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Brigitte Newt
Tritan-Industries Legacy Rising
25
|
Posted - 2013.01.27 15:32:00 -
[91] - Quote
Tectonious Falcon wrote:Heavies and HMG's have been nerfed so many times since the start of the beta. In previous builds heavies were nearly extinct. As an experienced heavy user, I can tell you now that all of these new players using heavies that you see are bad. I can take them on without losing shields ( unless they have backup). They should be EASY for anyone that's been playing for a while to take out.
Heavies are expensive as ****. You're using ****** 10k ISK drop suits and expect to solo a 60k suit designed to murder you?
You also have to think of the meta game. Think of this as a game of Dota 2. Heavies are great early game, as you can kill many people. They scale terribly though, and in the long run we're still using standard level gear while people are running proto with almost as much ehp as us and weapons that deal just as much damage. Going to advanced is barely worth it and proto definitely isn't. (proto modules are good, but suit and weapon are bad)
To go from a standard HMG to an advanced I have to pay 30k more ISK for .8 more damage. Wtf. A HMG that doesn't even deal a full point more damage and yet it costs as much as an assault suit. Proto is something like 100k more ISK, for another .8 more damage. Have fun paying 138K ISK for 1.6 damage.
TL;DR[u] heavies may be good at the start but later on we get stomped by better gear while not having access to it ourselves. [/u]
very true |
lowratehitman
Subdreddit Test Alliance Please Ignore
286
|
Posted - 2013.01.27 16:12:00 -
[92] - Quote
Bendtner92 wrote:lowratehitman wrote:like i said, it is what it is. it is op for a new player to be able to come into the game and have this much power and dominance over other classes that have the same amount of sp invested in the build....we can debate all day on it. And Betamax, I have my gimp suit tight and it puts work in,and have no complaints about production, so thanks for the offer, but I hold my ground on it being op
I enjoy running type II heavy with the HMG, I love it, and I laugh when I mow people down due to there being little that can be done about it from the majority of players. As for well put together squads, if 4 men cant take one heavy down....something is wrong 0o...in which yeah, 4 people can easily do it working together, of course you will be able to take one down under those circumstances. You're simply wrong. You're mowing people down in your low SP heavy simply because the other team sucks, and not because it's overpowered against evenly skilled opponents. What's the difference between a newly started heavy vs a newly started assault and then an experienced heavy vs an experienced assault? If the low SP assaults wake up and play smart then they can easily take down the low SP heavy. If they keep engaging the low SP heavy in it's optimal range one at a time they're screwed, but again, how is that any different than a dedicated assault going up against a dedicated heavy (other than the fact that proto assault > proto heavy)?
the only way i can answere that question honestly is months down the road if i get proto, at this juncture though, compared to others suites only the same sp lvl, this one dominates on almost every aspect except speed. have you tried hmg with sensitivity turned to 100? |
CPL Bloodstone
SVER True Blood Unclaimed.
13
|
Posted - 2013.01.27 16:14:00 -
[93] - Quote
Look i play heavy as well, skilled mainly in passive skills like armor/shield not so much into my weapons. I mow down folks because i dont stay in there line of fire. I duck and weave behind walls and then open up my hmg. Its pretty easy to kill a hmg in a level II suit. Just dont do it alone or have a mass driver/forge gun.
a small team can always take out a hmg. stay with your pack and you will be fine, you might die but chances are so will that hmg spraying bullets. I believe alot of folks are going against good HMG gunners and not someone who is a glass cannon (all skills in weaponry, and hmg.) It will always be tought to bring down someone who actually skills up armor repair, field mechanics and double armor/double extender stuff than someone who packs on weapon enhancers. I did that for a while until i learned.
