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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Cosorvin
DUST University Ivy League
60
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Posted - 2013.03.13 20:33:00 -
[1] - Quote
Lets face it this is a game and stupid people are going to do stupid things. Thus Im worried about friendly fire coming into the game.
I mean here are some of the reasons im worried;
1. turret competition, teammates will be tking each other for use of the turrets.
2. vehicle chaos, people will be tking all the time for a desirable seat in the LAV, HAV, and dropships.
3.people being jerks and killing each other for no reason or killing snipers for seemingly "doing nothing" |
Geth Massredux
ZionTCD Legacy Rising
97
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Posted - 2013.03.13 20:35:00 -
[2] - Quote
It would be funny to see some other dumb ass blueberrys doing dumb ****. But all in all, it would be where welcome to New Eden comes into play once friendly fire comes in play |
Hana-Maru
DUST University Ivy League
23
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Posted - 2013.03.13 20:38:00 -
[3] - Quote
But we'll finally be able to kill AFK farmers! |
Halador Osiris
Dead Six Initiative
57
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Posted - 2013.03.13 20:39:00 -
[4] - Quote
I'm worried about teammates shooting at my dropship with rail turrets. I don't know if you guys get it, but when you shoot a rail turret at a dropship it gives it a SIGNIFICANT bump that can make it crash. I've already got to manage enemy turrets, morons. Now, if we add in damage and somebody takes a few joking potshots at my dropship, I might just fall dead out of the sky. That'd be 570,000 ISK down the drain. |
Sir Petersen
Valhalla Nord
114
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Posted - 2013.03.13 20:40:00 -
[5] - Quote
Yeah.. Have to admit it would be tempting to go after some of those snipers in Skrimish when all I see is red. You don-¦t wanna work this game with me? Fine! Have a lil sniff of Sir Petersen-¦s shotgun instead.
lol I can see this game go crazy if this happens. To many frustrated gamers out there.. |
XXfootnoteXX
DUST University Ivy League
106
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Posted - 2013.03.13 20:41:00 -
[6] - Quote
I am thinking friendly fire will only be available in low/nul sec. Which at that point I am hoping we will be available to have more than a 4 man squad join a game. |
Canari Elphus
Pro Hic Immortalis
47
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Posted - 2013.03.13 20:42:00 -
[7] - Quote
Im fine with it as long as they have an auto-kick for excessive TK. |
iceyburnz
Crux Special Tasks Group Gallente Federation
345
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Posted - 2013.03.13 20:44:00 -
[8] - Quote
I really don't think FF in insta/noob battles would do the game any good.
In corp/low sec/null sec yeah thats fine. Have the intra-corp contract drama. For the new players coming in to his first game getting ****** by some bored proto players for lulz, its won't be a good thing. |
Knarf Black
Subdreddit Test Alliance Please Ignore
461
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Posted - 2013.03.13 20:49:00 -
[9] - Quote
Maybe people will stop running directly in front of me while I'm already shooting. Nothing is more aggravating than failing to take out a protosuit because some blueberry decided to soak up your bullets with his backside so he could futilely plink away. |
PAs Capone
The Tritan Industries
21
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Posted - 2013.03.13 21:03:00 -
[10] - Quote
I dont believe that FF will ever be applied into pub matches. It will be applied into corp battles and other game modes with meaning. |
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hermin hermit
Tronhadar Free Guard Minmatar Republic
23
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Posted - 2013.03.13 21:03:00 -
[11] - Quote
Oh look, a loaded up friendly dropship.........whips out forge gun....kablammo! Lol the tears are going to flow free |
Invading Oren
Mannar Focused Warfare Gallente Federation
12
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Posted - 2013.03.13 21:17:00 -
[12] - Quote
PAs Capone wrote:I dont believe that FF will ever be applied into pub matches. It will be applied into corp battles and other game modes with meaning.
Agreed. Although even they add it, it should be at least 50% reduced damage against a friendly. |
Baal Roo
Subdreddit Test Alliance Please Ignore
878
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Posted - 2013.03.13 21:24:00 -
[13] - Quote
Anything beyond High Security Instant Battles will SURELY be friendly fire, right?
