Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
1001. Ambush - in Feedback/Requests [original thread]
miya tj wrote: I want you to narrow the size of the map. No meaning, even if too wide because the vehicle is no longer put out. Also, the first spawn location I want you to fixed. It is because advantages and disadvantages tend to excessively ...
- by Breakin Stuff - at 2015.03.19 10:02:00
|
1002. Dropships: the future - in Feedback/Requests [original thread]
Let's be blunt. AV is going to need to be adjusted to deal with HAVs (excluding swarm launchers). This is a simple fact. This means in turn that dropships will need to be adjusted so they do not become relegated to the scrap heap. This is another...
- by Breakin Stuff - at 2015.03.19 09:59:00
|
1003. blaster turret too OP - in Feedback/Requests [original thread]
Ive already made a thread requesting that the nerfs to shield mod fitting be reverted, with reasons. From an AV balance perspective the gunnlogi would have been perfectly in parity offset from the maddy when using the proper weapon to crack their ...
- by Breakin Stuff - at 2015.03.19 09:45:00
|
1004. Hotfix echo: shield nerfs. - in Feedback/Requests [original thread]
Rattati please consider reverting the changes made to nerf shield modules. When I was crunching the numbers of the new HAVs my conclusion was that with armor mildly buffed (hardener to 35%) and shield modules remaining the same, the madrugar and ...
- by Breakin Stuff - at 2015.03.19 08:04:00
|
1005. Could we get a shield logi? - in Feedback/Requests [original thread]
shaman oga wrote: It would be OP. Imagine a cal sent, with 80 or even more shield recharge and no delays. There isn't a single anti shield weapon that cannot casually annihilate this advantage even with the laser and plasma resists. And qui...
- by Breakin Stuff - at 2015.03.19 07:54:00
|
1006. blaster turret too OP - in Feedback/Requests [original thread]
AV gunner here: In the interest of not having shield tanks being complete turds: Please do not utilize reregulators until they are properly reassigned to their intended low slots. Just in case the other HAV drivers were not abundantly clear, YO...
- by Breakin Stuff - at 2015.03.19 07:51:00
|
1007. Dropship proposition (with numbers) - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Breakin Stuff wrote: your statements are not universally true. And the assumption that all AV runs mincom is laughable and hilarious. I actually drop full proto for AV usually which means I'm losing a lot. it's also t...
- by Breakin Stuff - at 2015.03.19 07:47:00
|
1008. Normalization of Vehicle Module Progression - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: This is very true. I tried running some more interesting Python fits recently (damage mod, to see if that would help my 'waves of opportunity' at all) and a solo ADV Swarmer slapped me about like a rented mule. Not wor...
- by Breakin Stuff - at 2015.03.18 14:29:00
|
1009. Normalization of Vehicle Module Progression - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Go fit up a basic vehicle with basic modules and watch it get whacked by proto in less than a clip. As it should be.
- by Breakin Stuff - at 2015.03.18 14:14:00
|
1010. Dropship proposition (with numbers) - in Feedback/Requests [original thread]
Tesfa Alem wrote: Breakin Stuff wrote: Is it your intent that ADS have similar EHP to a madrugar and gunnlogi? These numbers would bring the ability to solidly mount heavy shield extenders and 120mm plates. Having a flying platform with in...
- by Breakin Stuff - at 2015.03.18 13:50:00
|
1011. Dropship proposition (with numbers) - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Breakin Stuff wrote: However this carries a high risk of getting your flying death chariot blown to scrap, just like standing in the open carries a high risk of the AV gunner getting blown to chutney. The big differe...
- by Breakin Stuff - at 2015.03.18 13:43:00
|
1012. Nerf Fluxes?? - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Pokey Dravon wrote: It's kinda tough deal if you think about it. How weak do you make a non-lethal grenade until it's consider fair but not clearly inferior to the locus grenade? I think a steeper damage falloff would...
- by Breakin Stuff - at 2015.03.18 11:30:00
|
1013. Dropships: the future - in Feedback/Requests [original thread]
MINA Longstrike wrote: Breakin Stuff wrote: manboar thunder fist wrote: The recent changes to AV, just going to throw this out there... WHAT Changes to AV have affected dropships? The only thing that has changed is the AV nade count....
- by Breakin Stuff - at 2015.03.17 19:32:00
|
1014. Dropship proposition (with numbers) - in Feedback/Requests [original thread]
Francois Sanchez wrote: Stefan Stahl wrote: Francois Sanchez wrote: Right now a single guy with good AV can deny the access to the dropship within 100 meters by himself, and I know what I'm talking about as I was running AV before being a...
- by Breakin Stuff - at 2015.03.17 16:21:00
|
1015. CCP Rattati, Resistance Modules for Infantry - in Feedback/Requests [original thread]
Nocturnal Soul wrote: Breakin Stuff wrote: Pokey Dravon wrote: Alright I'll run some numbers later. I have some core concerns with the potential disparity between usefulness on lighter frames vs heavier frames. It's late so I may be fudgi...
- by Breakin Stuff - at 2015.03.17 11:52:00
|
1016. HMG - in Feedback/Requests [original thread]
Himiko Kuronaga wrote: The only problem with the HMG is that the heavy suit is effectively made a power weapon without drawback. The drawback is supposed to be difficulty in positioning due to garbage movement and limited range, but the games ...
- by Breakin Stuff - at 2015.03.17 11:46:00
|
1017. Dropship proposition (with numbers) - in Feedback/Requests [original thread]
Is it your intent that ADS have similar EHP to a madrugar and gunnlogi? These numbers would bring the ability to solidly mount heavy shield extenders and 120mm plates. Having a flying platform with in excess of 6000 raw HP and the maneuverabilit...
- by Breakin Stuff - at 2015.03.17 11:45:00
|
1018. Dropships: the future - in Feedback/Requests [original thread]
CCP Rattati wrote: Why don't you instead of complain that you are the bottom of the barrel (which is untrue) just propose numbers. This dropships +X, this Dropship +Y, swam launcher range - X. 2 pages of feeling sorry for yourselves is not goin...
- by Breakin Stuff - at 2015.03.17 10:02:00
|
1019. Dropships: the future - in Feedback/Requests [original thread]
manboar thunder fist wrote: The recent changes to AV, just going to throw this out there... WHAT Changes to AV have affected dropships? The only thing that has changed is the AV nade count. Not trolling when I say if that has seriously a...
- by Breakin Stuff - at 2015.03.17 09:58:00
|
1020. CCP Rattati, Resistance Modules for Infantry - in Feedback/Requests [original thread]
Pokey Dravon wrote: Alright I'll run some numbers later. I have some core concerns with the potential disparity between usefulness on lighter frames vs heavier frames. It's late so I may be fudging the math in my head, so I'll confirm and get b...
- by Breakin Stuff - at 2015.03.17 09:52:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |