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1101. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Telcontar Dunedain wrote: gbghg wrote: Its a difficult system to balance because if you go too far one way you will see small corps with most if not all of their members getting into fights regularly while the larger corps will have large gr...
- by Baal Roo - at 2013.02.27 00:33:00
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1102. Sniperz are ruining skirmish - in General Discussions [original thread]
mollerz wrote: We aren't ruining skirmish. We are ruining you. And all the other sad sacks that think sniping is easy. The only "sad sacks" are snipers who actually think sniping is difficult.
- by Baal Roo - at 2013.02.26 10:54:00
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1103. Anyone Run Out of ISK? - in General Discussions [original thread]
I'm usually sitting below 500,000 ISK, but it's because I prefer to stock the living hell out of all my gear. I'd rather have a ton of usable gear sitting around and not have to worry about restocking every few matches than have a giant pile of IS...
- by Baal Roo - at 2013.02.24 23:36:00
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1104. Ban tanks from public Ambush - in General Discussions [original thread]
IRuby Heart wrote: This post was filled with so much fail, I find it hard to take seriously. 1.) I don't care about pubstompers...at all. They want to bring out the good gear to win it's all good on them. How can you call someone a p'ussy for...
- by Baal Roo - at 2013.02.23 21:10:00
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1105. Ban tanks from public Ambush - in General Discussions [original thread]
IRuby Heart wrote: Atlas Exenthal wrote: 9/10 times I just leave ambush games when the other team brings in high-tier tanks. It's a waste of my time/effort/money to try and take them out, so I just leave. They're obscene in pub matches. ...
- by Baal Roo - at 2013.02.23 20:09:00
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1106. Fix surya and sagaris. - in General Discussions [original thread]
Y0UR NAME HERE wrote: Baal Roo wrote: I imagine that when there is more than a few million ISK on the line that extra little bit to give you the edge over your opponent will look like a bargain. Maybe, but the point still remains, Why ...
- by Baal Roo - at 2013.02.23 04:54:00
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1107. just played a near full length ambush because of camping heavys - in General Discussions [original thread]
Vermaak Doe wrote: TheMarkOf22 wrote: has there been a build yet where the majority of the player base hasn't abused the most easiest suit/weapon/? Nope, everyone has always used the assault/Ar combination exactly. you've found the R...
- by Baal Roo - at 2013.02.23 04:43:00
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1108. FIX THE SPAWNING! - in General Discussions [original thread]
Paero wrote: Sloth9230 wrote: Just have both teams spawn on different sides at the start of the match, anything after that is fair game. not quite, considering you are dead even before you realise where you are, its not fair at all to dump...
- by Baal Roo - at 2013.02.23 02:36:00
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1109. Fix surya and sagaris. - in General Discussions [original thread]
I imagine that when there is more than a few million ISK on the line that extra little bit to give you the edge over your opponent will look like a bargain.
- by Baal Roo - at 2013.02.23 02:32:00
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1110. just played a near full length ambush because of camping heavys - in General Discussions [original thread]
I guess I don't understand what you're saying. Are you implying that most people currently play heavies? If so, I'd like to see your evidence, because my own experiences don't seem to line up with that claim. I'd say I notice about 1/4 of the pl...
- by Baal Roo - at 2013.02.23 02:28:00
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1111. The Gek is OP? - in General Discussions [original thread]
Crimson Moon V wrote: I don't play computer games. I play video games to dominate. If I wanted a challenge I would pick up a rubix cube. Besides people don't spec into lazors because they want a challenge. They spec into it because they have ...
- by Baal Roo - at 2013.02.23 02:01:00
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1112. CCP's logic behind shield hardeners? - in General Discussions [original thread]
Y0UR NAME HERE wrote: JW v Weingarten wrote: Baal Roo wrote: Y0UR NAME HERE wrote: Takahiro Kashuken wrote: Shield hardeners blow tbh when compared against the armor versions 60sec and a 15sec cooldown This ^^ shields serious...
- by Baal Roo - at 2013.02.23 00:18:00
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1113. Ban tanks from public Ambush - in General Discussions [original thread]
No, they don't need to ban tanks from pub matches. They just need to give the more "serious" players some alternative to pub stomping that is more fun and more incentivized.
- by Baal Roo - at 2013.02.23 00:03:00
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1114. "Killswitch" breaks "no pay to win" philosophy - in General Discussions [original thread]
Free Beers wrote: Baal Roo wrote: Telcontar Dunedain wrote: There are serious issues with the AUR in regards to cost and the boosters, none of which were raised by the OP. This thread is scrubby and ignorant, you should all feel bad for ...
- by Baal Roo - at 2013.02.23 00:01:00
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1115. CCP's logic behind shield hardeners? - in General Discussions [original thread]
Y0UR NAME HERE wrote: Takahiro Kashuken wrote: Shield hardeners blow tbh when compared against the armor versions 60sec and a 15sec cooldown This ^^ shields seriously got messed up here. That's why armor is better, your hardners will ...
- by Baal Roo - at 2013.02.22 23:59:00
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1116. "Killswitch" breaks "no pay to win" philosophy - in General Discussions [original thread]
Telcontar Dunedain wrote: There are serious issues with the AUR in regards to cost and the boosters, none of which were raised by the OP. This thread is scrubby and ignorant, you should all feel bad for posting in it. the irony is strong wi...
- by Baal Roo - at 2013.02.22 23:56:00
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1117. "Killswitch" breaks "no pay to win" philosophy - in General Discussions [original thread]
King Kobrah wrote: The AUR complex shield extenders that perform just as well as proto and have less CPU/PG requirements is "pay to win" no matter how small the advantage. It should be "pay to advance faster" not "pay for items better than ISK...
- by Baal Roo - at 2013.02.22 23:37:00
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1118. Drop Uplinks outside of squad are OP (something to try in ambush) - in General Discussions [original thread]
Kinky Burrito wrote: It worked pretty well the first couple of days after the change, but now everyone is catching on and you see 4 or 5 uplinks in an ambush match. Definitely needs something, maybe a cap on WP over time like triage? I mean, it...
- by Baal Roo - at 2013.02.22 23:31:00
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1119. The Gek is OP? - in General Discussions [original thread]
it's not necesarily OP, but the abundance of players using it shows that it's probably not quite balanced properly. It's either too cheap, too low on CPU/PG, or too easy to skill into... possibly a combination of the three.
- by Baal Roo - at 2013.02.22 23:19:00
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1120. "Killswitch" breaks "no pay to win" philosophy - in General Discussions [original thread]
The AUR items absolutely NEED to be better than the ISK equivelants. In fact, I woud say as it currently stands, they are WAY to similar to ISK variants. It's important to remember that we are playing a beta, and as such we don't yet have a play...
- by Baal Roo - at 2013.02.22 23:16:00
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