I mean, doing any of the things listed above would only detriment you and your corp, unless you are specifically intending to sabotage your opponents land grabs... which seems like a perfectly valid tactic in my estimation. Any other reasons can be easily dealt with on the ground by the "teammates" in question. I assure you, if my own corp is in "serious business mode" and someone starts TKing for fun, they won't be in corp for long... and if our allies start TKing us, they won't be our allies any longer.
I don't understand why anyone would want this emergent gameplay squashed. |
bunnywink
Improvise.
19
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Posted - 2013.03.13 21:27:00 -
[14] - Quote
I used to get TK'ed all the time in MAG. They were not accidents either. My teammates would promptly vote to kick the perp though... I'm not sure what measures CCP will implement to counter assholes like that. |
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CCP FoxFour
C C P C C P Alliance
1288
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Posted - 2013.03.13 21:28:00 -
[15] - Quote
If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together. |
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hermin hermit
Tronhadar Free Guard Minmatar Republic
23
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Posted - 2013.03.13 21:32:00 -
[16] - Quote
CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together.
Well that is a little weak, isn't dust all about 'htfu' and 'welcome to new eden' ? |
Nguruthos IX
Kameira Lodge Amarr Empire
103
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Posted - 2013.03.13 21:35:00 -
[17] - Quote
CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together.
This is the smart way to do it, thanks. But it must also keep track of who kills who on the same team as well.
And I'd recommend there being some sort of permanent log. Because scrolling text is too fast and if say, moron corp member X decides to forge gun a teammates dropship, only with a post combat log could that player be held accountable. There's too much confusion during fights, some guns don't leave much a tracer, and determining who the team troll is would be impossible.
This log would also have to register hits and not just killing blows. |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation Test Friends Please Ignore
153
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Posted - 2013.03.13 21:36:00 -
[18] - Quote
hermin hermit wrote:CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together. Well that is a little weak, isn't dust all about 'htfu' and 'welcome to new eden' ? Instant battles are like high sec. You get your hand held at least a little bit. |
DJINN leukoplast
Hellstorm Inc League of Infamy
331
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Posted - 2013.03.13 22:05:00 -
[19] - Quote
Nguruthos IX wrote:CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together. This is the smart way to do it, thanks. But it must also keep track of who kills who on the same team as well. And I'd recommend there being some sort of permanent log. Because scrolling text is too fast and if say, moron corp member X decides to forge gun a teammates dropship, only with a post combat log could that player be held accountable. There's too much confusion during fights, some guns don't leave much a tracer, and determining who the team troll is would be impossible. This log would also have to register hits and not just killing blows.
I would imagine that is why having FF in corp battles makes sense in New Eden, a saboteur would be able to do some major damage. And if they were sly about it, nobody would suspect them.
FF in pub matches would be lame, but in corp matches it makes sense. Not only does it force the players to think before they use an orbital, or start spraying bullets/whatever all cover the place, but it opens up other devious possibilities that New Eden is known best for. |
Gunner Nightingale
Internal Error. Negative-Feedback
344
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Posted - 2013.03.13 22:07:00 -
[20] - Quote
CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together.
You trying to say pub players are a bunch of nubs? Awesome even CCP agrees. |
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BASSMEANT
ZionTCD Legacy Rising
156
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Posted - 2013.03.13 22:08:00 -
[21] - Quote
"f we do implement friendly fire it will only be on corporation matches, not instant battles"
well, that's that then.
i thought ccp was going to make a real game.
not a kids game.
oh well... mag on!
Peace B |
Nguruthos IX
Kameira Lodge Amarr Empire
103
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Posted - 2013.03.13 22:09:00 -
[22] - Quote
DJINN leukoplast wrote:Nguruthos IX wrote:CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together. This is the smart way to do it, thanks. But it must also keep track of who kills who on the same team as well. And I'd recommend there being some sort of permanent log. Because scrolling text is too fast and if say, moron corp member X decides to forge gun a teammates dropship, only with a post combat log could that player be held accountable. There's too much confusion during fights, some guns don't leave much a tracer, and determining who the team troll is would be impossible. This log would also have to register hits and not just killing blows. I would imagine that is why having FF in corp battles makes sense in New Eden, a saboteur would be able to do some major damage. And if they were sly about it, nobody would suspect them. FF in pub matches would be lame, but in corp matches it makes sense. Not only does it force the players to think before they use an orbital, or start spraying bullets/whatever all over the place, but it opens up other devious possibilities that New Eden is known best for.
