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661. Announcement:Updates to the DUST 514 Prime League Tournament - in Announcement and Events [original thread]
CCP Logibro wrote: No, that's a copy paste error on my part. I'll fix that. Fixed listing (also in main schedule post): Quarterfinal 1: TeamPlayers vs 0uter.Heaven Quarterfinal 2: SyNergy Gaming vs D3LTA FORC3 Quarterfinal 3: Ahrendee Mercena...
- by Bendtner92 - at 2013.09.23 17:14:00
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662. Announcement:Updates to the DUST 514 Prime League Tournament - in Announcement and Events [original thread]
CCP Logibro wrote: After looking at the results and potential results from Friday, we have determined that they would have minimal effect on the standings for seeding. As such, we have dropped the Friday match and used only the first 17 rounds....
- by Bendtner92 - at 2013.09.23 13:46:00
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663. What can we do and what can ccp do - in General Discussions [original thread]
Iron Wolf Saber wrote: we're back up to 4.1k peak frequency so not sure what the worry is about. Ha, you do know those are weekend numbers? We've been pretty steady on 3.5k-3.8k weekdays since 1.4 and then a little more than 4k weekends. N...
- by Bendtner92 - at 2013.09.23 09:33:00
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664. [Feedback] Swarm Launcher damage increase between tiers - in Feedback/Requests [original thread]
Derp. Looking over the Forge Gun numbers made me realise that the FG gets a damage increase of 10% between the tiers. My suggestion still stands though, except the Swarm Launcher should get a 10% damage increase instead of the 5% I originally sug...
- by Bendtner92 - at 2013.09.22 11:58:00
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665. [Feedback] Swarm Launcher damage increase between tiers - in Feedback/Requests [original thread]
Fizzer94 wrote: What I am trying to say, is that while this would decrease the use of proto swarm launchers, it would drastically increase the use of the others, to the point of overuse. The militia swarms would be almost equivalent to the adva...
- by Bendtner92 - at 2013.09.22 10:59:00
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666. [Feedback] Swarm Launcher damage increase between tiers - in Feedback/Requests [original thread]
Fizzer94 wrote: Thing is, nobody would use the proto swarms because they wouldn't be worth it anymore if they were like this, everyone would settle for the standard and vehicles would blow up even faster, because there would be no real SP requi...
- by Bendtner92 - at 2013.09.22 10:30:00
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667. [Feedback] Swarm Launcher damage increase between tiers - in Feedback/Requests [original thread]
Fizzer94 wrote: Its also the only vehicle only weapon except AV grenades. Speaking of grenades, the prototype grenades do 50% more damage than the standard as well. It swarms get nerfed like this, then grenades should as well, even thought ever...
- by Bendtner92 - at 2013.09.22 10:14:00
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668. [Feedback] Swarm Launcher damage increase between tiers - in Feedback/Requests [original thread]
Currently the Swarm Launcher is the only weapon along with the Nova Knives that don't follow the trend of getting a 5% damage increase between tiers (the Laser Rifle maybe as well, but that weapon special in other ways too). Any other weapon than...
- by Bendtner92 - at 2013.09.22 10:01:00
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669. Shooty things... news... want.... NEED! - in General Discussions [original thread]
Himiko Kuronaga wrote: Wait, so they are NOT coming in 1.5? No, the new weapons were pushed to 1.6 along with the vehicle changes. Also Logibro confirmed those new weapons are the Combat and Rail rifles. It's possible that there will be othe...
- by Bendtner92 - at 2013.09.22 07:06:00
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670. I just watched a guy go 0/17 with 100 wp's in FW. - in General Discussions [original thread]
Imagine if FW only allowed full squads or teams (when team deployment is implemented), and that FW was worth it for these squads/teams (it is currently not). If these things were to happen all the randoms could enjoy their pub matches away from a ...
- by Bendtner92 - at 2013.09.21 23:24:00
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671. I just watched a guy go 0/17 with 100 wp's in FW. - in General Discussions [original thread]
Bucktooth Badger wrote: But aren't you forgetting the role play of FW? Maybe the player deliberately went that bad to try & make your faction lose the battle? We need some more RP motives & storylines like we had in closed beta. FW sh...
- by Bendtner92 - at 2013.09.21 10:18:00
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672. I just watched a guy go 0/17 with 100 wp's in FW. - in General Discussions [original thread]
lordjanuz wrote: We need more players . Of course we do. The entire game is a ghost town currently be it pub matches, lolFW or lolPC.
- by Bendtner92 - at 2013.09.21 10:10:00
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673. I just watched a guy go 0/17 with 100 wp's in FW. - in General Discussions [original thread]
Only allowing full squads and teams while paying an entry cost would probably solve this.
- by Bendtner92 - at 2013.09.21 09:45:00
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674. When will 1.5 come in? - in General Discussions [original thread]
Mossellia Delt wrote: Knowing CCP, around the end of the first week / beginning of the 2nd week of October Knowing CCP they usually put out patches on tuesdays and not towards the weekend, so October 1st is probably the best bet, with October...
- by Bendtner92 - at 2013.09.21 09:41:00
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675. Why do damage mods have a greater fitting requirement than Shield Extenders? - in General Discussions [original thread]
Ehm. Don't Damage Mods use less PG? Like 3 less each one? Don't they only use slightly more CPU than Shield Extenders? Like 4 CPU more each one? At least that's what I remember it being. I'm not on the game at the moment, so can't verify comple...
- by Bendtner92 - at 2013.09.21 09:11:00
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676. Minmitar Logi > Gallente Logi - in Feedback/Requests [original thread]
I disagree with this. Obviously they serve different roles entirely. The Minmatar Logi is an offensive, scout-like Logi due to it's high speed, but have the downside of less health overall. The Gallente Logi is the defensive Logi that is best use...
- by Bendtner92 - at 2013.09.21 09:07:00
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677. To those complaining about "lack of content" - in General Discussions [original thread]
Spkr4theDead wrote: All racial variants at release means none to look forward to for years. Are you dumb? Even if we had all Scouts, Assaults, Logis, Sentinels, LAVs, HAVs and Dropships at release there would still be plenty to come for yea...
- by Bendtner92 - at 2013.09.20 16:07:00
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678. pve not even started?! - in General Discussions [original thread]
Skihids wrote: Now you know that's not a fair comparison. They want to do PvE, they don't want the rollover system. In fact they are pushing hard to get you to log in every day without fail to play at least one match with the combination of th...
- by Bendtner92 - at 2013.09.20 14:55:00
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679. pve not even started?! - in General Discussions [original thread]
Yep, work on it hasn't started. Just imagine how long it'll be before they can implement it considering they're been "working" on the SP rollover system since January.
- by Bendtner92 - at 2013.09.20 14:46:00
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680. To those complaining about "lack of content" - in General Discussions [original thread]
Coleman Gray wrote: I see where your coming from but at the very least we should have all racial dropsuits as a base at least, I mean can't we at least get the missing light and heavy racial basic frames? This. I expected all racial suits to...
- by Bendtner92 - at 2013.09.20 08:44:00
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