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101. Explain what EXACTLY is wrong with the "Gunplay" that makes Dust so te... - in General Discussions [original thread]
I think a small increase in overall speed would definitely benefit combat, removing the deadzone from controls and alliwing much more finite control over them. Don't increase the strafe speed to pre codex levels however some gameplay balancing can...
- by Avenger 245 - at 2012.10.09 15:33:00
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102. Angers me to say, but they were right about the Scout Suit. - in General Discussions [original thread]
Scouts arnt worthless this build I've used them efficiently, a lot of people problem is there no onger able to consistently kill assualts the scout is indirect support and recon suit. Yes cetian fits can be good combat fits that's not were the sco...
- by Avenger 245 - at 2012.10.09 13:49:00
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103. idea for higher tier equipment and armor flattening - in Feedback/Requests [original thread]
Summary: armor flattening made it so the only difference between suits is cpu/pg which practically translates to more isk lost per death then efficency gain during play time. Solution suit bonus like evs ship bonuses, milita gear would give no bon...
- by Avenger 245 - at 2012.10.09 03:40:00
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104. Grenade mechanic - in Feedback/Requests [original thread]
Rolling and bouncing interesting mechanic controlled throw useful mechanic I love my nades not letting this one die
- by Avenger 245 - at 2012.10.09 03:32:00
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105. scouts: after i ran a few match - in Feedback/Requests [original thread]
Who reads the discription regardless any buff to the scout should come in the form of increased margin between speed and agility of suit as well as low profile. Its a recon suit built for scouting not ninjas.
- by Avenger 245 - at 2012.10.09 03:31:00
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106. not pay to win? - in Feedback/Requests [original thread]
Still think aur should only be for cosmetics. And im already a cool guy I got the backing of 2 merc packs , free basic and milita suits, two 30 daysp boosters, and 80,000 aur im not being frugal in the least im using flat aur builds sometimes
- by Avenger 245 - at 2012.10.09 03:26:00
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107. scouts not "nerfed" into uselessness. - in General Discussions [original thread]
Oh and I kinda hoped someone else would test out some new fits for a scout and back be up. Have any of you tried to run the scout with out worrying about Kdr?
- by Avenger 245 - at 2012.10.09 03:22:00
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108. scouts not "nerfed" into uselessness. - in General Discussions [original thread]
Will max at those skill related to my "concept scout" tomorrow spent to much time just redirecting SP to prove a point. Then I should have more concrete data. My issue is simple I dont want the scout to be unstoppable agian. I also dont want peop...
- by Avenger 245 - at 2012.10.09 03:17:00
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109. scouts not "nerfed" into uselessness. - in General Discussions [original thread]
Crimson MoonV wrote: Tyrius Madison wrote: Crimson MoonV wrote: A scout with a smg=combat. A scout with a shotgun=combat. Scout with an AR=combat. More fail logic from scouts who go negative and try to justify it with wp and claiming reco...
- by Avenger 245 - at 2012.10.08 23:31:00
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110. imbalance - in Feedback/Requests [original thread]
the isk rate to cost of skills and gear is a little off its way to difficult to buy new skills and keep your stuff up to date the amount of SP put into skills is to low it doesnt feel like an acomplishment to max something out the SP earned pass...
- by Avenger 245 - at 2012.10.08 23:26:00
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111. not pay to win? - in Feedback/Requests [original thread]
way to many AUR weapons and probally AUR modules going around i think AUR should be resevered for cosmetics and permenant cosmetics at that.
- by Avenger 245 - at 2012.10.08 23:23:00
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112. scouts not "nerfed" into uselessness. - in General Discussions [original thread]
so the point of this is to show scouts arnt useless they can be usefull things so long as you dont treat them like prebuild combat suits. they are recon regardless of what you say they can be fitted for combat but they obviously has more uses in a...
- by Avenger 245 - at 2012.10.08 23:21:00
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113. assault rilfes need kick - in Feedback/Requests [original thread]
Assualt Rilfes are borderline OP about that there is 0 kick to them and that needs to be fixed. they are supposed to be powerful in skilled hands but versitile in everything. they shouldnt get a range nerf just give them kick that doesnt settle ba...
- by Avenger 245 - at 2012.10.08 23:17:00
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114. scouts not "nerfed" into uselessness. - in General Discussions [original thread]
Crimson MoonV wrote: Tyrius Madison wrote: Crimson MoonV wrote: LIEUTENANT JORDAN wrote: Yeah players just need to adapt and change the way they use the scout. They cannot be used as assaults anymore. He is telling people to adapt or...
- by Avenger 245 - at 2012.10.08 23:12:00
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115. scouts not "nerfed" into uselessness. - in General Discussions [original thread]
Crimson MoonV wrote: LIEUTENANT JORDAN wrote: Yeah players just need to adapt and change the way they use the scout. They cannot be used as assaults anymore. He is telling people to adapt or die but he died more then he adapted. Fail logic...
- by Avenger 245 - at 2012.10.08 23:11:00
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116. found a good scout build - in Feedback/Requests [original thread]
its was pretty fun some direct hits are OHK if your lucky and a max out mass skill increase the mass drivers blastt radius
- by Avenger 245 - at 2012.10.08 23:06:00
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117. Stance on Scouts - in Feedback/Requests [original thread]
decrease damage done to scouts do to falling making a climbing mechanic for getting over slopes and have it consume stamina(which scouts has spades of) increaase margin between normal jogging speed of assualts and scouts by decreaseing assualts ...
- by Avenger 245 - at 2012.10.08 23:05:00
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118. CCP: Does crouching affect your Profile Signature? - in General Discussions [original thread]
should lower you profile atleast a little bit
- by Avenger 245 - at 2012.10.08 22:55:00
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119. found a good scout build - in Feedback/Requests [original thread]
got 1147 WP and 4/6 kill/death and i was a complete moron as i ran around so if i can do it so can you. my fit was milita scout suit, mass driver, basic sub, milita injector, milita dampeners and i did pretty good. i hade minimal skills in all of...
- by Avenger 245 - at 2012.10.08 22:55:00
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120. scouts not "nerfed" into uselessness. - in General Discussions [original thread]
just ran a milita scout and earned 1147 WP 4/6 K/D ratio mass driver, sub, injector, dampener. was the only models i used and i racked up WP so no you people complaining just need to adapt. i did this with mimimum skills in that stuff bare bon...
- by Avenger 245 - at 2012.10.08 22:51:00
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