I average around 20/2 usually every game. Sometimes even switch back to forge to have fun blastin tanks/jeeps. Dont cry, learn how to counter the heavys. it is not hard.....
here is a hint. Keep range, assault weapons can turn a heavy bulldozer into someone hiding behind a barrier, while your *team* closes in and kills him. |
2-Ton Twenty-One
Imperfects Negative-Feedback
235
|
Posted - 2013.01.27 16:22:00 -
[94] - Quote
I disagree about the HMG being over powered. Its a situational weapon, pug matches against inexperienced players create the situation not the weapon. its the same for tanks and any md or lazer or ar worth his salt. inexperienced players die a lot, get used to it.
If people would pay attention and look for tanks md lazers and miniguns it would not be a problem
Maybe they should take away militia ar's or give everyone militia pre built drop suits of every weapon? give them like 50 of each of every suit/weapon that way players will use the other weapons and learn counters. |
Nickles Jester
BetaMax.
43
|
Posted - 2013.01.27 16:24:00 -
[95] - Quote
At the end of the day all of the OP's arguments are simply made invalid by this alone "Subdreddit Test Alliance Please Ignore" Which is what we should all do. The vets have all spoken out and correctly and eloquently stated their case. This is nothing more than someone who got lucky in one game filled with the worst/newest players this game has ever seen and is jabbering on about things he has no real experience with. Bottom line OP your green is showing, you have no idea what you're talking about, but that's ok it's understandable and forgivable. My advice give it more time and more testing and get some real in depth game experience before you decide to call foul and request nerfs. If you think something should be nerfed get a consensus first from experienced vets before ya make a thread calling for nerfs. It's ok tho as I said I know your new so it's forgivable. As I said before BetaMax will be releasing Tutorial videos for new player like yourself. I really hope you watch them, they can help you and your perspective greatly. |
lowratehitman
Subdreddit Test Alliance Please Ignore
286
|
Posted - 2013.01.27 16:25:00 -
[96] - Quote
2-Ton Twenty-One wrote:I disagree about the HMG being over powered. Its a situational weapon, pug matches against inexperienced players create the situation not the weapon. its the same for tanks and any md or lazer or ar worth his salt. inexperienced players die a lot, get used to it.
If people would pay attention and look for tanks md lazers and miniguns it would not be a problem
Maybe they should take away militia ar's or give everyone militia pre built drop suits of every weapon? give them like 50 of each of every suit/weapon that way players will use the other weapons and learn counters.
do you do pub matches? I know you are not inexperienced, we talked about this on comms earlier. I enjoy the heavy,and will continue using it in my spare time. |
lowratehitman
Subdreddit Test Alliance Please Ignore
286
|
Posted - 2013.01.27 16:27:00 -
[97] - Quote
Nickles Jester wrote:At the end of the day all of the OP's arguments are simply made invalid by this alone "Subdreddit Test Alliance Please Ignore" Which is what we should all do. The vets have all spoken out and correctly and eloquently stated their case. This is nothing more than someone who got lucky in one game filled with the worst/newest players this game has ever seen and is jabbering on about things he has no real experience with. Bottom line OP your green is showing, you have no idea what you're talking about, but that's ok it's understandable and forgivable. My advice give it more time and more testing and get some real in depth game experience before you decide to call foul and request nerfs. If you think something should be nerfed get a consensus first from experienced vets before ya make a thread calling for nerfs. It's ok tho as I said I know your new so it's forgivable. As I said before BetaMax will be releasing Tutorial videos for new player like yourself. I really hope you watch them, they can help you and your perspective greatly.
one game? seriously? you have no clue whatsoever.
|
lowratehitman
Subdreddit Test Alliance Please Ignore
286
|
Posted - 2013.01.27 16:31:00 -
[98] - Quote
Nickles Jester wrote:At the end of the day all of the OP's arguments are simply made invalid by this alone "Subdreddit Test Alliance Please Ignore" Which is what we should all do. The vets have all spoken out and correctly and eloquently stated their case. This is nothing more than someone who got lucky in one game filled with the worst/newest players this game has ever seen and is jabbering on about things he has no real experience with. Bottom line OP your green is showing, you have no idea what you're talking about, but that's ok it's understandable and forgivable. My advice give it more time and more testing and get some real in depth game experience before you decide to call foul and request nerfs. If you think something should be nerfed get a consensus first from experienced vets before ya make a thread calling for nerfs. It's ok tho as I said I know your new so it's forgivable. As I said before BetaMax will be releasing Tutorial videos for new player like yourself. I really hope you watch them, they can help you and your perspective greatly.
and acting like you are an expert will not get you any views on your videos., if trying to impress the "vets" is what you are trying to do. |
Icy Tiger
Universal Allies Inc.
