Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Lazer Fo Cused
Shining Flame Amarr Empire
122
|
Posted - 2014.11.10 14:11:00 -
[31] - Quote
Breakin Stuff wrote:Lazer Fo Cused wrote:Breakin Stuff wrote:Make LAVs take full damage from all weapons please. they're supposed to be Light, not tanklike.
One should always have the option of blowing the engine block, and the people who run them should be actively encouraged to actually FIT them. 1. Nope 2. You already have Nova Knives wich deal 100% damage to all vehicles 3. The HMG got buffed if i remember correctly 4. You have proxy mines, learn to use them 5. Have a suit with AV nades equipped 6. Use installations 7. Use AV in general 8. Get good is the proper answer i suppose 1. Yup 2. NK do 50% 3.HMG cannot break shield recharge 4. Proxy mines don't help againt murder taxiz unless you intend to play minefield babysitter 5. AV nades suck at anything pre-prototype. Std and mlt AV is insufficient to rapidly destroy an unfit mlt/std freefit 6. You mean the installations tank drivers make a point of destroying before they can be taken? 7. More idiocy. Its a damn jeep. You shouldn't need swarms or a forge to kill tgem. 8. You're a pro vehicle biasmonger who refuses to listen to anyone while making annoying lists. Until you learn to talk like a functional human being with paragraphs your opinions will be considered invalid.
1. Nope
2. Should do 0 damage
3. The HMG can put the shield down, i have done it, use fluxes if you need to
4. Yes they do, put them in high traffic areas
5. Wrong, you just refuse to use them
6. Well its your own fault, either hack them/use them but what do you expect when they can go red anytime
7. Its a vehicle so use anti vehicle weapons but the special snowflake doesnt want to, even basic swarms do the job
8. You're a pro infantry biasmonger who refuses to listen to anyone while making annoying BS posts and should go back to cod where vehicles will no longer haunt your dreams. Until you learn to talk (on a forum lol where you read) and stop making stuff up your opinions will be considered invalid and made of BS |
CommanderBolt
KILL-EM-QUICK RISE of LEGION
2390
|
Posted - 2014.11.10 14:15:00 -
[32] - Quote
Breakin Stuff wrote:Lazer Fo Cused wrote:Breakin Stuff wrote:Make LAVs take full damage from all weapons please. they're supposed to be Light, not tanklike.
One should always have the option of blowing the engine block, and the people who run them should be actively encouraged to actually FIT them. 1. Nope 2. You already have Nova Knives wich deal 100% damage to all vehicles 3. The HMG got buffed if i remember correctly 4. You have proxy mines, learn to use them 5. Have a suit with AV nades equipped 6. Use installations 7. Use AV in general 8. Get good is the proper answer i suppose 6. You mean the installations tank drivers make a point of destroying before they can be taken?
Is this a thread about LAV`s or tanks because you are blurring the lines here.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
|
ImIvan
43
|
Posted - 2014.11.10 14:25:00 -
[33] - Quote
Wow, don't be so oblivious, none of us have said said that LAV should be insta-popped by infantry.
A squad of people shooting at an LAV should ATLEAST deal some damage! It's too easy for me to just drive circle around them with no fear at all.
Oh, you should pull out AV to take out an LAV? My LAV only costs me 6,000 ISK and it can take 4 swarm volleys, I have more than enough time to drive away or to jump out and obliterate you with my HMG.
A jeep shouldn't make you invincible to nearly every weapon there is, it's meant for transporting people, it's not a tank.
Why must you use prototypes?
|
Ku Shala
The Generals
1010
|
Posted - 2014.11.10 14:45:00 -
[34] - Quote
the real fix to murder taxis is infantry deals equal damage to Lav upon impact.
so if an LAV hits a 290hp scout and the scout is killed the LAV receives 290hp of damage, if the same LAV runs over a 1600 hp heavy and the heavy loses his shields leaving him with 800hp the LAV receives 800hp damage.
try and run over 2 or 3 infantry now
* bonus = av nade + Lav impacting infantry = boom!
