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1181. why does CCP nerf and have no love for heavies!?!? - in General Discussions [original thread]
KingBabar wrote: If anyone wants to know how to spec a suit properly and not least what skills to chose first, let me know, I'm at your service I'm pretty sure there are dedicated heavies that know how to skill and fit their class perfectly...
- by Bendtner92 - at 2013.04.22 13:14:00
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1182. why does CCP nerf and have no love for heavies!?!? - in General Discussions [original thread]
KingBabar wrote: And for the love of God, why would you put armor plates on a heavy? Isn't it slow enough already? You get about 930 HP with a type-ll suit with passive skills, why not use shield extenders instead? They give you less but they d...
- by Bendtner92 - at 2013.04.22 10:20:00
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1183. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Django Quik wrote: Will we be able to see what specific map a district is before claiming/attacking? I don't think so. From what I understand you'll be able to see the SI, the owner of the district, the reinforcement timer and how many clones...
- by Bendtner92 - at 2013.04.22 08:58:00
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1184. How do you plan to restrict your PC battles amongst your corp members? - in General Discussions [original thread]
Baal Roo wrote: As one of the corps most likely affected by the "spy" situation, I am firmly against a "kick player" option. Being a spy and sabotaging a battle should be a valid tactic, if a corp lets a spy in they should have to suffer the co...
- by Bendtner92 - at 2013.04.22 07:29:00
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1185. I love ccp jian here is why - in General Discussions [original thread]
Scheneighnay McBob wrote: Bendtner92 wrote: I can't wait to see the lag in 32 player corp battles, let alone 48 player corp battles. Why are you guys even in this game? All you seem to do is ***** about how any update is going to ruin it. ...
- by Bendtner92 - at 2013.04.21 17:18:00
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1186. I love ccp jian here is why - in General Discussions [original thread]
I can't wait to see the lag in 32 player corp battles, let alone 48 player corp battles.
- by Bendtner92 - at 2013.04.21 15:41:00
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1187. How do you plan to restrict your PC battles amongst your corp members? - in General Discussions [original thread]
Conchuir Harte wrote: Bendtner92 wrote: Although I do wonder why we aren't able to kick people out of PC matches. Someone sabotaging the match by not playing is one thing, but with FF on nothing is stopping that guy from sabotaging the matc...
- by Bendtner92 - at 2013.04.21 15:29:00
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1188. How do you plan to restrict your PC battles amongst your corp members? - in General Discussions [original thread]
Conchuir Harte wrote: A straight forward answer. Ask your players not to just join any Corp Battles they see and first inquire if there is a spot available. This. You shouldn't have people that do this in your corp anyway. Although I do wond...
- by Bendtner92 - at 2013.04.21 15:02:00
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1189. Sniper rifle damage off a bit? - in Feedback/Requests [original thread]
TheEnd762 wrote: Bendtner92 wrote: There are other things to fix as well regarding snipers though. Maps need to be made so snipers can't cover the entire battlefield by sitting somewhere high up and far away from the action (lol Manus Peak)....
- by Bendtner92 - at 2013.04.21 13:40:00
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1190. Sniper rifle damage off a bit? - in Feedback/Requests [original thread]
Jathniel wrote: The existence of the Thale's doesn't mean SRs don't need some tweaking. You're not obligated to change the settings for all other weapons after making an adjustment to one. Why reposition my spine, if I only have tension in my ...
- by Bendtner92 - at 2013.04.21 10:25:00
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1191. i made damage calculator with excel - in General Discussions [original thread]
Altina McAlterson wrote: Skills are not compounded. The bonuses from all relevant skills are summed and applied to the base value. Weaponry V and AR Proficiency III would apply a modifier of 1.19 for example. I'm pretty sure that would be 1.1...
- by Bendtner92 - at 2013.04.21 09:03:00
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1192. Sniper rifle damage off a bit? - in Feedback/Requests [original thread]
That's how it is. There's a 5% damage increase for each tier for ALL weapons except the laser I think. It used to be 10% before the weapon flattening I think. If you change it for snipers you must change it for all the other weapons as well. Al...
- by Bendtner92 - at 2013.04.21 08:51:00
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1193. Planetary Conquest and PSN Update schedules. - in General Discussions [original thread]
Arramakaian Eka wrote: OP poses a legitimate concern, ignored by trolls above. USians will get a 24 hour or longer head start over EU in the gold rush to claim districts if CCP uses PSN update schedule to determine when district claims commence...
- by Bendtner92 - at 2013.04.20 18:13:00
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1194. Big chance to do it wrong. - in General Discussions [original thread]
There won't be any PC battles happening before wednesday the 8th, so you'll have 2-3 days to figure out where to put your SP.
- by Bendtner92 - at 2013.04.19 09:32:00
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1195. [Request] No objective-spawning on "Domination" Skirmish variation - in Feedback/Requests [original thread]
CCP Frame wrote: KAGEHOSHI Horned Wolf wrote: CRUs, drop uplinks, and mCRU-fitted vehicles will suffice to meet our spawning needs. Add more CRUs on the map at certain locations if you need to, but please do not allow objective-spawning in D...
- by Bendtner92 - at 2013.04.19 07:12:00
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1196. For the millionth time.... BRING BACK SKIRMISH 1.0!!! - in Feedback/Requests [original thread]
Skirmish 1.0 wasn't favored to defenders. It was favored to attackers. If the attackers destroyed the first two objectives fast enough their MCC would dock no matter what the defenders did. (Well at that time the defenders could actually shoot at...
- by Bendtner92 - at 2013.04.18 16:34:00
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1197. Merc Cast Episode 2 with CCP_Wolfman - in General Discussions [original thread]
mikegunnz wrote: While I'm not as disappointed as you are, I REALLY DO WISH WE COULD GET SKIRMISH 1.0 BACK! It was broken, too easy for defenders. Here was the problem, if the defenders put up a solid fight in the first half of the battle. (ca...
- by Bendtner92 - at 2013.04.18 16:08:00
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1198. Logibro and assault hitbox comparison, need input. - in General Discussions [original thread]
I don't think it's as big as the heavy but I'm sure it's slightly bigger than the assault. I also think it has slightly lower strafe speed, but I'm not entirely sure on that.
- by Bendtner92 - at 2013.04.18 10:38:00
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1199. [Request] No objective-spawning on "Domination" Skirmish variation - in Feedback/Requests [original thread]
+infinite. And please have more CRUs present than when we were testing this on Line Harvest. There were only 4 CRUs (2 on each side of the objective), but they weren't even there from the start of the match, so they were actually useless because...
- by Bendtner92 - at 2013.04.18 10:36:00
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1200. Announcement:Dev Blog: Planetary Conquest: An Update - in Announcement and Events [original thread]
Django Quik wrote: You can definitely change your reinforcement timer, as long as the district is not locked. There was some mention about the first day being more complicated because the RTs are seeded randomly but after that first lock status...
- by Bendtner92 - at 2013.04.18 10:32:00
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