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3501. LogiLand: Or the match of a thousand war points. - in General Discussions [original thread]
Also, in Ambush maps you can use your modules to push the mindless bluedot swarm in the right strategic direction. You can 'pull heavies' with you repair tool. Put nanohive is strategic cover, and put spawn points in reinforcement locations. Prox...
- by Beren Hurin - at 2013.02.06 16:38:00
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3502. This game needs... - in General Discussions [original thread]
correction: ...needs more of an incentive to bring incrementally better gear to matches and the penalty for a loss will take care of itself. Right now game theory has us in a sort of opposite of the classic chicken game where instead of careen...
- by Beren Hurin - at 2013.02.06 14:46:00
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3503. Best LAV turret gunner? - in General Discussions [original thread]
I'm wondering who you think would make the best gunner? I'm thinking it would be a type-II shield heavy, as since its the focus of the LAV to get in and out, the heavy could take a couple of AR hits while this is harder for the assault, logi, or s...
- by Beren Hurin - at 2013.02.06 14:18:00
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3504. Vehicle Locks - in General Discussions [original thread]
This should be in the feedback/request section. Many before have mentioned it. While we are here, I personally think that square should toggle the vehicle for squad use. Then if it is toggled on, the vehicle shows up grey to your team and blue-...
- by Beren Hurin - at 2013.02.06 14:00:00
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3505. Speed Hacker Fitting Proving Quite Effective - in Rookie Training Grounds [original thread]
Also tip. Get to know the turrets on the map. There are quite a few that are within range of each other. You can turn turrets on each other as well if you don't want to hack them.
- by Beren Hurin - at 2013.02.06 13:56:00
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3506. SP cap was reset?! - in General Discussions [original thread]
I feel like its impossible for CCP to make us happy when it comes to SP. Geesh people. Even if 24/7ers have proto everything, if they bring those to Pub matches, when they lose one they will probably not make a profit. As for corp battles, that's ...
- by Beren Hurin - at 2013.02.06 13:29:00
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3507. Torque on dropships? - in Rookie Training Grounds [original thread]
I have put it on a LAV and I think it helps with acceleration. So while the nano-structure helps with max speed, torque helps get you up to top speed faster.
- by Beren Hurin - at 2013.02.06 13:17:00
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3508. Dropships healing tanks? - in General Discussions [original thread]
I could only see it make sense where the dropship has already dropped in anti-AV infantry to clear out threats. Otherwise, yeah its more of a liability. I have been driving around a logi-baloch that has the equivalent of an extra heavy rep for our...
- by Beren Hurin - at 2013.02.05 17:32:00
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3509. larger groups...PLEASE - in Feedback/Requests [original thread]
Just keep in mind that increased squad size will come with a 'cost'. Cons: The more squads you have the more squad bonuses you can (potentially have). Unless the 6 man squad is all sticking together, it is unlikely that all their points will gene...
- by Beren Hurin - at 2013.02.05 17:21:00
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3510. Dropships healing tanks? - in General Discussions [original thread]
certainly possible. LAVs and HAVs can also fit remote armor repairers and shield transporters. They all have their upsides and downsides though.
- by Beren Hurin - at 2013.02.05 17:11:00
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3511. Uplink TEAM spawns? - in Rookie Training Grounds [original thread]
Full Metal Kitten wrote: Filed a petition for clarification. Drop Links you purchase for ISK are squad spawn only. So I wonder if this means my militia BPO ones are team and standard militia ones are technically a different 'kind', but squa...
- by Beren Hurin - at 2013.02.04 19:50:00
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3512. Installation Turret AI Research - in Rookie Training Grounds [original thread]
They have just cost me too much isk while researching with my LAVs.
- by Beren Hurin - at 2013.02.04 19:16:00
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3513. Installation Turret AI Research - in Rookie Training Grounds [original thread]
I'm wondering if anyone has figured out what the 'aggro range' or triggering range for the installation turrets are? My guess is that it has a scan resolution of about 40m-45m. I'm thinking that their scan range is their optimal range, and also...
- by Beren Hurin - at 2013.02.04 18:42:00
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3514. Damage Escalation Theory and 'Overpowered' Weapons - in General Discussions [original thread]
I think C&D are modifiers based on the weapons effectiveness against the curren 'layer' of HP. I think each weapon is a little different against full shields or armor. You will see different %ages against vehicles too especially if they have d...
- by Beren Hurin - at 2013.02.04 15:04:00
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3515. What kind of Logi are you bro? - in Rookie Training Grounds [original thread]
I have no set fit. You have 30 different possible slots for suit fittings, and the logibro is likely the first one to fill those all up. I know I don't have enough. There are certain situations for me that dictated having 3 uplinks, or 3 nanohives...
- by Beren Hurin - at 2013.02.04 12:39:00
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3516. Missile Skills - in General Discussions [original thread]
It seems to me that their animation is tied to the turret type. I haven't tried all the light variants, but some fire like there are 4 tubes the missiles fire from, and some fire straight from the center.
- by Beren Hurin - at 2013.02.04 12:29:00
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3517. So, when will we get non-ghetto time options on these forums? - in General Discussions [original thread]
Also, GMT=Eve time. A lot of the stuff you will be coordinating in Eve will be on the same time, so you should just get used to it.
- by Beren Hurin - at 2013.02.04 12:20:00
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3518. Corp Battles: A message from the future - in General Discussions [original thread]
Maximus Stryker wrote: Nice story. Why would you not be able to kick them from your team though? I think the leader of the team should be able to kick in corp battles or at least have an option to vote people out. I honestly don't even know...
- by Beren Hurin - at 2013.02.01 22:13:00
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3519. Corp Battles: A message from the future - in General Discussions [original thread]
iceyburnz wrote: trollsroyce wrote: TL;DR this. I mean I could put the spoiler up front if you want me to.
- by Beren Hurin - at 2013.02.01 22:09:00
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3520. Corp Battles: A message from the future - in General Discussions [original thread]
gbghg wrote: vicboss has already set up a newspaper "immortal mercenaries press" or "IMP" he's looking for writers for the paper and would probably be more than happy to let you post stuff like this EDIT: here's the link to the site https://si...
- by Beren Hurin - at 2013.02.01 20:23:00
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