-¦a+ó a+ú-Æa+äla+ä (Caldari Specialist)
Caldari Loyalist
*Assault -Logistics-Sentinal-Scout-Commando Allround CK-0
|
Mobius Kaethis
Molon Labe. General Tso's Alliance
1997
|
Posted - 2014.11.10 14:51:00 -
[35] - Quote
I totally agree with the OP on this one. LAV have been stupid since the death of the AV grenade. Making them vulnerable to light weapons is one way of dealing with them, another would be to make them killable by one level up of AV nades. In the case of idea two this would mean militia LAV killable by STD grenades, STD LAV by ADV grenades. Clearly we don't have ADV or PROTO LAV at this time but if you follow the pattern then it would take more than simply PROTO nades to stop a PROTO LAV. You want to survive you should need to spend some skill points.
Now with more evil.
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4798
|
Posted - 2014.11.10 15:20:00 -
[36] - Quote
It's very simple. We can either push for a reasonable solution before it becomes a problem...
Or I can spend the next three weeks demonstrating to all of the random blueberries in the squuad finder the fair and balanced uses for freeLAVs.
So which is it? Try to catch this early, or should people like me deliberately induce the problem as early as possible so the fix comes sooner?
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
|
Leadfoot10
Molon Labe. General Tso's Alliance
2097
|
Posted - 2014.11.10 17:06:00 -
[37] - Quote
It never made any sense to me why an LAV is as hard to kill as it is.
I agree with the OP & liked.
Another way to accomplish the same goal would be to have some delay when entering/exiting the vehicle. |
Stefan Stahl
Seituoda Taskforce Command
834
|
Posted - 2014.11.10 17:27:00 -
[38] - Quote
In the past LAVs used to be less resilient. Two swarms, FG shots or AV grenades would usually do the trick. A proto sentinel used to be more in danger while driving an LAV than when he walked to his destination.
Personally I think the best option here is to reduce the LAV's base stats while increasing their fitting capacity, maybe even give an extra slot. Then, if you have the skillpoints, you can fit an LAV to have current stats, but you'll have to pay for it on top of your dropsuit. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4800
|
Posted - 2014.11.10 17:32:00 -
[39] - Quote
Stefan Stahl wrote:In the past LAVs used to be less resilient. Two swarms, FG shots or AV grenades would usually do the trick. A proto sentinel used to be more in danger while driving an LAV than when he walked to his destination.
Personally I think the best option here is to reduce the LAV's base stats while increasing their fitting capacity, maybe even give an extra slot. Then, if you have the skillpoints, you can fit an LAV to have current stats, but you'll have to pay for it on top of your dropsuit.
Also a good option.
The problem isn't people who skill into LAVs and their fittings.
It's the LAVs with no skill investment and ZERO FITTINGS being resilient to AV and small arms, or nothing but militia fittings.
I have to wonder why people are so very rabidly defending a vehicle that can take proto AV shots without fitting a single extender or plate.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
|
Pokey Dravon
OSG Planetary Operations Covert Intervention
3460
|
Posted - 2014.11.10 18:06:00 -
[40] - Quote
Im fine with tweaking the damage against LAVs from smallarms, but make sure to compare the DPS of say an Assault Rifle against that of a swarm. We don't want them to encroach on AV weapon territory in terms of damage against vehicles.
Hotfix Delta Sentinel eHP Calcs
|
|
Spkr4theDead
Red Star. EoN.
2345
|
Posted - 2014.11.10 18:14:00 -
[41] - Quote
Breakin Stuff wrote:Lazer Fo Cused wrote:Breakin Stuff wrote:Make LAVs take full damage from all weapons please. they're supposed to be Light, not tanklike.
One should always have the option of blowing the engine block, and the people who run them should be actively encouraged to actually FIT them. 1. Nope 2. You already have Nova Knives wich deal 100% damage to all vehicles 3. The HMG got buffed if i remember correctly 4. You have proxy mines, learn to use them 5. Have a suit with AV nades equipped 6. Use installations 7. Use AV in general 8. Get good is the proper answer i suppose 1. Yup 2. NK do 50% 3.HMG cannot break shield recharge 4. Proxy mines don't help againt murder taxiz unless you intend to play minefield babysitter 5. AV nades suck at anything pre-prototype. Std and mlt AV is insufficient to rapidly destroy an unfit mlt/std freefit 6. You mean the installations tank drivers make a point of destroying before they can be taken? 7. More idiocy. Its a damn jeep. You shouldn't need swarms or a forge to kill tgem. 8. You're a pro vehicle biasmonger who refuses to listen to anyone while making annoying lists. Until you learn to talk like a functional human being with paragraphs your opinions will be considered invalid. I've finished vehicles with the STD HMG. If I can do it, so can you. I finished a LAV with the breach AR just a little while ago. Again, if I can do it, so can you.
You don't have grenadier to 5? I do, and find packed Lai Dais to be kinda fun to use.
So, what, you don't want tankers to be allowed to destroy installations? You want more HP for them again? Or for CCP to add code so that tankers can't destroy installations?
Talking about him being biased, jeez, Judge single-handedly had the railgun range cut in half because he complained on here. What will you complain about next, the railgun being able to shoot infantry when they're standing still?
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4806
|
Posted - 2014.11.10 18:20:00 -
[42] - Quote
Spkr4theDead wrote:
You don't have grenadier to 5? I do, and find packed Lai Dais to be kinda fun to use.
So, what, you don't want tankers to be allowed to destroy installations? You want more HP for them again? Or for CCP to add code so that tankers can't destroy installations?
Talking about him being biased, jeez, Judge single-handedly had the railgun range cut in half because he complained on here. What will you complain about next, the railgun being able to shoot infantry when they're standing still?
At least I can count on you to take everything I say out of context.
I just intend to highlight the exploitive uses of free LAVs for everyone by doing nothing but LAV exploits in pubs for the next couple months.
problem will spread and get fixed with or without your cooperation or approval.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
|
Kain Spero
Goonfeet
3767
|
Posted - 2014.11.10 18:44:00 -
[43] - Quote
Tesfa Alem wrote:Breakin Stuff wrote:Make LAVs take full damage from all weapons please. they're supposed to be Light, not tanklike.
One should always have the option of blowing the engine block, and the people who run them should be actively encouraged to actually FIT them. full damage? No. Provided we can get around shield regen howeever, 50% effeciency? Just like nova knives, so one guy pining you aint that much of threat but try to murder taxi a crowd....KaBoom
I could see starting with 50% and then seeing how it went from there.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and Legion news
|
Killar-12
The Corporate Raiders Top Men.
3401
|
Posted - 2014.11.10 18:47:00 -
[44] - Quote
and this is what the war room was like, I come to this forum section to get away from dumbasses, forum alts, and loonies. Breakin +1, fine Idea as long as AV still beats small arms as DPS v LAVs honestly HMGs should have 100% damage, lighter stuff +50% seems good Tefsa, Pokey, Mobius +1 to not shitting up this once great land...
http://evil-guide.tripod.com/
|
Kaze Eyrou
Molon Labe. General Tso's Alliance
911
|
Posted - 2014.11.11 09:47:00 -
[45] - Quote
After some discussion, I went ahead and liked your post Breaking; I'm understanding a bit more of your reasoning and your background on this. As such, +1.
Immediate thought was to make small arms be able to rip apart LAVs, something you never alluded to, only that small arms have the potential to damage a LAV without the strong resistance of a tank or dropship.
I also like the idea of lowering the health and cost of the LAVs, while increasing the CPU/PG fitting along with adding a couple of slots. This would make hulls cheap and easy to afford whilst making them susceptible to small-arms and standard or advanced AV weapons, yet at the same time fitted vehicles have more options and are harder to take down.
100% might be a little high at first... I would rather see an adjustment to 80% first with the intention of moving it to 100% if the data supports it. CCP Rattati's tweaking of numbers ideology might be rubbing off.
Closed Beta Vet // Logi Bro // @KazeEyrou
CIO ("Proto" Forum Warrior)
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4864
|
Posted - 2014.11.11 12:20:00 -
[46] - Quote
Honestly making the base HP lower and them making them easier to fit modules into so they can be as effective would be a phenomenal change.
I have no problem with any vehicle being harder to kill.
I have a problem with people being able to use vehicles that are completely UNFIT to gain a significant advantage over anyone.
If LAVs were being fit with militia modules to be able to eat two forge shots?
AWESOME!
Running a vehicle with no extenders, plates or regen and having to utilize more than cursory killing power?
