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121. SMG needs to be tweaked - in Feedback/Requests [original thread]
Oh sure, no talks about this whatsoever because everyone is too busy using AR and HMG.
- by Alldin Kan - at 2013.02.28 15:35:00
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122. SMG needs to be tweaked - in Feedback/Requests [original thread]
Taking into account the 94% effective towards shields, the fact that the majority of the players focus on increasing shields, and the SMG having largest hipfire spread, at the moment this weapon has the second lowest overall performance in combat ...
- by Alldin Kan - at 2013.02.28 12:29:00
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123. Heavy Type II with HMG over power Much? - in Feedback/Requests [original thread]
Lance 2ballzStrong wrote: lolheavyprotosuit...talk about a worthless suit. Arguably the most useless Proto suit in the game. Clearly not knowing how to use the Vk. 1 to it's full potential... Put a complex speed mod, a complex armor repaire...
- by Alldin Kan - at 2013.01.28 02:57:00
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124. The assaut rifle is OP and needs a nerf. - in Feedback/Requests [original thread]
My Breach Mass Driver can Two-shot kill a heavy so surely it must be OP.
- by Alldin Kan - at 2013.01.28 02:51:00
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125. Little talk about AV vs vehicle - in Feedback/Requests [original thread]
Caeli SineDeo wrote: First off Proto AV vs Proto tank pimped to the max. Proto AV wins anyday. Some proto forge set ups can currently 3 shot fully tanked sagaris. Sorry it is a broken system Which brings me to this question: Whose brilliant...
- by Alldin Kan - at 2013.01.23 17:13:00
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126. Heavies drew the nerf straw - in Feedback/Requests [original thread]
Altina McAlterson wrote: There's so much stupid in this thread it's insane. We're barely even in to this build and we have a stupid low sp cap now, roughly 1/5 to 1/4 the SP per week we were getting before. Nobody has skills yet, nobody is ru...
- by Alldin Kan - at 2013.01.20 00:01:00
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127. Little talk about AV vs vehicle - in Feedback/Requests [original thread]
Caeli SineDeo wrote: LAVs need to be worth 65 wp, dropships need to be worth 90 wp and HAVs should be worth 175 wp. Fixed.
- by Alldin Kan - at 2013.01.19 17:33:00
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128. Shield active hardeners need a small buff. - in Feedback/Requests [original thread]
Caeli SineDeo wrote: I think they need 20 seconds on. Currently the active armor hardeners are leaps and bounds ahead of the shield active hardeners. 60 seconds on 15 of with 25% resist where shields only 10 seconds on with 30 seconds off with ...
- by Alldin Kan - at 2013.01.19 17:27:00
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129. Stop tank armor bleed - in Feedback/Requests [original thread]
Tiel Syysch wrote: We've been saying this for a very long time. I'd be more ok with some kind of mobility or damage output penalty when near-dead, but punishing people for barely surviving is the dumbest thing ever. CCP is unwilling so far to a...
- by Alldin Kan - at 2013.01.16 03:45:00
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130. There should be a flame thrower weapon - in Feedback/Requests [original thread]
We need a compressed version of these posts on Wolfman's thread.
- by Alldin Kan - at 2013.01.14 22:15:00
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131. [Feedback] Passive SP increased? - in Feedback/Requests [original thread]
Is Passive gain temporarily increased or will the increase be permanent? With booster it appears to go up by 1 every 2 seconds.
- by Alldin Kan - at 2013.01.13 14:15:00
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132. Feedback on actual problems with DUST514 - in Feedback/Requests [original thread]
Grenades are now easy mode... Back on Precursor we had something called "explosion delay". Locus grenades now blow up in 1 second upon bouncing off a surface.
- by Alldin Kan - at 2013.01.05 20:36:00
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133. [Feedback] Collision and Drunk Bolas - in Feedback/Requests [original thread]
Obligatory bump, Bolas crashed in red zone mountain along with my Surya.
- by Alldin Kan - at 2012.12.29 01:16:00
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134. [Suggestion] Depletion of clone reserves shouldn't end the match - in Feedback/Requests [original thread]
Tiel Syysch wrote: I don't want to play "find the guy hiding in the back of the redline you can't get to and thus can't ever kill." If the last few players alive are in vehicles or in the redline the game should end.
- by Alldin Kan - at 2012.12.29 01:06:00
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135. [Feedback] Collision and Drunk Bolas - in Feedback/Requests [original thread]
I'll keep this short: 1. Simply touching other vehicles at slow speed results in extreme damage, usually getting blown up. 2. With the Bolas now able to receive collision damage, these things now get easily destroyed upon hitting large objects. T...
- by Alldin Kan - at 2012.12.27 20:23:00
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136. Orbital Strike Testing Results - in Feedback/Requests [original thread]
Jaiden Longshot wrote: (combat) 26747 to Clone Reanimation Unit (Clone Reanimation Unit ) - Gatling Pulse Laser II Good lord, this thing is actually able to blow up my 24k HP Surya.
- by Alldin Kan - at 2012.12.24 23:23:00
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137. [Request] Railgun HAV - in Feedback/Requests [original thread]
Sir Meode wrote: Railguns have taken a big hit with the NERF hammer, reduced damage and reduced range.Ok so they got a tiny buff from what can tell with the turn speed and crosshair but thats nothing in comparison. Now i can understand the red...
- by Alldin Kan - at 2012.12.22 03:02:00
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138. Can We Make the Hav's Stronger - in Feedback/Requests [original thread]
DarkShadowFox wrote: They Are Still Wayyy to easy to take down , im not an angry tanker but its wayy to easy for someone with a high level swarm launcher to blast tanks to bits. :U tanks are supposed to be HEAVY and not easy to take down ...
- by Alldin Kan - at 2012.11.26 15:20:00
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139. CCP WTF - in Feedback/Requests [original thread]
Ted Nugget wrote: Cater to the whiney bitches.... One man can make my tank turn around and run because I cant take him out..... I dump my sp into something to spec into and you render it useless thanks for screwing me over on this event I cant ...
- by Alldin Kan - at 2012.11.22 02:01:00
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140. [Feedback/Request] HAVs ruin "jump in and play" experience - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: This probably won't be very popular opinion, but I think I should at least say it. From what I heard and read from various interviews, despite its depth and hardcore nature, Dust 514 is also supposed to be someth...
- by Alldin Kan - at 2012.11.18 04:44:00
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