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1081. PRO WILL RUIN US ALL IN PLANETARY CONQUEST!!! - in General Discussions [original thread]
Kira Lannister wrote: What's the difference between OSG Planetary and PRO? roughly 900
- by Baal Roo - at 2013.03.14 19:48:00
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1082. Dev Blog: 16v16 CB's and 6 man squads Questions - in General Discussions [original thread]
Why so small still? Still trying to favor the corps with bad meta-game skills and bad tactics?
- by Baal Roo - at 2013.03.14 19:46:00
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1083. PRO WILL RUIN US ALL IN PLANETARY CONQUEST!!! - in General Discussions [original thread]
It's impressive how often people have to put down pro to reassure themselves that they are making the right choices here in Dust. Seems people are almost as afraid of them as they are the Imps, just for different reasons, based on how much effort ...
- by Baal Roo - at 2013.03.14 19:41:00
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1084. Getting Real Sick of Aim Botters. And this is only the beta! - in General Discussions [original thread]
HowDidThatTaste wrote: I use the aimbot 1000 how about you guys? I heard the newbry 1.0 was better though Newbry 0.7 (the beta build) was actually better IMO. It wasn't as reliable as the release build with the AR aimbot, but it's missile tu...
- by Baal Roo - at 2013.03.14 07:58:00
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1085. Im a little worried about friendly fire being implimented. - in General Discussions [original thread]
Anything beyond High Security Instant Battles will SURELY be friendly fire, right? I mean, doing any of the things listed above would only detriment you and your corp, unless you are specifically intending to sabotage your opponents land grabs.....
- by Baal Roo - at 2013.03.13 21:24:00
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1086. getting kinda worried - in General Discussions [original thread]
Confirmation Bias
- by Baal Roo - at 2013.03.11 21:27:00
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1087. do you know what terrain balance is ccp? - in General Discussions [original thread]
Eventually, if a particular district is particularly unbalanced for one side, everyone will want to own that district and the cost/reward of owning the district will come into play. If it's a great district to own, then fight like mad and have a ...
- by Baal Roo - at 2013.03.10 05:52:00
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1088. PG/CPU on dropships - in General Discussions [original thread]
The dark cloud wrote: Well lets take a look on the PG/CPU of the Myron and the eryx: (the second number is the CPU/PG with skill bonuses) myron: CPU: 255/318 PG: 400/500 Eryx: CPU: 225/281 PG: 270/337 now the difference between those two: (a...
- by Baal Roo - at 2013.03.09 21:36:00
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1089. Red line sniping - in General Discussions [original thread]
Syther Shadows wrote: Tectonious Falcon wrote: Red line sniping should not be encouraged. Redline snipers should be kicked from the battle. Redline sniping doesn't help by much. ive had tons of matches where a corp member in team speak...
- by Baal Roo - at 2013.03.09 21:23:00
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1090. The Death of 1v1 - in General Discussions [original thread]
It's important to remember that the focus of this game will soon shift to larger scale battles between corporations. This spawn system will make a lot more since in FW when you are going into battles with 23 corp mates.
- by Baal Roo - at 2013.03.09 21:16:00
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1091. Tanks in the Ambush - in General Discussions [original thread]
If there is a tank on the field in ambush and you aren't in AV gear, it's your fault that you are losing. If your squad IS in AV gear, then the tank probably isn't going to last long and there's nothing to complain about.
- by Baal Roo - at 2013.03.08 00:47:00
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1092. BEYOND!!! - in General Discussions [original thread]
At the current rate of updates and patches you should expect to see about 10% of the things talked about as "soon" within the next 5-7 years.
- by Baal Roo - at 2013.03.06 03:17:00
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1093. 3-6 Months Wait...Is Kinda Discouraging - in General Discussions [original thread]
Iron Wolf Saber wrote: Noc Tempre wrote: Baal Omniscient wrote: Noc Tempre wrote: Iron Wolf Saber wrote: well its better than once a year call of duty, and battlefield are going to have. Battlefield has had 5 major content expan...
- by Baal Roo - at 2013.03.06 01:35:00
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1094. 3-6 Months Wait...Is Kinda Discouraging - in General Discussions [original thread]
Basically, the ONLY productive thing anyone can do right now is urge CCP to release some new content. We've been playing with this same basic build for so long that it's ridiculous to assume that there is anything left to say beyond "this game is ...
- by Baal Roo - at 2013.03.05 22:46:00
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1095. 3-6 Months Wait...Is Kinda Discouraging - in General Discussions [original thread]
Free Beers wrote: Baal Omniscient wrote: Just a heads up, there have been plenty of unreleased games that cost money. Remember that last NFS demo that cost like 20 bucks? Or Dissidia 012: Duodiecium Prologus? And how about the Planetside 2...
- by Baal Roo - at 2013.03.05 22:41:00
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1096. 3-6 Months Wait...Is Kinda Discouraging - in General Discussions [original thread]
Iron Wolf Saber wrote: Becuase people like beers think this is the final version and are trying to sell it as such. Thats like trying to sell a car without interior built into yet or hasnt been painted and calling both of those features atroc...
- by Baal Roo - at 2013.03.05 20:05:00
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1097. Dropsuits Require More SP Than Tanks - in General Discussions [original thread]
it's funny to see all the tankers QQing in here. Your tanks are easy mode, just accept it. They are easier to skill into, easier to use, easier to win with, cheap, more effective... just plain old easy mode on every single level. There is no argum...
- by Baal Roo - at 2013.03.04 22:39:00
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1098. The Sniper Rifle is the most skill intensive gun in the game. - in General Discussions [original thread]
IRuby Heart wrote: Baal Roo wrote: Sniping is by far the LEAST skill intensive thing you can do in this game. It's embarrassingly easy. Show us the 30-0 gameplays of you using the Sniper Rifle. I'd love to see just how easy you make it s...
- by Baal Roo - at 2013.02.27 03:47:00
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1099. The Sniper Rifle is the most skill intensive gun in the game. - in General Discussions [original thread]
Sniping is by far the LEAST skill intensive thing you can do in this game. It's embarrassingly easy.
- by Baal Roo - at 2013.02.27 03:14:00
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1100. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
I see no reason why attrition shouldn't be a viable tactic. It's just important to make sure it's not the ONLY viable tactic.
- by Baal Roo - at 2013.02.27 00:40:00
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