what exactly do you have in mind? put the HMG heavies in a situation where their ideal combat arena is filled with snipers, forge gunners and rail rifles, ideally. If the HMG su...
- by Breakin Stuff - at 2015.02.15 09:45:00
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1527. Mordu's vets - in Feedback/Requests [original thread]
JIMvc2 wrote: We shall see about that >:) once you see me there is no going back. :p I will put four plates on my amarr sentinel just for the epic belly flop I have planned for you
- by Breakin Stuff - at 2015.02.15 07:50:00
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1528. Mordu's vets - in Feedback/Requests [original thread]
JIMvc2 wrote: Aeon Amadi wrote: JIMvc2 wrote: CCP Rattati wrote: cool idea, let's see how these SKIN's work out Dont you dare re release the Skinweave dropsuits. NO. I know that very few of us have them but they are special. I dont ...
- by Breakin Stuff - at 2015.02.15 06:34:00
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1529. Mordu's vets - in Feedback/Requests [original thread]
Pokey Dravon wrote: CCP Rattati wrote: cool idea, let's see how these SKIN's work out Hopefully well I'll end up spending money like a college girl in a designer clothing store with daddy's credit card, cause I want to look pretty. ...
- by Breakin Stuff - at 2015.02.15 05:15:00
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1530. Mordu's vets - in Feedback/Requests [original thread]
Nocturnal Soul wrote: ....still no love for the open betas we love to shoot you. See? You are loved!
- by Breakin Stuff - at 2015.02.15 04:08:00
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1531. nerf the bolt pistol, its like a sniper rifle sidearm for god sake - in Feedback/Requests [original thread]
Slave of MORTE wrote: Imp Smash wrote: Well, the Aim Assist on it is kinda strong. Its easier to headshot during hip fire than aim down sights. But when used as intended and aimed down sights its damn hard to use. Oh **** that's why it ha...
- by Breakin Stuff - at 2015.02.15 03:57:00
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1532. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
I don't use the TAR because... I never really tried it. The burst AR irritates the hell out of me. I like the scrambler rifles on the amarr assault. the burst CR annoys me the assault variants of everything work well for me except the assault ...
- by Breakin Stuff - at 2015.02.15 03:54:00
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1533. Mordu's vets - in Feedback/Requests [original thread]
JIMvc2 wrote: Was the Mordus Trail thing during closed beta or after (open beta). Im a closed beta vet when ccp gave keys for players to try out Dust in its early stages. I didnt play much but do have the Skinweave dropsuits = The most Rare dr...
- by Breakin Stuff - at 2015.02.15 03:32:00
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1534. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Jathniel wrote: So what exactly do you have in mind? put the HMG heavies in a situation where their ideal combat arena is filled with snipers, forge gunners and rail rifles, ideally. If the HMG sucks ass in CQC this breaks the Heavy > A...
- by Breakin Stuff - at 2015.02.15 00:45:00
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1535. New animation - in Feedback/Requests [original thread]
Derpty Derp wrote: Plothole, what happens if you're suiciding because you're out of ammo? then I'm afraid you have to pistol whip yourself to death. The animation takes longer and slows your respawn.
- by Breakin Stuff - at 2015.02.14 21:40:00
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1536. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
It's a good thing I don't drive tanks (that I purchase), otherwise I might be in danger of being emotionally invested in this argument. fortunately my DS killing weapon of choice isn't limited in elevation. I can shoot them from ANY ANGLE! MWAH...
- by Breakin Stuff - at 2015.02.14 21:39:00
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1537. New animation - in Feedback/Requests [original thread]
When you use the suicide option in the menu your character should animate drawing his sidearm and shooting himself in the head. It would be my salute animation.
- by Breakin Stuff - at 2015.02.14 21:35:00
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1538. nerf the bolt pistol, its like a sniper rifle sidearm for god sake - in Feedback/Requests [original thread]
No Atiim's right you're just using the Ion pistol wrong, the proper method is to charge it and kiss the barrel as you fire. Far more effective.
- by Breakin Stuff - at 2015.02.14 21:25:00
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1539. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Fine. This post and this post.
- by Breakin Stuff - at 2015.02.14 18:11:00
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1540. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Derpty Derp wrote: Breakin Stuff wrote: But as far as elevatuon goes Godin is right, there needs to be a fight back option for HAVs Vs. The ADS. Once you get within a cerrtain range the tank has tito hide ubunder a building or be annihilate...
- by Breakin Stuff - at 2015.02.14 17:10:00
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