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121. [Feedback] Scout Suit needs buffed - in Feedback/Requests [original thread]
Stealth doesn't mean attacking out nowhere, it means not being seen. You all see stealth as a means to jump people and get a kill not as a means to remain undetected. If you want to rack up kills go assualt fit dampeners or booster. If you want to...
- by Avenger 245 - at 2012.10.08 17:50:00
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122. Codex Is Pretty Darn Stable - in General Discussions [original thread]
Not lag, improve hit detection great job devs have your technical team work out the kinks and let the number nerds balance
- by Avenger 245 - at 2012.10.08 17:23:00
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123. Tyrius' Adventures in Stealth Treachery. - in General Discussions [original thread]
Don't know if any one remember my oh **** thread. But this is from that I was sniping on top of a building in the old map taking shots and being sneaky when a glitch moves three meter ahead of my location... off the building. I have enough time t...
- by Avenger 245 - at 2012.10.08 17:07:00
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124. idea for higher tier equipment and armor flattening - in Feedback/Requests [original thread]
With the. HP for suits made closer together it makes people more not want to run higher tier. Yes they got more room for modules but being the same as other suits means there more isk lost when you die, so running higher tier Doesn't mean you get ...
- by Avenger 245 - at 2012.10.08 16:25:00
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125. [Feedback] Scout Suit needs buffed - in Feedback/Requests [original thread]
I've been running around in scout and so long as don't charge the enemy you live.take pop shots, hack stuff, find those snipers be useful to the team the assualt got combat cover the logi got direct support covered the heavies got damage sponge ta...
- by Avenger 245 - at 2012.10.08 16:12:00
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126. [Feedback] HMGs are perfect - in Feedback/Requests [original thread]
I would have prefered a buff to damage rather than RoF they seem more like LMG
- by Avenger 245 - at 2012.10.08 16:08:00
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127. A New Weapon - in Feedback/Requests [original thread]
No OHK even a bullet going 7000 meters cant kill guy running assualt I would like a crossbow like weapon that's silent and does.in the range of 100 damage would be perfect as a side arm for scouts mid to short range high damage, perfect for a scout
- by Avenger 245 - at 2012.10.08 16:01:00
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128. scouts: after i ran a few match - in Feedback/Requests [original thread]
Like I said the cloaking mechanics not set in stone, I just my opinion that all suits should be able to use it,but only the scout can use it efficiently. @tyrius The point of runing scouts is to be quick and low profile not to cloak. I figured ...
- by Avenger 245 - at 2012.10.08 15:56:00
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129. Grenade mechanic - in Feedback/Requests [original thread]
seriously grenades that roll and bounce would add to the game and allowing us to control how far we throw the grenade would be helpful. i would like it when i quickly tap the nade button i just underhand it that would be helpful to deal with a clu...
- by Avenger 245 - at 2012.10.08 14:41:00
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130. [Feedback] Hills Suck and Fall Damage Sucks - in Feedback/Requests [original thread]
there should be a climb mechanic that lets us better get up slopes, maybe it could eat up a bit of stamina
- by Avenger 245 - at 2012.10.08 14:38:00
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131. Sniping against a group bunched together - in Feedback/Requests [original thread]
+1 shooting at a group is a pain
- by Avenger 245 - at 2012.10.08 14:36:00
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132. scouts: after i ran a few match - in Feedback/Requests [original thread]
mechanics arnt set in stone that is just my opinion maybe heavies would be unable to move while cloaked while assaults and logi would walk at a crawl while scouts went around at normal speed(not sprinting just walking/jogging) notice this and i h...
- by Avenger 245 - at 2012.10.08 14:35:00
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133. Request for changes to sniper rifles. - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Safety could be addressed by adding a bright, blue-white tracer to sniper rifles, not unlike ship-mounted railguns in EVE have. Telegraphing one's presence everytime the trigger is pulled would go a long way toward ...
- by Avenger 245 - at 2012.10.08 14:22:00
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134. scouts: after i ran a few match - in Feedback/Requests [original thread]
Tyrius Madison wrote: Avenger 245 wrote: @baal Roo I assume the effectiveness of cloaking would be based off suits size and movement, the bigger they are the harder its to cloak, the faster they move the less their cloak. Under that assumtio...
- by Avenger 245 - at 2012.10.07 22:55:00
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135. scouts: after i ran a few match - in Feedback/Requests [original thread]
You shouldnt be able to shoot while cloaked so no invvisable assaults the bigger you are the slower you have to move when cloaked, therefore scouts could move at their natural pace when cloaked It should be a module so people can have varition a...
- by Avenger 245 - at 2012.10.07 22:52:00
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136. scouts: after i ran a few match - in Feedback/Requests [original thread]
@baal Roo I assume the effectiveness of cloaking would be based off suits size and movement, the bigger they are the harder its to cloak, the faster they move the less their cloak. Under that assumtion heavy wouldnt beable to use it at all and ass...
- by Avenger 245 - at 2012.10.07 22:47:00
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137. Snipers my experince with them - in Feedback/Requests [original thread]
My issue isnt I did shoot first and should have gotten those kills but do to some varible I couldnt get the kill and was shot. I do wait for the sway to stop if im shooting at a far off target and occasionally I just time the sway to take the shot...
- by Avenger 245 - at 2012.10.07 22:39:00
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138. [Feedback] Vertical Play Experience (ladders) - in Feedback/Requests [original thread]
Keep it up CCP
- by Avenger 245 - at 2012.10.07 19:39:00
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139. Grenade mechanic - in Feedback/Requests [original thread]
Bump
- by Avenger 245 - at 2012.10.07 19:37:00
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140. Snipers my experince with them - in Feedback/Requests [original thread]
Bump
- by Avenger 245 - at 2012.10.07 19:36:00
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