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3081. @rattati Forge Guns - in Feedback/Requests [original thread]
Her Chosen wrote: Keep normal variant the same. And Breach variant. Make assault changes: STD/ADV/PRO Charge: 3.5s/3.2s/2.7s Direct: 890/950/1025 Splash: 200/240/310 Splash radius: 1.5m/2.5m/3.2m They'd be more assault-like against infantry, b...
- by Breakin Stuff - at 2014.11.12 13:40:00
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3082. @rattati Forge Guns - in Feedback/Requests [original thread]
Huh. Less hate than I expected.
- by Breakin Stuff - at 2014.11.12 05:31:00
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3083. @rattati Forge Guns - in Feedback/Requests [original thread]
True Adamance wrote: That would certainly make sense to me if CCP ever plan on introducing and rebalancing AV for Marauders tanks. It'd also mean there are heavy weapons in the AV with a high enough alpha that the damage mods might actually...
- by Breakin Stuff - at 2014.11.11 23:31:00
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3084. if DUST 2.0/1.91/whatever becomes a thing: - in Feedback/Requests [original thread]
Kuruld Sengar wrote: Spkr4theDead wrote: Breakin Stuff wrote: Spkr4theDead wrote: Breakin Stuff wrote: Screw proto vehicles. I'd rather you got marauders and enforcers that actually work as advertised. Yeah, of course, heaven forb...
- by Breakin Stuff - at 2014.11.11 23:25:00
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3085. @rattati Forge Guns - in Feedback/Requests [original thread]
Ok I'm going to get flamed to hell and back for this, but right now the most viable Forge Gun for AV and AI is the Assault Forge Gun with some situational exceptions. AFG: at the advanced tier and proto the charge time is 3 sec with 1375 and 1500...
- by Breakin Stuff - at 2014.11.11 23:25:00
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3086. Rattati I'm not too thrilled with your Apex suits - in Feedback/Requests [original thread]
I can run a mix of ADV and proto fittings on my quafe/templar/raven/whatever and rip the balls off an Apex suit. Move along, nothing to see here.
- by Breakin Stuff - at 2014.11.11 19:31:00
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3087. if DUST 2.0/1.91/whatever becomes a thing: - in Feedback/Requests [original thread]
I think the latest facwar isk sink (APEX) will contribute to thinning wallets since you don't earn ISK in FW. Even if you DO start earning isk in FW. 10m a pop.
- by Breakin Stuff - at 2014.11.11 15:33:00
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3088. if DUST 2.0/1.91/whatever becomes a thing: - in Feedback/Requests [original thread]
Spkr4theDead wrote: Breakin Stuff wrote: Screw proto vehicles. I'd rather you got marauders and enforcers that actually work as advertised. Yeah, of course, heaven forbid pilots should actually have something good. I'm sorry, if I recal...
- by Breakin Stuff - at 2014.11.11 15:09:00
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3089. if DUST 2.0/1.91/whatever becomes a thing: - in Feedback/Requests [original thread]
Screw proto vehicles. I'd rather you got marauders and enforcers that actually work as advertised.
- by Breakin Stuff - at 2014.11.11 14:41:00
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3090. Murder Taxi Termination - in Feedback/Requests [original thread]
Honestly making the base HP lower and them making them easier to fit modules into so they can be as effective would be a phenomenal change. I have no problem with any vehicle being harder to kill. I have a problem with people being able to use v...
- by Breakin Stuff - at 2014.11.11 12:20:00
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3091. if DUST 2.0/1.91/whatever becomes a thing: - in Feedback/Requests [original thread]
Why is the economy a concern when it is one way and not connected to EVE? NPCs eat all the money and buy virtual buttplugs while your PS3 is turned off. Inflation is a nonfactor.
- by Breakin Stuff - at 2014.11.11 09:03:00
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3092. To Rattati: Charge time on the ARR - in Feedback/Requests [original thread]
Ok nerds. If you want an ACTUAL DPS count of the ARR you have to take the calculated DPS of both weapons over five seconds. Then take the RR again and realize you screwed up and need to correctly calculate the ARR for 5.3 seconds because you have ...
- by Breakin Stuff - at 2014.11.11 08:59:00
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3093. Ejection From Match - in Feedback/Requests [original thread]
Sounds like more hard coding which means more client update.
- by Breakin Stuff - at 2014.11.11 08:52:00
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3094. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
The caldari assault compensates by having a harder hitting weapon. This is shown by the sheer number of Galassault using the RR. And just because it is not an assaults JOB to be a sneak, that doesn't automatically mean it should be nonviable. Th...
- by Breakin Stuff - at 2014.11.11 08:50:00
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3095. [IDEA] Scout Balance - in Feedback/Requests [original thread]
QUIT USING REASON AND LOGIC!!!! This is the DUST forum, not some freaky haven for people who think.
- by Breakin Stuff - at 2014.11.11 05:32:00
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3096. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
CCP Rattati wrote: Breakin Stuff wrote: what the hell. The more I think about it, the more I think it will work. Rattati please make all variants of the HMG gain heat at the same rate as the STD variant. that way when you adjust the heat f...
- by Breakin Stuff - at 2014.11.11 05:17:00
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3097. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
what the hell. The more I think about it, the more I think it will work. Rattati please make all variants of the HMG gain heat at the same rate as the STD variant. that way when you adjust the heat for one you don't need to worry about whether i...
- by Breakin Stuff - at 2014.11.10 22:31:00
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3098. @Rattati: Suggestions for Hotfix Echo - in Feedback/Requests [original thread]
zzZaXxx wrote: Alena Ventrallis wrote: 0.4 second charge on a CQC rifle? Negative, Ghost rider. Gonna have to keep it at 0.25, no more than 0.3. It's not a CQC rifle. It should just be decent at CQC, not great. It's rail so it's gonna have ...
- by Breakin Stuff - at 2014.11.10 22:20:00
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3099. Bringing consistency to EVE PI and DUST. - in Feedback/Requests [original thread]
Lady MDK wrote: Breakin Stuff wrote: EVE players pay to play. Making any portion of their game DEPENDENT upon the presence of free to play game players and their cooperation is not ok. They must have immediate tangible benefits from infant...
- by Breakin Stuff - at 2014.11.10 21:58:00
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3100. Balance Out the Teams!!! - in Feedback/Requests [original thread]
Dubya Guy wrote: Blueberries will be blueberries. This is one reason I avoid going into a battle solo. There is an advantage (or should be) to being part of a full squad. You have at least SOME control (6/16) over the quality of your teammates...
- by Breakin Stuff - at 2014.11.10 21:02:00
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