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41. [Request] Skill point rollover. - in Feedback/Requests [original thread]
There should be roll over decay or something to stop it from complete ruinong the SP cap in the first place but 10+
- by Avenger 245 - at 2012.10.16 02:13:00
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42. Forge Gun question :3 - in General Discussions [original thread]
The Polish Hammer wrote: The forge is effective once you get used to it, but you absolutely have to pay attention to the limitations it has against small, fast moving targets like infantry. A few nights back I was in a match where the opposin...
- by Avenger 245 - at 2012.10.16 02:07:00
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43. Forge Gun question :3 - in General Discussions [original thread]
Forge can out snipe snipers with a few matchs of practice and can rain a down fire if you get up high(go with the fastest shooter if your feeling like bombarding people) they can shoot down dropships better than swarms and can wipe out tanks fairl...
- by Avenger 245 - at 2012.10.16 02:04:00
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44. [Feedback] Issues with the CQC Scout specialization - in Feedback/Requests [original thread]
Not that I agree but it adds to the scoit discussion so bumping it
- by Avenger 245 - at 2012.10.16 01:52:00
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45. [Feedback] Scout Suit needs buffed - in Feedback/Requests [original thread]
Bumping this to spark more scout discussion
- by Avenger 245 - at 2012.10.16 01:51:00
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46. [Suggestion] How to fix the scout suit - in Feedback/Requests [original thread]
Bumping this to spark discussion cause ive been testing scouts all week
- by Avenger 245 - at 2012.10.16 01:51:00
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47. Scouts need some reworking - in Feedback/Requests [original thread]
Ive changed my above opinion they need a small boost to speed and CPU/PG and something else.
- by Avenger 245 - at 2012.10.16 01:49:00
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48. scouts: after i ran a few match - in Feedback/Requests [original thread]
Bump
- by Avenger 245 - at 2012.10.16 01:48:00
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49. Forge should be nerfed - in Feedback/Requests [original thread]
Buzzwords wrote: anti-tank weapons don't need splash damage. the splash damage, and ONLY the splash damage should be nerfed. (removed, really) but i'd also like to see the mobility penalty removed as well. the rest is just a bad argument. ...
- by Avenger 245 - at 2012.10.16 01:47:00
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50. Forge should be nerfed - in Feedback/Requests [original thread]
Zero Harpuia wrote: Paran Tadec wrote: Avenger 245 wrote: Ignatius Crumwald wrote: Not this **** again. Harden the **** up. ChromeBreaker wrote: if you come round the corner just as i finish charging... expect to get shot in the ...
- by Avenger 245 - at 2012.10.16 01:41:00
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51. Rise of the Tanks (again) - in General Discussions [original thread]
Why would a forge is a forge being used to take out dropships? I hate those guns they can kill infantry, tanks and dropships with ease all it takes is minimal aiming and a match or two of practice.
- by Avenger 245 - at 2012.10.16 01:31:00
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52. scouts time for a hotfix - in Feedback/Requests [original thread]
I think CCP should look at scout a again and at all the threads about them and give the scouts a minimal buff to point them in a direction. But CCP need remeber the growing demand for strafe and prepare this next build of scouts aroind those new n...
- by Avenger 245 - at 2012.10.16 01:28:00
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53. scouts time for a hotfix - in Feedback/Requests [original thread]
We have argued the issue made are points and brought scouts under player scrutiny. The cire issue us with the scounts and how proper hit detection changed them, from unkillable speed killers to to underpowered suits. Now I don't think strafing sho...
- by Avenger 245 - at 2012.10.15 19:56:00
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54. Arms race and perfect imbalance - in General Discussions [original thread]
Well I think its a good concept especially if the new builds start focusing on content and balance. This doesn't mean it should ignore balancing just approach nerfs differently more tweaking less nerfing
- by Avenger 245 - at 2012.10.15 16:24:00
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55. Will there be more Sidearm types? (aka I hate SMGs) - in General Discussions [original thread]
Up close the sub dominates everything However I like some unique side arm like cross bows or mortors Along with a baby tesla gun or baby forge Idea vortech carbine a gallente weapon that shoots pressurized air, it could be a ok damage short to ...
- by Avenger 245 - at 2012.10.15 16:21:00
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56. Overnerfing: Then and Now (AV/Tank Nerf & WP / Precision Strike Nerf) - in Feedback/Requests [original thread]
Hopefully with lag and hitdetection looking up CCP can now start balancing and dumping content on us to break
- by Avenger 245 - at 2012.10.15 16:06:00
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57. Forge should be nerfed - in Feedback/Requests [original thread]
Ignatius Crumwald wrote: Not this **** again. Harden the **** up. ChromeBreaker wrote: if you come round the corner just as i finish charging... expect to get shot in the face did you read it? for everybody infomation i noticed this w...
- by Avenger 245 - at 2012.10.15 14:26:00
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58. Forge should be nerfed - in Feedback/Requests [original thread]
Laurent Cazaderon wrote: DONT nerf the forge gun. What is surprising about it being efficient against infantry(POINT 2) ? it needs a loading time, it's splash area has already been nerfed, and you can use it only when being a heavy. NO NERF ...
- by Avenger 245 - at 2012.10.15 13:16:00
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59. Forge should be nerfed - in Feedback/Requests [original thread]
The forge gun should have its splash servely nerfed. Why because it is basically a handheld railgun just like the vehicle turret amd large railgun instalation. But it has more splash than either of these why because people requested a ne...
- by Avenger 245 - at 2012.10.15 01:53:00
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60. Arms race and perfect imbalance - in General Discussions [original thread]
The perfect imbalance, is an idea of how dust could be set up with things being balanced compared to one another based off other factor not necessarily use. This pared with having the Devs work on counters rather than buffs and nerfs would make du...
- by Avenger 245 - at 2012.10.15 01:41:00
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