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4641. [Suggestion] Alternate Battle Academy - in Feedback/Requests [original thread]
The battle Academy is crap. It does not teach new players a damn thing except that the guy trying to open the wall in the MCC is probably not going to last long, because you are riding the special bus. DUST University, Goonfeet, and many others h...
- by Breakin Stuff - at 2013.08.11 07:05:00
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4642. Heavy Suits - in Feedback/Requests [original thread]
Rusty Shallows wrote: If we see anything for them before 2.0 I'd be shocked. If they do anything for Heavies by 2.0 I would be mildly surprised. CCP has allot of stuff on their plate right now. Getting heavies in order is going to be a time c...
- by Breakin Stuff - at 2013.08.10 09:17:00
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4643. [Suggestion] Unclassify Specializations... - in Feedback/Requests [original thread]
Idye Lotz wrote: Heavy would have to be a gimped heavy say less mod and equipment slots. the hell you say. You gimps are mobile ammo supply systems. Get on fixing my armor and feeding my HMG now. Enjoy having a purpose to your meaningless ...
- by Breakin Stuff - at 2013.08.08 02:52:00
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4644. [Suggestion] Unclassify Specializations... - in Feedback/Requests [original thread]
actually a simpler method would be to have the assault skill apply to all of the racial assault suits. and the sentinel apply to all racial sentinel suits. instead of having four each. It's how EVE does Tech 2 ships. And it eliminates a needles...
- by Breakin Stuff - at 2013.08.07 11:29:00
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4645. [MUCH NEEDED REQUEST] New Armor Skill - in Feedback/Requests [original thread]
This just in: Armor tankers agree that ferroscale and reactive plates are trash! Oh wait. we knew that a month before they released. Old news. Bored now.
- by Breakin Stuff - at 2013.08.07 11:26:00
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4646. [Feedback] Solution to FOTY (yes, year) buffer tanking - Soft cap the total EHP - in Feedback/Requests [original thread]
no. Not only no, hell no. this arbitrarily puts a hardcap on how people are allowed to fit their suits. we already have this with diminishing returns on percentage modifying modules. We don't need a soft cap to make life easier on the people who...
- by Breakin Stuff - at 2013.08.07 11:23:00
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4647. Fatman-Do - in Feedback/Requests [original thread]
I'm not talking about stopping it. I'm talking about using the fatsuit to speedbump the LAV onto it's side. not smash it or stop it. kinda like hitting a bump wrong. Heavy should take damage, but they should be a threat. even to the bumper.
- by Breakin Stuff - at 2013.08.05 08:12:00
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4648. Fatman-Do - in Feedback/Requests [original thread]
Just a thought. Heavies are supposed to be able to stand up to vehicles toe to toe. Why not allow heavies to hold down the melee button and if they are facing an oncoming LAV, toss it over rather than dying like chump? Power armor should have som...
- by Breakin Stuff - at 2013.08.05 08:03:00
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4649. Nova knifes need to be nerfed. - in Feedback/Requests [original thread]
I have been knifed precisely once successfully. After I had been softened up by two idiots who thought "run straight at the heavy" was a tactic of sublime brilliance. the second, third and eighth time he came after me I unloaded an HMG in his fac...
- by Breakin Stuff - at 2013.08.01 09:43:00
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4650. FluxNade+ Mass Driver=GodMODE CCP MUST READ! - in Feedback/Requests [original thread]
I'll be using flux/HMG once the freaking jeeps become less common
- by Breakin Stuff - at 2013.07.19 06:31:00
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4651. [Suggestion] Infinite Ammunition For Amarr Weapons - in Feedback/Requests [original thread]
there's no particular need to make weapons work identically to EVE. make those weapon modifications later down the line. example: multifrequency cuts the range in half but increases damage significantly for a laser as a permanent mod on a specifi...
- by Breakin Stuff - at 2013.07.14 19:58:00
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4652. [Suggestion] Infinite Ammunition For Amarr Weapons - in Feedback/Requests [original thread]
if they double the time it takes for cooldown I can get behind this. adding 50% to the time to cool down at the least.
- by Breakin Stuff - at 2013.07.13 06:21:00
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4653. HEAVY SUITS AND HMGs ARE STILL UNDERPOWERED! - in Feedback/Requests [original thread]
SENTINELS are defensive. Heavies are heavies. there is a difference.
- by Breakin Stuff - at 2013.07.10 13:23:00
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4654. combining ideas that seem good for armor tanking. - in Feedback/Requests [original thread]
Galvan Nized wrote: Armor has ACTIVE regen, shields do not. Big advantage to armor as it far outpaces shields passive only regen. Give shields a penalty, nerf the Cal Logi or buff the Gal Logi, fix some mods that only fit in lows, give armor...
- by Breakin Stuff - at 2013.07.10 10:37:00
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4655. HEAVY SUITS AND HMGs ARE STILL UNDERPOWERED! - in Feedback/Requests [original thread]
lol bunnies wrote: You cannot balance the HMG and heavy suit together, like the duvolle tac everything needs to be examined individually. you have to do this. you cannot use the HMG on any other suit. They have to be examined together.
- by Breakin Stuff - at 2013.07.10 07:45:00
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4656. HMG vs. AR - in Feedback/Requests [original thread]
Oso Peresoso wrote: Give HMGs more range, leave damage, RPM, tracking alone. The damage at range should be mitigated by ****** dispersion there is no reason for a CQC suit to not be able to turn fast enough to bitchslap someone at point bl...
- by Breakin Stuff - at 2013.07.10 07:36:00
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4657. combining ideas that seem good for armor tanking. - in Feedback/Requests [original thread]
To expand, the choices we seem to be facing for armor tanking to make it equally viable to shields is removing the speed penalty from plates and giving armor native reps, but the objection of most armor tankers is that we do not want armor to just...
- by Breakin Stuff - at 2013.07.10 07:32:00
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4658. combining ideas that seem good for armor tanking. - in Feedback/Requests [original thread]
shield tanking is actually viable, and shields recover without modules. armor does not. shields recharge rapidly. armor does not. in fact armor has absolutely no benefit right now that shields do not do better. Armor COULD have a significantly la...
- by Breakin Stuff - at 2013.07.10 07:26:00
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4659. ******* fix the lav ccp!! - in Feedback/Requests [original thread]
make HMGs do 100% damage to LAVs. that'll solve the problem QUICK.
- by Breakin Stuff - at 2013.07.10 06:40:00
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4660. combining ideas that seem good for armor tanking. - in Feedback/Requests [original thread]
These ideas are not mine. I am consolidating them and presenting them for fair view and comment. the state of armor tanking: we've heard it all before, everyone is well aware of what's going on here. So on to proposed solutions: Suggestion fro...
- by Breakin Stuff - at 2013.07.10 06:28:00
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