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341. Rate of fire module discussion. - in Feedback/Requests [original thread]
The only way you're getting 35% is with 5 mods and no penalties. 3 mods at 7% is right around an 18% bonus after stacking penalties, rather than 21%. Past 3 mods the additional units become increasingly useless and at 5 if I recall the benefit o...
- by Breakin Stuff - at 2015.07.09 22:28:00
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342. Rate of fire module discussion. - in Feedback/Requests [original thread]
I think base charge time is 0.6 for the RR. I have to look at my spreadsheet collection. Now imagine the firepower output of someone with a full rack of damage mods and a full rack of RoF mods. Glass cannon from hell. Puts out a wall of death. ...
- by Breakin Stuff - at 2015.07.09 21:34:00
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343. Rate of fire module discussion. - in Feedback/Requests [original thread]
Hector Carson wrote: Most weapons don't even have a charge time so how exactly would the -7% charge time work????? Forge gun, Scram rifle, IoP, bolt pistol, PLC would get a 5-8% reduction in their charge times per module. their rate of fire ...
- by Breakin Stuff - at 2015.07.09 19:41:00
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344. Rate of fire module discussion. - in Feedback/Requests [original thread]
No-one-ganks like-Gaston wrote: I wonder what an HMG would look like with RoF mods stacked. nasty as sh*t
- by Breakin Stuff - at 2015.07.09 19:39:00
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345. To the Devs, new battle mode. EvE - in Feedback/Requests [original thread]
1/10 scotty. Just like your job performance.
- by Breakin Stuff - at 2015.07.09 18:13:00
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346. SOCOM inspired game-mode - in Feedback/Requests [original thread]
EVE eliminated clone updates. You only lose SP from dying in a T3 ship now.
- by Breakin Stuff - at 2015.07.09 18:09:00
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347. Shield Regen - in Feedback/Requests [original thread]
I actually think the commando, assault and scout regen for the caldari need to be brought closer to the sentinel. Despite claims that the calsent is somehow UP, I find that it is hands down the most viable shield suit in the game. The minmatar d...
- by Breakin Stuff - at 2015.07.09 12:20:00
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348. [Lots of Reading] Re-Evaluation of Assaults and Commandos - in Feedback/Requests [original thread]
A suppressive weapon is by definition "A weapon with more than sufficient firepower to turn your ass to chutney if you stick your neck out into the open for any extended period of time." Having more bullets than the competition is strictly option...
- by Breakin Stuff - at 2015.07.08 21:36:00
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349. [SUGGESTION] Combating APEX power Creep with "APEX Modules"... - in Feedback/Requests [original thread]
Piercing Serenity wrote: I don't doubt the fact that your upgraded suit got some more HP, but what did you fit? Did you play around with PG and CPU upgrades? Did you go for Min-Maxing? Or did you just do a straight upgrade of what was already o...
- by Breakin Stuff - at 2015.07.07 23:00:00
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350. [SUGGESTION] Combating APEX power Creep with "APEX Modules"... - in Feedback/Requests [original thread]
You act like you can fit full ADV on an APEX. While hilarious, is inaccurate. Best difference between the apex vs my STD fits was about 100 hp. Neither performed significantly better than the other. After fitting both suits (identically) with S...
- by Breakin Stuff - at 2015.07.07 22:45:00
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351. Assault rifle needs a buff. - in Feedback/Requests [original thread]
tffvbhb wrote: LOL DID YOU JUST COMPLAIN ABOUT A HMG HAVING HIGHER DPS THAN A RIFLE???? I know. I thought he was trolling at first too.
- by Breakin Stuff - at 2015.07.07 18:30:00
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352. Net worth stat - in Feedback/Requests [original thread]
That'd be interesting to find out. Pretty sure I'd pop up witha truly obnoxious ISK worth in assets. Anyone wanna buy like 80 tanks?
- by Breakin Stuff - at 2015.07.06 21:40:00
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353. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
Dropsuits and drakes don't balance or work the same way. Trying to make the modules mimic the ship modules is one of the many reasons we have the current mess
- by Breakin Stuff - at 2015.07.06 10:05:00
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354. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
Devadander wrote: All I see is me in my calsent, with x4 heavy dam and x1 rof and a AFG. Or even better, make rof a high slot. Be careful what you wish for. Do you even calsent brah? THat's the worst fitting idea I've seen all day. ...
- by Breakin Stuff - at 2015.07.05 21:54:00
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355. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
CCP Rattati wrote: ROF mod in low? or fitting with Gallente, ROF in high and move dmg mods to low? RoF high would be good, Damage mods to low would be good, except AV weapon balance gets wonky with RoF mods. But Damage mods are more useful t...
- by Breakin Stuff - at 2015.07.05 03:11:00
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356. Rifle normalization. - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Breakin Stuff wrote: Jaysyn Larrisen wrote: Breakin Stuff wrote: Amarr overheat: Charge time: should probably represent bringing additional stabilization into play. The caldari should have a lower recoil factor ...
- by Breakin Stuff - at 2015.07.05 03:08:00
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357. Rifle normalization. - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Breakin Stuff wrote: Amarr overheat: Charge time: should probably represent bringing additional stabilization into play. The caldari should have a lower recoil factor than other races to represent a racial focus on lo...
- by Breakin Stuff - at 2015.07.04 21:59:00
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358. Rifle normalization. - in Feedback/Requests [original thread]
DeathwindRising wrote: im amazed no one else is tired of it man. Everyone's tired of it. Rattati's tired of it. that's why he's setting curves and baselines on things like HP/speed. That way, when something needs tweaking, we know where it...
- by Breakin Stuff - at 2015.07.04 20:51:00
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359. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
Sgt Kirk wrote: They should be. Damage mods should be in low. Slavish adherence to EVE online fitting meta is boring. Make another useful weapon mod for shield suits in the lows.
- by Breakin Stuff - at 2015.07.04 20:03:00
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360. A question to CCP - in Feedback/Requests [original thread]
All I want for christmas is my vehicle kill count.
- by Breakin Stuff - at 2015.07.04 20:02:00
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