Not a fan.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
|
VikingKong iBUN
T.H.I.R.D R.O.C.K
189
|
Posted - 2014.11.11 15:56:00 -
[47] - Quote
Kuruld Sengar wrote: Reducing the survivability of jeeps so they can be one shotted by any av? The base cost is 45k right? That is above the cost of my advanced suits I run. Assuming they are one shotted, not only is my relatively expensive unfitted car destroyed, my suit cost and that of my passengers is also lost because of a 600 isk av grenade?
No.
"Only drivers who actually skill in and make good fits should be able to survive like they do." ~ Breakin Stuff
In no way do I see how LAVs are surviving as well as tanks. Also, they have limited fire power and require two people to use that firepower effectively. Is the issue that your AV is not killing LAVs as they race past, or that they are tanking your AV? Because if they are tanking it, chances are they are about as tanked as we can make them with the limited slots/pc/cpu compared to tanks. And if you are not able to kill them on the move, good. Most light vehicles run immediately from AV because if they don't it will kill them/us very quickly.
- My verdict/opinion This is a bad idea. When was the last time you even saw someone use the small turret on a LAV? The only way people get kills with LAVs is by running people over or jumping out with a HMG. They do not require 2 people to use at all. |
el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
455
|
Posted - 2014.11.12 22:06:00 -
[48] - Quote
Breakin Stuff wrote:Make LAVs take full damage from all weapons please. they're supposed to be Light, not tanklike.
One should always have the option of blowing the engine block, and the people who run them should be actively encouraged to actually FIT them.
I'm ok with this, signed. +1
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
|
el OPERATOR
Capital Acquisitions LLC General Tso's Alliance
455
|
Posted - 2014.11.12 22:11:00 -
[49] - Quote
Kuruld Sengar wrote:Breakin Stuff wrote:I'm also an HMG murder taxi driver and I have free LAVs. Always have.
Infantry used to be able to stop murder taxis with AV nades. This is no longer a reliable method.
However, if you use an AV nade to break an LAVs regen then have the ability to finish with your main weapon you have the option to do something in response rather than being required to swap to full AV.
Full AV should be required for tanks and dropships. Having to go full AV to kill a jeep is just making a lot of spam easier.
Besides, what justification is there for regular line infantry to be unable to kill jeeps besides reflexive cries of vehicle superiority or being a heavy who is a taxi addict? There is no reason why LAVs have to be solo killed by infantry. There is a limit of 6 vehicles per match (at most). If any single infantry unit could pop an LAV, what's to stop me from running around with a MK.0 scout with all kinkats, a flux grenade and a BK-42 , and soloing any LAV on the field? To quote someone's signature from this forum ( can't remember who), "Dust is a thinking man's shooter." If you can't coordinate, use the established and highly effective counters already in place or simply change tactics to avoid the LAV threat altogether, then your time may be better spent grinding for a swarm launcher than posting pointless and overpowered requests on the forum.
I can absolutely solo an LAV, with an infantry-effective fit, currently. That being said, there still isn't a whole lot of reason why a small/light vehicle shouldn't take damage from small/light weapons fire.
If anything is done to buff LAVs it should be the creation of a second shield for the gunner seat.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
|
MRBH1997
Knights Of Ender RISE of LEGION
131
|
Posted - 2014.11.12 22:15:00 -
[50] - Quote
I don't see an issue with murder taxis honestly. The only time I die to them is when I decide to cross a large open area with enough level ground for them to have high speed. Or when I get sandwiched between the LAV and another object. I do believe though that the EHP buff they received made them slightly too buffy. Maybe lower EHP a little otherwise they are fine as it is in my book.
CEO of Knights of Ender
Corporation Website: http://koe.shivtr.com
Corporation Recruitment Channel: Ender's Keep
|
|
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
4927
|
Posted - 2014.11.12 22:25:00 -
[51] - Quote
MRBH1997 wrote:I don't see an issue with murder taxis honestly. The only time I die to them is when I decide to cross a large open area with enough level ground for them to have high speed. Or when I get sandwiched between the LAV and another object. I do believe though that the EHP buff they received made them slightly too buffy. Maybe lower EHP a little otherwise they are fine as it is in my book. I'm the murder taxi driver. things look a little different from my end.
EVE Online is what you get when engineers attempt to create "fun" without consulting someone who comprehends the word.
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |