Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
821. Precursor changes (Logistics, Breach rifles, RE's, and more!) - in Feedback/Requests [original thread]
Scouts have enough going for them and their scouts not forward troops or front line infintry they are light weight fast moving suits the logi on the other hand is a mass of computing power and outlets he is your tech guy so of course he would have...
- by Avenger 245 - at 2012.08.12 00:02:00
|
822. MTACs -- are we SURE it's gonna be a vehicle? - in Feedback/Requests [original thread]
Or Dont spawn right were their spawn camping, and come to them with the MTAC As for size I think they should be about or a little bigger than the LAV in terms of mass but not a little bigger than the heavy and not bigger than the tank around LAV ...
- by Avenger 245 - at 2012.08.11 23:51:00
|
823. Scouts need some reworking - in Feedback/Requests [original thread]
I think there fine as is, there built for speed and mobility. The thing with scout sniper is once you find that spot that speed and mobility are viod. However their smaller signal profil and small hit box make them great for sniping.
- by Avenger 245 - at 2012.08.11 23:49:00
|
824. Important message, and discussion for gaming mechanics plus some links - in General Discussions [original thread]
Res. Cause I might get link happy.
- by Avenger 245 - at 2012.08.11 22:54:00
|
825. Important message, and discussion for gaming mechanics plus some links - in General Discussions [original thread]
Please note the point of this thread is what kinda game play you want discuss that. Res. For good/important/discussed thread links https://forums.dust514.com/default.aspx?g=posts&t=30020&find=unread wolfmans WWoW. I hope I not the only...
- by Avenger 245 - at 2012.08.11 22:32:00
|
826. Important message, and discussion for gaming mechanics plus some links - in General Discussions [original thread]
Dust 514 as every change of becoming a game where each individual player can make an impact big or small and effect all of eve but what kinda game will dust be not its goal buts its mechanices. As we testers offer suggestion and request to a exper...
- by Avenger 245 - at 2012.08.11 22:31:00
|
827. Av and heavy weapons and suggestion - in Feedback/Requests [original thread]
My early post clearly say short to mid and mid to long. I just shorten it because I thought I already said that and according to your take on medium range medium range is a clear threat to a tank also your forgetting how cluttered maps are its not...
- by Avenger 245 - at 2012.08.11 21:58:00
|
828. Av and heavy weapons and suggestion - in Feedback/Requests [original thread]
I never noticed the tell tell jerkyness from the forge that would indicate excessive aim assist, however aometimes I would over shoot my oppent when I turned it a little to hard and would miss. But will see how this effects it In the next build bu...
- by Avenger 245 - at 2012.08.11 18:39:00
|
829. MTACs -- are we SURE it's gonna be a vehicle? - in Feedback/Requests [original thread]
I would rather it be a vehicle. Making it a type of dropsuit would kinda make the heavy suit obsolete. However I do think there should be light and heavy version of the MTAC avaible. Also the MTAC isnt like a super tank its more like half a tank i...
- by Avenger 245 - at 2012.08.11 18:34:00
|
830. mechs - in Feedback/Requests [original thread]
Traynor Youngs wrote: Avenger 245 wrote: How would they fit into gameplay? What role could they possible have they isnt filled by something else? Warfare is nature every piece of equipment fills a niche what qould this mech role be in a dust...
- by Avenger 245 - at 2012.08.11 17:44:00
|
831. mechs - in Feedback/Requests [original thread]
How would they fit into gameplay? What role could they possible have they isnt filled by something else? Warfare is nature every piece of equipment fills a niche what qould this mech role be in a dust battlefield?
- by Avenger 245 - at 2012.08.10 22:53:00
|
832. Av and heavy weapons and suggestion - in Feedback/Requests [original thread]
A major point of my suggestion was that forg would become short primary AV weapons and swarms would be long range AV weapons. The forge gun would become short range AV but do to the accaurcy nerf they wouldnt be a long range threat were as the swa...
- by Avenger 245 - at 2012.08.10 22:48:00
|
833. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Tamori Orn wrote: Avenger 245 wrote: Tamori Orn wrote: A third variant on the Forge Gun with some kind of burst or spread mechanism for suppressive fire and room clearing. Basically, a heavy version of a shotgun or a heavy version of a bu...
- by Avenger 245 - at 2012.08.10 20:52:00
|
834. Av and heavy weapons and suggestion - in Feedback/Requests [original thread]
Avengers forge build outfitted with basic stuffs nuked 9 dropsuits got 2 kill assist and died 5 times in my latest match, in some cases I was getting kills I thought best left to snipers. But dont get me wrong my first match with this new build wa...
- by Avenger 245 - at 2012.08.10 20:27:00
|
835. Av and heavy weapons and suggestion - in Feedback/Requests [original thread]
I still say a weapon thats supposed to be a AV shouldnt be a viable AP weapon as for the range o think the swarm filling mid to long and the forge being short and mid range would be better for gameplay by making player choose between long range AV...
- by Avenger 245 - at 2012.08.10 19:27:00
|
836. [Request] Contract Implementation - in Feedback/Requests [original thread]
Holy ****, less info dump can we have some footnotes please. Um from my quick skim It looks like a very good and well thought put idea and should deserve more attention. But yeah... Footnotes will help. Dont know if you suggested it but I think co...
- by Avenger 245 - at 2012.08.10 17:37:00
|
837. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
Tamori Orn wrote: A third variant on the Forge Gun with some kind of burst or spread mechanism for suppressive fire and room clearing. Basically, a heavy version of a shotgun or a heavy version of a burst AR. Its a AV weapon not a AP weapon...
- by Avenger 245 - at 2012.08.10 16:57:00
|
838. [Request] Weapon Customization - in Feedback/Requests [original thread]
Theres 10 or 12 threads about ammo types and weapon customization why not post on them. As far as ammo is concerned I qould like ammo to.not be typed by damage but by what its intended for make a ammo type with stats good for hipfire make ammo ty...
- by Avenger 245 - at 2012.08.10 16:53:00
|
839. re: Wolfman's Wonderful World (of EVE!) - in General Discussions [original thread]
Before we get into small detials we need to find put how diffrent weapons would stress and change the game
- by Avenger 245 - at 2012.08.10 15:55:00
|
840. Realistic realism - in Feedback/Requests [original thread]
I would like grenades when they explode to have more splash damage and more splash distance but work so that the further away you are the less damagr it does but it still does damage as compaired to the current system where you have to be within t...
- by Avenger 245 - at 2012.08.10 15:52:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 |
First page | Previous page | Next page | Last page |