Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 50 60 70 |
181. CCP Match making - in General Discussions [original thread]
Yeah, subdreddit's player count is dropping off heavily because of this. We all just hang out in our IRC channel waiting for the game to not be broken.
- by Baal Roo - at 2013.09.14 01:01:00
|
182. "PROPOSAL" To Propose a PETITION..... that proposes you just leave all... - in General Discussions [original thread]
Well, I'm sure you'd have a lot of fun playing this game if anyone with a complaint left. You and the other 7 people left playing could all contact one another and try to get on at the same time so you could play 4 vs. 4!
- by Baal Roo - at 2013.09.14 00:56:00
|
183. We want 24vs24 or more - in General Discussions [original thread]
Johnny Guilt wrote: Baal Roo wrote: Johnny Guilt wrote: i feel the game isnt quite ready yet for high player counts seeing as CCP cant even get spawning right,hell i dont think the game is designed objectively for high player counts. A...
- by Baal Roo - at 2013.09.13 23:05:00
|
184. We want 24vs24 or more - in General Discussions [original thread]
Johnny Guilt wrote: i feel the game isnt quite ready yet for high player counts seeing as CCP cant even get spawning right,hell i dont think the game is designed objectively for high player counts. Aside from the uplink spam, what's wrong wi...
- by Baal Roo - at 2013.09.13 22:37:00
|
185. PS4 and Dust - in General Discussions [original thread]
doubtful
- by Baal Roo - at 2013.09.13 22:23:00
|
186. We want 24vs24 or more - in General Discussions [original thread]
We were once told to expect at least 32 vs. 32 at launch, and that they (CCP) were hoping to implement 64 vs 64 by that time. This game was designed to be played with a lot more players on the field, and it shows. So many of the design choic...
- by Baal Roo - at 2013.09.13 22:19:00
|
187. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
Skihids wrote: Allowing objective or mobile spawning AT ALL changes the game. Don't bother quibbling about the specific numbers, they will be used in the quantity required to achieve the effect of creating an unbreakable supply chain for the d...
- by Baal Roo - at 2013.09.13 22:13:00
|
188. Why the Skill System is Boooooooorrinnnnggggg.... - in General Discussions [original thread]
I still think the idea of using straight Skill Points, rather than a more traditional leveling system is the problem. They should have done things like a more traditional RPG skill tree, where you earn XP towards your next "level" and each "leve...
- by Baal Roo - at 2013.09.13 22:05:00
|
189. Why the Skill System is Boooooooorrinnnnggggg.... - in General Discussions [original thread]
Sgt Kirk wrote: DUST Fiend wrote: Sgt Kirk wrote: This may not be the game for you then. If you actually knew how to read, you'd notice that I'm talking primarily about noobs. I have 15 million SP with my cores flushed out, I'm in a st...
- by Baal Roo - at 2013.09.13 20:14:00
|
190. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
skippy678 wrote: John Demonsbane wrote: Baal Roo wrote: John Demonsbane wrote: Personally, as the usual link specialist for my squad, I think a personal limit of 3 is crazy talk. It is way too low and would kill an entire style of play...
- by Baal Roo - at 2013.09.13 20:10:00
|
191. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
John Demonsbane wrote: Personally, as the usual link specialist for my squad, I think a personal limit of 3 is crazy talk. It is way too low and would kill an entire style of play - yes, mine, but beyond my selfish motivation it would more or l...
- by Baal Roo - at 2013.09.11 03:40:00
|
192. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
King Kobrah wrote: Skihids wrote: King Kobrah wrote: There needs to be a limit on the amount of uplinks deployed per squad the strategy of "all 16 people run proto uplinks and drop them EVERYWHERE" is just stupid. There's a compellin...
- by Baal Roo - at 2013.09.09 19:58:00
|
193. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
Duran Lex wrote: CCP Wolfman wrote: Currently there is no setting on a droplink that would allow us to make it squad only. I will ask our QA to do some checking to see if some other factor is messing with their behaviour. I would also reall...
- by Baal Roo - at 2013.09.09 06:25:00
|
194. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
CCP Wolfman wrote: skippy678 wrote: Hey Guys I need help! I have had several exchanges on the forums about who uses the uplinks (team/squad) and that there has been some sort of change going on with them. I hve searched google and the foru...
- by Baal Roo - at 2013.09.09 06:19:00
|
195. It's not aim assist, it's improved hit detection - in General Discussions [original thread]
Chad Michael Murray wrote: While I agree, there's no point in this thread tbh. All the butthurt people calling it aimbot are just realizing they're not as good as they originally had thought and finding any excuse possible as to why they're dyi...
- by Baal Roo - at 2013.09.09 06:14:00
|
196. 1,4 best version of dust to date - in General Discussions [original thread]
Vin Vicious wrote: Hit the texans It's a hole other cunttree.
- by Baal Roo - at 2013.09.09 01:31:00
|
197. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
skippy678 wrote: Baal Roo wrote: I would be careful skippy. You're likely to end up getting yourself banned from the forum for "thread bumping." They'll do the same thing with this thread as they do with every thread that asks a simple que...
- by Baal Roo - at 2013.09.09 01:26:00
|
198. It's not aim assist, it's improved hit detection - in General Discussions [original thread]
Cmdr Firezone38 wrote: So all they actually have to change is the hipfire assist and not the ADS assist Yes. Essentially they need to either bring the ADS aim assist up to that of the hipfire, or bring down the hipfire aim assist so that it...
- by Baal Roo - at 2013.09.09 01:22:00
|
199. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
I would be careful skippy. You're likely to end up getting yourself banned from the forum for "thread bumping." They'll do the same thing with this thread as they do with every thread that asks a simple question that they for some reason can't gi...
- by Baal Roo - at 2013.09.09 01:11:00
|
200. It's not aim assist, it's improved hit detection - in General Discussions [original thread]
Seymor Krelborn wrote: Baal Roo wrote: Clearly hit detection has improved, and that's definitely a good thing. That doesn't mean however that the aim assist isn't too good for hip-firing. In most scenarios at med-long range you're better of...
- by Baal Roo - at 2013.09.09 01:00:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 50 60 70 |
First page | Previous page | Next page | Last page |