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61. Minmatar Heavy is underwhelming - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: Alldin Kan wrote: I like the idea of Minmatar being the speedy heavy but this won't mean anything if it's all it has. 1. The base HP gap of this dropsuit vs Caldari or Gallente is of 90 HP, but for Caldari or Gallen...
- by Alldin Kan - at 2014.02.24 15:44:00
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62. Minmatar Heavy is underwhelming - in Feedback/Requests [original thread]
bump
- by Alldin Kan - at 2014.02.24 14:10:00
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63. Minmatar Heavy is underwhelming - in Feedback/Requests [original thread]
Shadow Archeus wrote: How many slots will it have at proto Basic and sentinal Have you tried speed tanking a heavy with a light weapon..... I run faster than a fully tanked out logi or assault and have more hp by default... I can add shiel...
- by Alldin Kan - at 2014.02.24 01:55:00
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64. Minmatar Heavy is underwhelming - in Feedback/Requests [original thread]
I like the idea of Minmatar being the speedy heavy but this won't mean anything if it's all it has. 1. The base HP gap of this dropsuit vs Caldari or Gallente is of 90 HP, but for Caldari or Gallente vs Amarr the gap is of 45 HP. 2. A larger port...
- by Alldin Kan - at 2014.02.24 01:16:00
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65. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
NK Scout wrote: The Robot Devil wrote: I hope that they don't give a respec so all of you can cry some more. If they do you will be crying for another in a few months because the suits they will release will be unbalance or just plain junk a...
- by Alldin Kan - at 2014.02.17 20:26:00
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66. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
NK Scout wrote: Because you have 30 mil sp Like it or not we are getting one And I already have proto Even this much SP isn't enough for me to go on other suits that I want: Cloak Scout with PRO knives Caldari Assault with PRO combat Rifle M...
- by Alldin Kan - at 2014.02.17 20:23:00
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67. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Appia Vibbia wrote: I already have 3 proto-suits. I have 4 more advance suits- and enough LP and salvage from PC to run proto on them for the next few months. I have 8 prototype weapons (9 if you count explosives). I maxed out everything in Dro...
- by Alldin Kan - at 2014.02.17 20:16:00
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68. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
NK Scout wrote: Alldin Kan wrote: CCP Logibro wrote: Due to the excesive spamming of topics related to the possibility of a respec, all discussion about respecs must take place in this thread. This includes any posts in support or against...
- by Alldin Kan - at 2014.02.17 20:04:00
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69. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
CCP Logibro wrote: Due to the excesive spamming of topics related to the possibility of a respec, all discussion about respecs must take place in this thread. This includes any posts in support or against a respec. Any other topics anywhere els...
- by Alldin Kan - at 2014.02.17 19:46:00
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70. Missing camo for Angel Cartel Saga & Balac's Modified Assault CK.0 - in Feedback/Requests [original thread]
bump
- by Alldin Kan - at 2014.02.11 14:20:00
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71. Missing camo for Angel Cartel Saga & Balac's Modified Assault CK.0 - in Feedback/Requests [original thread]
When I originally received the two items the rare dropsuit was the only one to not receive unique camo. Once Uprising launched, the LAV lost it's original camo and it stayed that way for months due to other concerning issues. Now that Dust seems s...
- by Alldin Kan - at 2014.01.30 14:51:00
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72. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
CCP Logibro wrote: So I checked with CCP Remnant, and the Caldari Sentinel Shield Depleted Recharge Delay is supposed to be 1. It is not a typo. The more you know! Will you guys be making further tweaks for the Gallente Heavy? With shiel...
- by Alldin Kan - at 2014.01.21 16:06:00
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73. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
The base HP for Caldari/Gallente Sentinel require further tweaking. As it is, both Sentinels aren't receiving enough benefits from their racial bonuses due to a HP distribution of 57/43 (525/390 HP). For these two racial dropsuits it would be idea...
- by Alldin Kan - at 2014.01.17 18:20:00
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74. [Feedback] LP gain at high standing is too low - in Feedback/Requests [original thread]
Please consider the following: a match (not FW) against a decent team may give an upwards of 500,000 ISK, a Caldari HAV costs around 200,000 ISK while in LP store it's 500 LP + 30,000 ISK. Even with the availability of exclusive gear, to only rece...
- by Alldin Kan - at 2013.12.14 18:53:00
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75. [Request] Assault LAV - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Assault Light Attack Vehicle sounds incredibly redundant. Also, I'm against vehicles that are objectively better than another in every way. It needs to be specialized. Scout Light Attack Vehicle Logistics Light At...
- by Alldin Kan - at 2013.12.03 00:13:00
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76. [Request] Assault LAV - in Feedback/Requests [original thread]
This type of LAV would have more overall HP (15-20% extra), racial bonuses could be similar to Assault dropships, CPU/PG would be slightly increased, ISK price is at least 3x higher than Standard LAV, and slot layout would be 3H / 2L for Caldari o...
- by Alldin Kan - at 2013.12.02 23:51:00
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77. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Zeylon Rho wrote: This became a huge thing when 1.4 launched, and it's killed a lot of the satisfaction in the game for a significant chunk of the player-base. The assumption when 1.4 launched is that was all because of aim-assist (remember al...
- by Alldin Kan - at 2013.10.26 21:42:00
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78. [Petition] Return the 1.3 dropship camera angle - in Feedback/Requests [original thread]
CCP Wolfman wrote: We'll look in to getting this sorted out guys. Only make camera changes on Standard/Logistics Dropships, the new camera view for Assault Dropships is needed.
- by Alldin Kan - at 2013.09.05 14:34:00
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79. [Request] Normal/Assault/Breach variants for Plasma Cannon - in Feedback/Requests [original thread]
bump
- by Alldin Kan - at 2013.08.25 14:27:00
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80. [Request] Normal/Assault/Breach variants for Plasma Cannon - in Feedback/Requests [original thread]
Ludvig Enraga wrote: I think this proposal would dumb down the weapon and make it too easy to use especially at higher SP invested. I frankly don't like this. I can see this turning into Viziam or Freedom where any noob who sank time and SP get...
- by Alldin Kan - at 2013.08.18 16:18:00
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