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1541. Can someone explain Dust racial philosophies? - in General Discussions [original thread]
You just can't expect things to work exactly like Eve. To have an armor tank that can sustain incoming fire at close range would be rather overpowered. Even shield tanks have to get out after taking heavy fire, but their regen rate lets them get i...
- by Beren Hurin - at 2013.08.27 21:19:00
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1542. Can someone explain Dust racial philosophies? - in General Discussions [original thread]
Vespasian Andendare wrote: Princeps Marcellus wrote: I'm confused about this, too. Out of curiosity, do you think you could tell us about the weapons that the races use, too? Ben Hur (:P) has been doing a good job in this thread, but CCP ha...
- by Beren Hurin - at 2013.08.27 20:33:00
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1543. AWox Populi: Fighting the Failblocking Empire for the Common Man - in General Discussions [original thread]
HYENAKILLER X wrote: So districts can only be taken if there is someone there to defend them, and if you make agreements with neighboring corps you dont have to defend at all? They can be taken even if nobody shows up to defend.
- by Beren Hurin - at 2013.08.27 20:15:00
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1544. Can someone explain Dust racial philosophies? - in General Discussions [original thread]
Princeps Marcellus wrote: I'm confused about this, too. Out of curiosity, do you think you could tell us about the weapons that the races use, too? http://dust514.com/news/blog/2013/07/weapon-ranges-in-uprising-1.2-and-beyond/ start there
- by Beren Hurin - at 2013.08.27 20:12:00
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1545. Can someone explain Dust racial philosophies? - in General Discussions [original thread]
Aizen Intiki wrote: See, these are wrong. Gallente is supposed to have a medium buffer, and a high regen, and medium speed. Caldari is supposed to be slow, long range, and high shield buffer. That's why it gets ****** up in terms of balance bet...
- by Beren Hurin - at 2013.08.27 20:07:00
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1546. Featured Promotions? - in General Discussions [original thread]
Not for a while? Not a priority right now?
- by Beren Hurin - at 2013.08.27 19:56:00
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1547. If we asked nicely for the new maps... - in General Discussions [original thread]
...could we see them early? They are a server side thing aren't they? I didn't think we have to download them... Pretty please!!
- by Beren Hurin - at 2013.08.27 19:47:00
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1548. 1.4 and 1.5 are complete jokes. - in General Discussions [original thread]
Mary Sedillo wrote: It is obvious these people don't play their own games. They refer to graphs rather than actually referring to people in the role they are modifying. Who asked for ammunition for vehicles? It seems like ANOTHER un-fun and un...
- by Beren Hurin - at 2013.08.27 19:03:00
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1549. Teamplayers are the biggest Whips In Dust - in General Discussions [original thread]
For those of us who are slo, can someone explain how this works... If A attacks B and gives up the minimum clone loss, then B is locked, but A is still vulnerable to attack with 50-70 fewer clones after the next DT/reinforcement because they lose...
- by Beren Hurin - at 2013.08.27 17:10:00
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1550. Turret installations should have limited ammo too - in General Discussions [original thread]
Or turrets give HAVs' main turret the same ammo that they have while keeping unlimited ammo. That way there is more reason for them to be defended/attacked...? Blaster turret > blaster ammo Rail turret > rail ammo etc. And deployable small...
- by Beren Hurin - at 2013.08.27 16:51:00
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1551. Announcement:CREST for Planetary Conquest - in Announcement and Events [original thread]
I'm wondering, as soon as a district attacks another district, does the attacking district show up with less clones? So could you make something that 'guesses' if there is an attacking district?
- by Beren Hurin - at 2013.08.27 16:47:00
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1552. @Dustalerts on Twitter - in General Discussions [original thread]
virgindestroyer7 wrote: The war and tournament is starting to wear on their players, especially their better ones so they are locking up their own districts against themselves so that the FEC cannot attack more than they feel they can defend ap...
- by Beren Hurin - at 2013.08.27 16:31:00
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1553. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
What if you could only deploy certain vehicles from supply depots? They have that deployment option that nobody ever uses...?
- by Beren Hurin - at 2013.08.27 16:22:00
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1554. @Dustalerts on Twitter - in General Discussions [original thread]
When you get clone payouts from biomassing the enemy clones, is that 'whatever is killed after the 150 minimum' or after you kill at least 150 clones can you make isk based off of all of your killed clones? So if you kill 100 clones and win you g...
- by Beren Hurin - at 2013.08.27 16:12:00
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1555. Can someone explain Dust racial philosophies? - in General Discussions [original thread]
Sgt Kirk wrote: It should have been: Armor Shield Amarr > Gallente > Minmatar > Caldari But it's not. So, can anyone explain what I'm missing here? Does the Caldari ck.0 suit get a better shield tank with a 4/3 slot layout than a Min...
- by Beren Hurin - at 2013.08.27 16:09:00
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1556. @Dustalerts on Twitter - in General Discussions [original thread]
Bittersteel the Bastard wrote: Anarchide wrote: Ouroboros I'll be surprised if anyone else gets this. I get the imagery, but I don't really know how it applies to the corps.
- by Beren Hurin - at 2013.08.27 15:16:00
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1557. Can someone explain Dust racial philosophies? - in General Discussions [original thread]
They don't all have their correct weapon layouts yet, but when you look at the current assault stats, combine them with the logis, and look at the weapon range/damage profiles I think you get something like: Amarr (mid-range, vesitility focuses o...
- by Beren Hurin - at 2013.08.27 15:15:00
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1558. @Dustalerts on Twitter - in General Discussions [original thread]
Nobody has an answer for the Pure Innocense vs. Team Players issues?
- by Beren Hurin - at 2013.08.27 14:31:00
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1559. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
Beld Errmon wrote: passive modules becoming weaker, ammo, active modules with long cool downs... ugh this could be so very very bad, hopefully they have module activation roulette fixed soon, a small part of me is hoping this will work out alri...
- by Beren Hurin - at 2013.08.27 14:30:00
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1560. Observations on scan radius, chevrons, etc - in General Discussions [original thread]
Hypothesis: Target intel possibilities could relate to the magnification level of the weapon's ADS rather than the maximum range of the weapon. To test this, use the SR scope on targets like you were with the sniper rifle.
- by Beren Hurin - at 2013.08.27 14:20:00
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