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4481. tech question for a dev. (not a troll I swear) - in Feedback/Requests [original thread]
Do the skill calculations and module adjustments get calculated mid-firefight or are they finalized and applied to the dropsuits as a completed variable in the fitting window? If its mid firefight can the stuff be applied directly to suits? I kno...
- by Breakin Stuff - at 2014.08.04 09:53:00
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4482. How do we increase participation and/or team play? - in Feedback/Requests [original thread]
The dark cloud wrote: Incentive to care for the blueberry? Are you mad? When i see a blueberry next to me in a firefight i kick him in the bum and yell "YOU DIE NOT ME!" then i jump into cover while the poor sod gets drilled by an HMG. Carin...
- by Breakin Stuff - at 2014.08.04 09:47:00
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4483. How do we increase participation and/or team play? - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Breakin Stuff wrote: Personally i think ISK payouts should be higher for participation and squads. People who don't even bother to stop AFKing should get maybe 10k ISK/match and 10 SP no. this will only fuel proto/...
- by Breakin Stuff - at 2014.08.04 08:13:00
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4484. How do we increase participation and/or team play? - in Feedback/Requests [original thread]
Personally i think ISK payouts should be higher for participation and squads. People who don't even bother to stop AFKing should get maybe 10k ISK/match and 10 SP
- by Breakin Stuff - at 2014.08.03 10:49:00
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4485. The PG+CPU skills cost way too much SP - in Feedback/Requests [original thread]
I would go further and say ALL of what veteran players would recognize as "Core Skills" are violently overpriced, and because of the daunting training costs are overlooked by new players who are looking for the FUN skills and then discouraged by t...
- by Breakin Stuff - at 2014.08.03 10:47:00
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4486. Shield Transporter Idea - in Feedback/Requests [original thread]
Sgt Kirk wrote: Lots of stuff Exactly how will shield transporters make things WORSE? The primary beneficiaries of shield boosting would be Minmatar and caldari. Shields on an amarr or Gallente sentinel are there to give you time so your gu...
- by Breakin Stuff - at 2014.08.02 21:09:00
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4487. Shield Transporter Idea - in Feedback/Requests [original thread]
Sgt Kirk wrote: Firstly, sorry but no. Secondly, I think the current repair tool needs to have a set amount of Nanites until it has to recharge. The repair tool will of course be unlimited, it just has to recharge. You shouldn't be able to kee...
- by Breakin Stuff - at 2014.08.02 15:55:00
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4488. Shield Transporter Idea - in Feedback/Requests [original thread]
Ok we all know CCP hates doing this, but I think one of the ways to address shield/armor imbalance is a shield rep tool. I propose that CCP take the model for the remote armor rep and apply the following rather than HP repaired to armor. Using t...
- by Breakin Stuff - at 2014.08.02 15:46:00
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4489. Front-loading skill benefits for new players. - in Feedback/Requests [original thread]
One of the biggest pains in the ass for new players is the fact that it's very hard to see any particular benefit to certain skills. They provide a time sink wall preventing them from receiving the benefits of skills that older players enjoy. I pr...
- by Breakin Stuff - at 2014.08.02 12:07:00
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4490. Matchmaking by cumulative KDR/WPDR - in Feedback/Requests [original thread]
Sell FW suits/weapons/modules in batches of 10. Put isk rewards in. Get rid of that "losing gets you next to zero loyalty points." No one likes to be consistently on a losing side getting nothing for the effort except broke. Leave higher isk rewa...
- by Breakin Stuff - at 2014.06.28 11:55:00
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4491. The ass at suit - in Feedback/Requests [original thread]
My two cents on the suit that everyone including fatties want to see as the "go to" striker suit. Right now it's a little bit of everything and does not outperform the other suits significantly in any role. I have a couple suggestions for that. Th...
- by Breakin Stuff - at 2014.06.28 08:28:00
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4492. read me rattati or a dev please - in Feedback/Requests [original thread]
SCATTORSHOT RINNEGATE wrote: This is the 3rd time i open this topic. Fix the NEW armor and weapons color schemes Jesus. Is a thing that can be done in a few days come on read the ******* topic i can't see pro armors with STD color wtf CCP The...
- by Breakin Stuff - at 2014.06.26 12:50:00
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4493. [Idea] Give the assault 2 primary slots and delete commandos - in Feedback/Requests [original thread]
Mordecai Snake wrote: There should've been LMGs. Assault: 2 light weapon slots Commando: 1 Medium weapon(LMG) slot and 1 sidearm slot That's not a commando. That's a support gunner in a modern fire team. Buff assault speed, standard movemen...
- by Breakin Stuff - at 2014.06.25 12:05:00
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4494. AV balance concerns - in Feedback/Requests [original thread]
Vespasian Andendare wrote: One glaring issue I'm seeing with respect to AV balance in general is that both forms of AV require a "charge up" time (locking time with Swarms or Forge charge time). As a more or less exclusively AV player when ...
- by Breakin Stuff - at 2014.04.16 22:51:00
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4495. Well done CCP - in Feedback/Requests [original thread]
You're going to utterly castrate AV unless there's more to this update. I would hope you all had considered and made a proper adjustment. I approved of the vehicle buffs and do not think that altering the tanks was a bad idea. The damage mods nee...
- by Breakin Stuff - at 2014.03.06 07:45:00
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4496. Request:I would like the Officer Sniper Rifle banned from pub matche... - in Feedback/Requests [original thread]
lithkul devant wrote: Yet another nerf thread. You're fired. Turn in your weapon and go play Hello Kitty Online or something.
- by Breakin Stuff - at 2014.02.26 08:56:00
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4497. Request: Remove the ability for anyone equipped with a sniper rifle.... - in Feedback/Requests [original thread]
Aeon Amadi wrote: I find it somewhat amusing that everyone on the forums complains that snipers don't benefit anything to the team and you're sitting here wanting to neuter them of the ability to help out their team. This pretty much su...
- by Breakin Stuff - at 2014.02.26 08:51:00
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4498. I hope RE's and PM's are on the to do list for 1.8. - in Feedback/Requests [original thread]
it takes six RE to reliably slaughter a tank actually. How do I know? I do it all the time. and if your hardener is up on a gunnlogi you will survive if no one's forged your ass recently.
- by Breakin Stuff - at 2014.02.19 21:43:00
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4499. CPM Query Regarding Aurum and Racial Parity: - in Feedback/Requests [original thread]
Nova Knife wrote: So, my fellow nerds. A simple question : Would you pay Aurum in order to change the racial type of one of your existing BPO's? (IE: Change a Dragonfly Scout BPO to a Caldari suit instead of a gallente?) Obvious Disclaimer ...
- by Breakin Stuff - at 2014.02.18 21:19:00
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4500. [Request]CCP Wolfman-About Us heavy - in Feedback/Requests [original thread]
Jastad wrote: Please I'm begging you. When 1.8 hit lock the light weapon on Heavy Frame. As a Heavy, i hate Heavy+AR combo. Lock it, before a rain of QQ come and people start asking MASSIVE nerf on the suit. That will only penalize who use ...
- by Breakin Stuff - at 2014.01.22 08:47:00
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