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3701. scrambler rifle got nerfed to hard. - in Feedback/Requests [original thread]
It seems to kill just fine. And balancing off of 1% of the playerbase is stupid.
- by Breakin Stuff - at 2014.10.06 13:47:00
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3702. Bolt Pistol, the Fox says GǣWhat!?!Gǥ - in Feedback/Requests [original thread]
Also part of the OP bitching is the assumption of accuracy. I find it much harder to successfully land bolt shots than with any weapon other than the flaylock. Yes it hits like a truck, no you aren't likely to hit moving targets in a firefight en...
- by Breakin Stuff - at 2014.10.06 13:43:00
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3703. Bolt Pistol, the Fox says GǣWhat!?!Gǥ - in Feedback/Requests [original thread]
You aren't accounting for proficiency which puts another multiplier on the preferred tank breaching attribute gaden. The proficiency skill brings that up over 2% difference. Also it gets wonky with sentinels. Damage by RAW Without proficiency do...
- by Breakin Stuff - at 2014.10.06 12:00:00
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3704. Bolt Pistol, the Fox says GǣWhat!?!Gǥ - in Feedback/Requests [original thread]
Who wants to shoot me with a bolt pistol in five hours so we can record the resulting damage? I will volunteer both a commando set and a sentinel set and see how much actual is being applied. I can do this at about 8 AM pacific time.
- by Breakin Stuff - at 2014.10.06 10:07:00
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3705. Bolt Pistol, the Fox says GǣWhat!?!Gǥ - in Feedback/Requests [original thread]
Given that a pistol that does 225 hp damage raw shouldn't be able to 4-shot a 1400 HP sentinel via bodyshot I would bank on an unexpected interaction or bug. Or people might be doing what I do and damage mod stacking on a calmando.
- by Breakin Stuff - at 2014.10.06 09:50:00
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3706. [Echo Request] Weapon proficiency skill change - in Feedback/Requests [original thread]
TTK is fine right now and does not need tweaking. The proficiency skill as it is promotes specialization and lessens generic omni attack fitting. There is little or no benefit to altering it except to mitigaye the recent alterations to projectile...
- by Breakin Stuff - at 2014.10.06 09:47:00
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3707. Repairing structures - in Feedback/Requests [original thread]
Because you can exploit the mechanic too easily.
- by Breakin Stuff - at 2014.10.06 07:53:00
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3708. Hotfix Delta - Flaylock Review - in Feedback/Requests [original thread]
Projectile is too slow still. Applying the damage is still a pain in the ass.
- by Breakin Stuff - at 2014.10.06 07:42:00
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3709. @People groaning for a Caldari Scout nerf - in Feedback/Requests [original thread]
You can actually do it in an assault suit easily too. the exploit lets you pretty much chop any suit with a bigger hitbox and slower movement to chutney. You can do it to tanks in a sentinel suit if you know what you're doing. adding decelerati...
- by Breakin Stuff - at 2014.10.05 17:13:00
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3710. @People groaning for a Caldari Scout nerf - in Feedback/Requests [original thread]
it's not the caldari scout, it's the lack of strafe inertia allowing a change of direction with no loss of speed. it's what's causing the problems, not the calscout itself.
- by Breakin Stuff - at 2014.10.05 16:20:00
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3711. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
CCP Rattati wrote: I'm still listening was the info I linked earlier at all helpful? If so I'll continue poking at stuff like that where and when I can. if that format isn't helpful I'd like to know so I'm not wasting my time.
- by Breakin Stuff - at 2014.10.05 16:19:00
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3712. CPM input request: Commandos - in Feedback/Requests [original thread]
Oops, accidentally bumped into this thread again. Any input from you, Cross?
- by Breakin Stuff - at 2014.10.05 16:17:00
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3713. Magsec Buff Pls - in Feedback/Requests [original thread]
Zindorak wrote: The IoP and the BP are pretty good in delta especially the BP. But What about the Magsec. I feel this weapon needs a slight buff in echo not to much like how the BP got buffed. It just doesn't kill things as effectivley as an SM...
- by Breakin Stuff - at 2014.10.04 18:35:00
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3714. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: TL;DR up-links are necessary to keep the battles moving or else its a case of 2 things.. being CRU camped or being pushed all the way back to redline with no chance to get back into the game.. while with uplinks you can...
- by Breakin Stuff - at 2014.10.04 18:34:00
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3715. Feedback: Uplink Mechanics - in Feedback/Requests [original thread]
hfderrtgvcd wrote: Cross Atu wrote: Another way to reduce spam, also being discussed in the linked thread, is to rails the CPU/PG cost of uplinks. Doing so makes them harder to fit and thus less likely to be used casually by those who are ...
- by Breakin Stuff - at 2014.10.04 18:19:00
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3716. CPM input request: Commandos - in Feedback/Requests [original thread]
I'm bluntly neutral on the whole grenade issue. i don't care if commandos never get 'em. I never use them on my sentinels, because heavy weapons. I use sentinels so often that it never occurs to me to use the nades on lighter suits. And if we'...
- by Breakin Stuff - at 2014.10.04 18:00:00
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3717. BPO Flux Grenades - in Feedback/Requests [original thread]
We need a militia variant for the flux to match the militia locus for a BPO to be a thing. And bluntly this wouldn't be much worse than a regular flux which costs pennies even with the current crap payouts.
- by Breakin Stuff - at 2014.10.04 17:49:00
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3718. CPM input request: Commandos - in Feedback/Requests [original thread]
Let's go with the shocktrooper with a side of sustained "workhorse" support. If we change the layout to 3/2 for min and cal, and put 2/3 for amarr and gallente we can make them a bit more balanced and keep them from locking in sentinel level HP. ...
- by Breakin Stuff - at 2014.10.04 07:16:00
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3719. CPM input request: Commandos - in Feedback/Requests [original thread]
Cross Atu wrote: Keep it coming mercs, the more feedback the better. o7 Cross We could provide better feedback if there was a clear statement of intent on what CCP intends the commando to be. If they intended it to be a suppressor they will...
- by Breakin Stuff - at 2014.10.03 20:14:00
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3720. [Assesment]range, redline and the poison pill. - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: Breakin Stuff wrote: Define short-med-long by optimal 150-200 = short range. 201-350 = midrange 350-500 = long Sniper = extreme ( use a jeep to get closer) You're talking about heaven ! I'd really love to roam arou...
- by Breakin Stuff - at 2014.10.03 16:30:00
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