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641. Sniper - in General Discussions [original thread]
Flix Keptick wrote: Its an officer sniper, can only be obtained from salvave. What im wondering is what the stats on the balacs sniper rifle are About 100 less damage than the Thale's. Has 7 shots in a clip though, but that doesn't make up fo...
- by Bendtner92 - at 2013.10.03 21:27:00
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642. Tank battle - in General Discussions [original thread]
Blaze Ashra wrote: 2 x 25 hardners + 10 armor upgrade or he could be using a damage control module as well. Two 25% hardeners and 10% armor skill resist is only around 47% resist total.
- by Bendtner92 - at 2013.10.03 08:18:00
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643. After some thought, 3 LOWs isn't SO bad on a Maddy. - in General Discussions [original thread]
2 PG upgrades? Who runs that? Running 2 totally gimps your fit.
- by Bendtner92 - at 2013.10.02 21:17:00
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644. Interesting article on Eurogamer "There's no deal preventing Dust 514 b... - in General Discussions [original thread]
Aikuchi Tomaru wrote: Bendtner92 wrote: So as expected there won't be a PS4 version anytime soon. Oh well, less than two months of Dust left for me then! Why? You think the 10 PS4 release games will occupy you very long? Except there's...
- by Bendtner92 - at 2013.10.01 20:20:00
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645. Interesting article on Eurogamer "There's no deal preventing Dust 514 b... - in General Discussions [original thread]
So as expected there won't be a PS4 version anytime soon. Oh well, less than two months of Dust left for me then!
- by Bendtner92 - at 2013.10.01 19:47:00
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646. [REQUEST] Stop Turrets Firing When Unmanned, Remove Redline Turrets - in Feedback/Requests [original thread]
I don't think there's neccesarily anything wrong with the turrets being able to shoot when unmanned, however they need to be under the same restrictions as when people manually use them. With this I mean they should have the same turn rates. Seei...
- by Bendtner92 - at 2013.09.29 11:39:00
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647. can we get someone with video record and proto forge? - in General Discussions [original thread]
Exmaple Core wrote: yep. not everyone is on the same page though, want video Not my fault that you're not doing the right math on this The math speaks for itself.
- by Bendtner92 - at 2013.09.27 09:34:00
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648. can we get someone with video record and proto forge? - in General Discussions [original thread]
Jack McReady wrote: no need for video, the math is easy, proto assault forge gun with 3 dmg mods vs 40% resists => 1512 base damage * 1.1 skill * 1.1 first dmg mod * 1.087 second damage mod * 1.057 third damage mod * 1.1 shield weakness * 0....
- by Bendtner92 - at 2013.09.27 09:29:00
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649. Proving Djin leukoplast wrong because hes a liar - in General Discussions [original thread]
Spkr4theDead wrote: WIYRKOMI BREACH FORGE GUN. Can you not read??????????????????????????? Can't you read? I just did the math on the Breach and with a 40% resist shield tank the damage is less than 2k when not hitting the weakspot.
- by Bendtner92 - at 2013.09.27 08:42:00
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650. Proving Djin leukoplast wrong because hes a liar - in General Discussions [original thread]
Spkr4theDead wrote: What the hell are you talking about? Wiyrkomi does 2772 base. Ah you were talking about the Breach. Yes, 2772 base damage. 2772 * 1.2 (2 Damage Mods) * 1.09 (Prof 3) * 0.6 (40% resist) * 0.9 (shield damage penalty) = aro...
- by Bendtner92 - at 2013.09.27 08:32:00
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651. Proving Djin leukoplast wrong because hes a liar - in General Discussions [original thread]
Alright updated math. 1600 * 1.2 (2 Damage mods) * 1.09 (Prof 3) = around 2100 damage * 0.6 (40% resist) * 0.9 (shield damage penalty) = around 1150 damage. I did the resist and less shield damage at once before, which I don't think is correct. ...
- by Bendtner92 - at 2013.09.27 07:37:00
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652. Proving Djin leukoplast wrong because hes a liar - in General Discussions [original thread]
Spkr4theDead wrote: LOL Hitting the motor is a one-shot kill with a Wiyrkomi. It's 200% last I remember, may have been reduced to 150% or so. If it's 200%, you're talking about over 6000 with one shot from that forge, maybe not including the b...
- by Bendtner92 - at 2013.09.27 07:32:00
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653. Proving Djin leukoplast wrong because hes a liar - in General Discussions [original thread]
sixteensixty4 wrote: im shite at math, but that cant be right, as my g'logi with 5.4 shields and 39% resist wont tank 5 shots, 4 and its done, thats including going through my armour Weakspots?
- by Bendtner92 - at 2013.09.27 07:22:00
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654. Proving Djin leukoplast wrong because hes a liar - in General Discussions [original thread]
Exmaple Core wrote: good catch guys. recalculating damage 2 damage mods= 17% profficecntcy 3= 9% total damage bonus: 26% Total damage per shot:2016 total damage mitgration: 50%-26%= 24% Total damage per shot after remaing resist: 1532 total dam...
- by Bendtner92 - at 2013.09.27 07:14:00
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655. CCp open more districts to save PC. - in General Discussions [original thread]
More districts is the last thing PC needs. It would just mean more districts to farm ISK on. Only 20-50 are usually under attack each day, and some of these fights are probably just for fun as well (ie they're not trying to flip districts), so th...
- by Bendtner92 - at 2013.09.27 06:44:00
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656. Why do logis have so many slots? - in General Discussions [original thread]
Because some people think Logis need more health than Assaults, which is just insane. You don't need health to support your team. If you die while supporting your team you should blame your team for not protecting you. Logis need a slot nerf, an...
- by Bendtner92 - at 2013.09.26 09:01:00
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657. [BUG] No More War Barge? - in Technical Support/Bugs [original thread]
CCP Nullarbor wrote: The warbarge time was shortened for both public contracts and faction warfare so you spend more time in battle and less time standing around. Depending on how fast your PS3 loads or at what point you join the battle, you ma...
- by Bendtner92 - at 2013.09.25 05:28:00
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658. Scanner leading to a kill - in Feedback/Requests [original thread]
xAckie wrote: so stupid. This only adds further ways for logis being able to WP farm injector, nano (repairer), scanner = WP farm. 15s will be popping up everywhere, and injectors give 60Wp more than a kill. Seriously, do you not want anyone...
- by Bendtner92 - at 2013.09.24 12:41:00
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659. So why does my AR have 60 bullets per magazine?? - in General Discussions [original thread]
Tech Ohm Eaven wrote: Trust but verify. Two newborn Dust bunnies. One new born shoots at the other newborn red bunny Militia AR shoots at one with one finger tap for one bullet doing 37 damage. Militia ar says 34?? But 34 plus 10% Wolfmans b...
- by Bendtner92 - at 2013.09.24 07:47:00
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660. So why does my AR have 60 bullets per magazine?? - in General Discussions [original thread]
The 10% damage buff is included in the AR's 34 damage.
- by Bendtner92 - at 2013.09.24 07:43:00
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