Does eve have any way of telling a friend is attacking you if you're in a big crazy battle? |
Bucktooth Badger
Buck's Intergalactic Pawn Shop
65
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Posted - 2013.03.13 22:33:00 -
[23] - Quote
CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together.
I can understand it in the public instant battles if FF is on, as otherwise it might put the new players off. But would FF be switched on for the instant battles under the "Mercenary" tab as well as the corporation battles?
I am in favour of "Yes", I would like Friendly Fire on for those matches. As discussed many times previously with relation to the "Uprising" scenario taking place, Friendly Fire would be good for those that want to truly role play this game, rather than just the bog standard FPS.
If I want to sabotage a team from winning, then please let me do so! However, after a couple of Team Kills, mark me as a saboteur & let me face the punishment!! |
Dusters Blog
Galactic News Network
158
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Posted - 2013.03.13 22:48:00 -
[24] - Quote
have to agree with Bassmeant there. I sure hope FoxFour doesnt speak for all of CCP. Adding FF is simple and necessary. its all about deterring people from shooting teammates for no reason by making the penalties significant. we addressed it here: http://tinyurl.com/chzvsxt
a world where MD spam and orbital strikes still dont affect friendlies? no thank you very much. |
Sloth9230
Reaper Galactic
440
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Posted - 2013.03.13 22:55:00 -
[25] - Quote
Dusters Blog wrote:have to agree with Bassmeant there. I sure hope FoxFour doesnt speak for all of CCP. Adding FF is simple and necessary. its all about deterring people from shooting teammates for no reason by making the penalties significant. we addressed it here: http://tinyurl.com/chzvsxta world where MD spam and orbital strikes still dont affect friendlies? no thank you very much. S'hh, you don't even play.
There better be a way punish FFers though, I can already see people kill eachother just to steal a hack or just to cost someone their gear if they're on the same team. Fox four swords are reassuring, but I do hope there is a mode with friendly fire aside from corp battlse. |
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
513
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Posted - 2013.03.13 23:06:00 -
[26] - Quote
Gunner Nightingale wrote:CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together. You trying to say pub players are a bunch of nubs? Awesome even CCP agrees. I am pretty sure you are currently a pub player... |
Happy Violentime
Algintal Core Gallente Federation
15
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Posted - 2013.03.13 23:08:00 -
[27] - Quote
Gunner Nightingale wrote:CCP FoxFour wrote:If we do implement friendly fire it will only be on corporation matches, not instant battles. At least to begin with. In those battles the expectation is that players are of a higher caliber quality and are able to work together. You trying to say pub players are a bunch of nubs? Awesome even CCP agrees.
Or possibly more of a case that they are intelligent enough to realise that it is incredibly easy to create an alt specifically for TK'ing |
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CCP FoxFour
C C P C C P Alliance
1332
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Posted - 2013.03.13 23:24:00 -
[28] - Quote
To be clear oh god no I don't speak for all of CCP, especially when talking about things that are not out yet or even announced.
With the game being free to play and instant battles not having and risk to them, at least not a guaranteed risk only what you want to risk, adding friendly fire to them presents a massive griefing opportunity and also a much steeper learning curve.
We have already announced that we are making changes to FW battles and to corporation battles. Corporation battles should indeed have friendly fire. If we get it to the point where people always have corporation battles available, instead of as they are right now where you have just one or two randomly around, then it becomes the players choice as to what level of gameplay they want to experience. The lower level nature of instant battles or the top tier nature of corporation battles.
Why sis friendly fire required in instant battles?
I read that link and saw nothing describing why friendly fire would be required in instant battles. |
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Rifter7
Improvise.
78
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Posted - 2013.03.13 23:24:00 -
[29] - Quote
i'm pretty sure friendly fire is being implemented into corp battles only.
just to keep people from dropping an orbital while they hack a heavily defended point and such.. |
hermin hermit
Tronhadar Free Guard Minmatar Republic
23
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Posted - 2013.03.14 00:18:00 -
[30] - Quote
Griefing is legitmate, but for the carebears out there X amount of team kills and you are branded a 'traitor' and appear as an enemy to both teams. Once a 'traitor' has been dealt with they are returned to there qaurters with a hefty isk fine and 0 sp gained from the match. |
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