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1021. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
WeapondigitX V7 wrote: I have got a good tank alt, I find it much easier to wait until I encounter AV or vehicles before I use hardeners. This increases my time at the frontline, but it also breaks the idea of 'waves of opportunity' that was p...
- by Breakin Stuff - at 2015.03.17 09:46:00
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1022. calidari assault bonus is pontless - in Feedback/Requests [original thread]
DeathwindRising wrote: Were beating a dead horse. Everyone one has asked for this for 6 months or more and we still haven't got it. Almost a year actually.
- by Breakin Stuff - at 2015.03.17 07:56:00
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1023. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Himiko Kuronaga wrote: Breakin Stuff wrote: WeapondigitX V7 wrote: Please increase the duration of the activation delay of vehicle active modules from 1 second to 4 seconds. tanks are currently activating 2 hardeners at the same time afte...
- by Breakin Stuff - at 2015.03.17 07:54:00
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1024. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
WeapondigitX V7 wrote: Please increase the duration of the activation delay of vehicle active modules from 1 second to 4 seconds. tanks are currently activating 2 hardeners at the same time after they take a few AV hits. The tanks become very s...
- by Breakin Stuff - at 2015.03.17 04:16:00
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1025. HMG - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: So we currently have a hmg, a burst hmg, and an assault hmg. The first to act as they should. The assault acts like a breach. I believe it should get a range nerf and be renamed the breach hmg. Now we can begin...
- by Breakin Stuff - at 2015.03.17 01:47:00
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1026. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
Instead of shortening the range, alter the turn radius to 20 degrees per second, forcingwide-angle turns that arelikely to result with terrain collisions and running out of flight time before they can rebound, while still qualifying as a "guided" ...
- by Breakin Stuff - at 2015.03.17 00:05:00
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1027. Why is the ScR allowed to be so good at CQC range? - in Feedback/Requests [original thread]
the wider the dispersion, the easier it is to hit the target in CQC, if the laser was laser-accurate, then it'd perform more poorly at point blank vs. fast-moving targets.
- by Breakin Stuff - at 2015.03.16 22:44:00
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1028. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Pokey Dravon wrote: DarthJT5 wrote: * does rain dance to make Rattati appear* Im amazed a rain of trolls hasn't already appeared. You rang?
- by Breakin Stuff - at 2015.03.16 12:22:00
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1029. @ CCP Rattati: Uplink updates have worsened the imbalance in matches - in Feedback/Requests [original thread]
You're absolutely correct. we should remove uplinks and replace them with antipersonnel landmines immediately.
- by Breakin Stuff - at 2015.03.16 12:06:00
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1030. CCP Rattati, Resistance Modules for Infantry - in Feedback/Requests [original thread]
501st Headstrong wrote: CCP Rattati wrote: Well, actually, if there is some OP meta, like let's say Scrambler Rifles, being able to say "I want to be properly defended against that and sacrffice HP" is pretty cool. Why not throw some ideas ...
- by Breakin Stuff - at 2015.03.16 10:28:00
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1031. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread]
Doc DDD wrote: Pokey Dravon wrote: DarthJT5 wrote: Shinobi MumyoSakanagare ZaShigurui wrote: Regulators should stay in the high slot and stabilizers should remain in the low slots or else they will be seldom used , or better yet , you ...
- by Breakin Stuff - at 2015.03.16 06:54:00
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1032. Dropships: the future - in Feedback/Requests [original thread]
CCP Rattati wrote: Why don't you instead of complain that you are the bottom of the barrel (which is untrue) just propose numbers. This dropships +X, this Dropship +Y, swam launcher range - X. 2 pages of feeling sorry for yourselves is not goin...
- by Breakin Stuff - at 2015.03.16 06:51:00
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1033. AV nades - in Feedback/Requests [original thread]
shaman oga wrote: Don't you think that 3 are a little excessive? I would not mind having 3 fluxes, but AV nades were where they should have been. you mean useless? No. They still can't kill a tank by themselves. However, if you get a squad ...
- by Breakin Stuff - at 2015.03.16 00:21:00
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1034. leaping tall buildings in a single bound - in Feedback/Requests [original thread]
DJINN Jecture wrote: TIMMY DAVIS wrote: Good Day, Are you kidding. . . . Bring it back closer to reality please. It's one thing to be able to boost the ability of Heavies to be able to jump over some of the kinda small steps, they couldn't...
- by Breakin Stuff - at 2015.03.14 09:17:00
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1035. OP Sidearms - in Feedback/Requests [original thread]
oh no. sidearms that can actually kill things... yay. Clearly weapons that actually work as advertised need to be nerfed, right?
- by Breakin Stuff - at 2015.03.14 09:15:00
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1036. Armor Hardener vs. Shield Hardener. - in Feedback/Requests [original thread]
After my visiting family Go home I'll check out the new HAVs. Overpowered isn't likely to be my assessment honestly from what I am hearing so far.
- by Breakin Stuff - at 2015.03.14 06:46:00
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1037. Large Missile Turrets are Crap. And more. - in Feedback/Requests [original thread]
Soul Cairn wrote: HOLY PERFECTION wrote: CCP Rattati wrote: Sir Dukey wrote: Can barley kill a soma with a hardener and some armor. You might as well not even engage a Madrugar and it was already worthless against shield vehicles. Ta...
- by Breakin Stuff - at 2015.03.13 22:08:00
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1038. "One giant vehicle nerf with more power to AV", you have g... - in Feedback/Requests [original thread]
Godin Thekiller wrote: I've been on both sides of one shorting HAV's. That needs fixing. What are the circumstances of this happening?
- by Breakin Stuff - at 2015.03.13 22:03:00
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1039. Buff Headshot Damage For All Guns Except The Bolt Pistol - in Feedback/Requests [original thread]
Summa Militum wrote: I heard the bolt pistol offers a 350% damage increase for landing a headshot whereas all other weapons only deliver a 150% damage increase for landing a headshot. If this is true I feel the difference in these numbers is t...
- by Breakin Stuff - at 2015.03.13 22:01:00
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1040. God Bless AV - in Feedback/Requests [original thread]
Nothing Certain wrote: What AV can one shot a fitted HAV. The Breach FG? unless it's a weakspot shot with a modded breach this seems screwy.
- by Breakin Stuff - at 2015.03.13 21:59:00
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