1026
|
Posted - 2013.01.27 16:33:00 -
[99] - Quote
Thing is, balance is nonexistant right now mainly cause so many noobs at the moment can make anything look overpowered. Assault Rifle showed up most on the kill feed, yet no one complains about them. |
lowratehitman
Subdreddit Test Alliance Please Ignore
286
|
Posted - 2013.01.27 16:36:00 -
[100] - Quote
Icy Tiger wrote:Thing is, balance is nonexistant right now mainly cause so many noobs at the moment can make anything look overpowered. Assault Rifle showed up most on the kill feed, yet no one complains about them.
as i said previously, a few months down the line, as the same build, and the one before it, we will see where it all stands, i am just talking about now, and you are correct, alot is unbalanced. |
|
Entrei Blackstorm
ZionTCD Legacy Rising
49
|
Posted - 2013.01.27 16:37:00 -
[101] - Quote
Nothing new to see here. Move along. |
Nickles Jester
BetaMax.
43
|
Posted - 2013.01.27 16:59:00 -
[102] - Quote
lowratehitman wrote:Nickles Jester wrote:At the end of the day all of the OP's arguments are simply made invalid by this alone "Subdreddit Test Alliance Please Ignore" Which is what we should all do. The vets have all spoken out and correctly and eloquently stated their case. This is nothing more than someone who got lucky in one game filled with the worst/newest players this game has ever seen and is jabbering on about things he has no real experience with. Bottom line OP your green is showing, you have no idea what you're talking about, but that's ok it's understandable and forgivable. My advice give it more time and more testing and get some real in depth game experience before you decide to call foul and request nerfs. If you think something should be nerfed get a consensus first from experienced vets before ya make a thread calling for nerfs. It's ok tho as I said I know your new so it's forgivable. As I said before BetaMax will be releasing Tutorial videos for new player like yourself. I really hope you watch them, they can help you and your perspective greatly. one game? seriously? you have no clue whatsoever.
You only posted video from one game where you didn't get so much as 20 kills against harsh newbies, I've gone at least 22-4 with just the enforcer assault set. I do know what I'm talking about as I have played for quite a few builds now. Do your homework son BetaMax is one of the first corps in this game. I don't need views or to impress other vets. I'm just trying to save you from your own ignorance because you don't have the slightest clue of what you're talking about. Ya need to stop acting so butthurt and quit calling for nerfs when no nerfs are needed. You need to learn how to play the game and I am simply trying to give you an opportunity to do that. So do yourself a favor and quit letting your pride do all the talking for you. |
Lance 2ballzStrong
SyNergy Gaming
642
|
Posted - 2013.01.27 17:29:00 -
[103] - Quote
So basically a heavy that plays his role, CQC combat, is OP? Great logic guys!
By that logic Snipers should be nerfed because they shoot from far away and get kills.
Assault rifles should be nerfed because they're too over all! Killing at CQC and mid range...can't have that, as it's playing it's role.
Nerf the shotguns because they're not suppose to kill at point blank.
Nerf SMGs because they're not suppose to kill at close range either!
Nerf tanks, because they're not suppose to take any hits. AR's are suppose to kill tanks.
Nerf dropships because they're not suppose to fly people to objectives and provide cover.
In fact, let's just make this an all out AR game. Just drop every class and gun, because apparently using an AR and Assault suit is "skillful".
I can't comprehend the logic of people. If you face a heavy 1v1 IN HIS OPTIMUM ENVIRONMENT, YOU'RE SUPPOSE TO DIE. . Unless he's a bad heavy or damaged already.
It's like facing a sniper when he's up in the mountains...what you going to do? 1v1 him with your AR a mile away? I realize logic in this forum means nothing, as once you're not using an AR, you're a "scrub", but the lack of any logic shows the level of intelligence in this forum. |
Nickles Jester
BetaMax.
43
|
Posted - 2013.01.27 17:48:00 -
[104] - Quote
Once again do yourself a favor and start watching these http://www.youtube.com/user/betamax514?feature=watch I don't care if anyone else watches its not my channel, and it's not my videos, but it is my corps videos. If it helps you and prevents people like you from posting frivolous nerf requests in the future then they've done their job. I'm only posting this link here for you OP because you need it. |
Sontie
VENGEANCE FOR HIRE
95
|
Posted - 2013.01.27 17:50:00 -
[105] - Quote
Everything if OP vs nubs with no skills and no clue.
Heavy is pretty good for it's intended roles and little else.
Heavy with LAV is OP |
Nickles Jester
BetaMax.
43
|
Posted - 2013.01.27 17:55:00 -
[106] - Quote
Sontie wrote:Everything if OP vs nubs with no skills and no clue.
Heavy is pretty good for it's intended roles and little else.
Heavy with LAV is OP
powerful yes, depends on the LAV still tho anyone with half a brain can get a militia swarm launcher or av grenade or any AV method to easily kill the heavy in his LAV. I've done it dozens of times this build already, always laugh seeing them drive around so confidently in their mobile coffins charging in my general direction then *BOOM* they are moving ash. |
Bendtner92
Imperfects Negative-Feedback
369
|
Posted - 2013.01.27 17:57:00 -
[107] - Quote
lowratehitman wrote:Bendtner92 wrote:lowratehitman wrote:like i said, it is what it is. it is op for a new player to be able to come into the game and have this much power and dominance over other classes that have the same amount of sp invested in the build....we can debate all day on it. And Betamax, I have my gimp suit tight and it puts work in,and have no complaints about production, so thanks for the offer, but I hold my ground on it being op
I enjoy running type II heavy with the HMG, I love it, and I laugh when I mow people down due to there being little that can be done about it from the majority of players. As for well put together squads, if 4 men cant take one heavy down....something is wrong 0o...in which yeah, 4 people can easily do it working together, of course you will be able to take one down under those circumstances. You're simply wrong. You're mowing people down in your low SP heavy simply because the other team sucks, and not because it's overpowered against evenly skilled opponents. What's the difference between a newly started heavy vs a newly started assault and then an experienced heavy vs an experienced assault? If the low SP assaults wake up and play smart then they can easily take down the low SP heavy. If they keep engaging the low SP heavy in it's optimal range one at a time they're screwed, but again, how is that any different than a dedicated assault going up against a dedicated heavy (other than the fact that proto assault > proto heavy)? the only way i can answere that question honestly is months down the road if i get proto, at this juncture though, compared to others suites only the same sp lvl, this one dominates on almost every aspect except speed. have you tried hmg with sensitivity turned to 100? You don't need the proto heavy suit to tell it's useless against other proto suits. I'll just drop this link here.
https://forums.dust514.com/default.aspx?g=posts&t=48414 |
Lance 2ballzStrong
SyNergy Gaming
642
|
Posted - 2013.01.27 18:01:00 -
[108] - Quote
Bendtner92 wrote:lowratehitman wrote:Bendtner92 wrote:lowratehitman wrote:like i said, it is what it is. it is op for a new player to be able to come into the game and have this much power and dominance over other classes that have the same amount of sp invested in the build....we can debate all day on it. And Betamax, I have my gimp suit tight and it puts work in,and have no complaints about production, so thanks for the offer, but I hold my ground on it being op
I enjoy running type II heavy with the HMG, I love it, and I laugh when I mow people down due to there being little that can be done about it from the majority of players. As for well put together squads, if 4 men cant take one heavy down....something is wrong 0o...in which yeah, 4 people can easily do it working together, of course you will be able to take one down under those circumstances. You're simply wrong. You're mowing people down in your low SP heavy simply because the other team sucks, and not because it's overpowered against evenly skilled opponents. What's the difference between a newly started heavy vs a newly started assault and then an experienced heavy vs an experienced assault? If the low SP assaults wake up and play smart then they can easily take down the low SP heavy. If they keep engaging the low SP heavy in it's optimal range one at a time they're screwed, but again, how is that any different than a dedicated assault going up against a dedicated heavy (other than the fact that proto assault > proto heavy)? the only way i can answere that question honestly is months down the road if i get proto, at this juncture though, compared to others suites only the same sp lvl, this one dominates on almost every aspect except speed. have you tried hmg with sensitivity turned to 100? You don't need the proto heavy suit to tell it's useless against other proto suits. I'll just drop this link here. https://forums.dust514.com/default.aspx?g=posts&t=48414
lolheavyprotosuit...talk about a worthless suit. Arguably the most useless Proto suit in the game. |
immortal ironhide
SyNergy Gaming
80
|
Posted - 2013.01.27 18:03:00 -
[109] - Quote
lolprotoheavy..such a joke of a suit.
but in regards to balancing anything and saying something is OP....how bout we stop balancing stuff in pub matches? Everyone knows that a lot of the new players right now are ridiculously easy to kill with anything..and lack many brain cells (standing in front of a tank shooting it with an ar for example).
Balancing should be left to corp match data, where there are 2 coordinated teams. If something just completely dominates there, then yes, it needs adjusted. |
Bendtner92
Imperfects Negative-Feedback
369
|
Posted - 2013.01.27 18:07:00 -
[110] - Quote
immortal ironhide wrote:lolprotoheavy..such a joke of a suit.
but in regards to balancing anything and saying something is OP....how bout we stop balancing stuff in pub matches? Everyone knows that a lot of the new players right now are ridiculously easy to kill with anything..and lack many brain cells (standing in front of a tank shooting it with an ar for example).
Balancing should be left to corp match data, where there are 2 coordinated teams. If something just completely dominates there, then yes, it needs adjusted. This post FTW. |
|
The Cobra Commander
D.A.R.K L.E.G.I.O.N
5
|
Posted - 2013.01.27 18:34:00 -
[111] - Quote
The Heavy is not OP. I play as one and have problems with players who know their roles. You do not walk up to a HMG and think you are going to win a 1 on 1 battle, especially when a player is spending 60k-100k isk on these suits. Players who use teamwork, know how to use nades, or are smart enough to flank me will take me down.
People really need to understand that this game is about using your "brain!" |
Thor Thunder Fist
Better Hide R Die
79
|
Posted - 2013.01.27 18:42:00 -
[112] - Quote
DJINN leukoplast This post and video are pure truth. Excellent commentary too, you sound like a cool dude [:) wrote:
We need to make this vid viral amongst the Dust community, I rock an assault suit with an AR 100% of the time, and while I have been shouting for a HMG nerf for quite a while, I never got a front-row seat on what it's actually like (I very briefly played with a HMG a few builds back, but that was it).
But wow, point and click is a perfect way to describe it, as the reticle is quite large. So you simply fit a player in that circle, fire, and they magically disappear. Heavies have massive health, the HMG has loads of ammo, massive magazine capacity, and gets more accurate the longer it is shot?... how could anybody not think this was OP?
As an AR player, I can (and do) get dropped instantly by militia AR's, I get hit a few times from any weapon and my heath is hurting. As an AR player I pretty much have to be an athlete of epic proportions due to all the bobbing, weaving and strafing I have to do to stay alive (yet still make bullets hit). Not to mention I can't just spray-and-pray, I have to be accurate and make every last bullet count. Even out of the heavies range it takes almost two clips to take down a decently speced heavy with my GEk and two complex damage mods, and that's if they just stand there and lets me soak bullets into them without running to cover.
I really hope CCP does something to the HMG soon.
you just no.....go away...... reading your posts on nerfing the heavies are getting repetitive and annoying... heavies are fine (armor heavies don't know much about the shield ones) I could see a range nerf so the range they currently have they would need to put skills into sharpshooter but you'll also notice in the video he was very smart and never went out into the open where heavies die very very fast. the skill from a heavy is knowing where not to go and to have support. you'll notice he had 2 people around him most of the time and they helped him get those kills. maybe I should start recording so the next time I run 20-0 with my AR I can call for a nerf on them :D |
Blue DeVille
Tritan-Industries Legacy Rising
25
|
Posted - 2013.01.28 02:09:00 -
[113] - Quote
I have an idea... how bout you send your feedback/request to the feedback/request forum... |
Y0UR NAME HERE
Imperfects Negative-Feedback
445
|
Posted - 2013.01.28 02:29:00 -
[114] - Quote
All I gotta say is flux grenade and mass driver.
Problem solved. |
BobThe843CakeMan
BurgezzE.T.F Orion Empire
132
|
Posted - 2013.01.28 02:31:00 -
[115] - Quote
Heavy's are not op. The only reason you got all those kills is because you killed a bunch of new open beta people. Congrats. You know because that takes so much skill. Also the only thing that needs a tweak on the hmg is the time it takes to get accurate. Make the hmg have to wind up before firing. But other than tht it's fine where it is. |
crazy space 2100046106
ZionTCD Legacy Rising
879
|
Posted - 2013.01.28 02:51:00 -
[116] - Quote
lowratehitman wrote:Kaserai Mandrag wrote:lowratehitman wrote:Kaserai Mandrag wrote:The perfect example of another brainless COD player beating the dead horse.
Honestly, your trying to use THAT video for proof on why the HMG is"overpowered"? Pathetic.
First, let me point out that EVERY kill you received in the first 60 seconds of gameplay was due to a Good flanking maneuver. I didn't see a single enemy even turn toward you. Seriously? A newberrie with a normal AR could've gotten those kills. Real "op."
Second, the kills you received where people were actually shooting at you were all within FIVE METERS. If you had strapped an AR to this heavy, you would've had the SAME effect!!! See this is the perfect example of how whiners dislike using that wonderful Brain God gave them. Do you truly think killing someone within 10 metes while using a HMG makes the gun OP? (If I might add, he was in a group most of the time To.)
No, I don't think you do. I think your just to lazy to take the time to figure out HOW to kill a heavy (yes, that sentence had 4 infinitives. Do not judge me.)
Get over it.
sounds like you need to get off your own high horse, and on my assault class, i have no problem taking a heavy down, and yes i will continue to use my alt heavy and wreck with it. Did anyone else catch that? He said "he has an easy time killing heavies.". So your just whining for The heck of it? Disappointing. Since you failed to Refute any point in my argument, then by logic, my points are valid. If you manage to make a video where you walk head on into 5 guys, and manage to kill them all singlehandedly, then we'll consider if the HMG is OP. Until then, your wasting your breath with bad facts and how does this statement refute the fact that the HMG needs nerffing? Um you were just the one that said its easy to kill a heavy. You idiot |
Alldin Kan
Imperfects Negative-Feedback
169
|
Posted - 2013.01.28 02:57:00 -
[117] - Quote
Lance 2ballzStrong wrote:lolheavyprotosuit...talk about a worthless suit. Arguably the most useless Proto suit in the game.
Clearly not knowing how to use the Vk. 1 to it's full potential...
Put a complex speed mod, a complex armor repairer, 2 complex shields, and a complex damage mod/shield recharger. |
The legend345
Internal Error. Negative-Feedback
73
|
Posted - 2013.01.28 03:01:00 -
[118] - Quote
Lance 2ballzStrong wrote:So basically a heavy that plays his role, CQC combat, is OP? Great logic guys!
By that logic Snipers should be nerfed because they shoot from far away and get kills.
Assault rifles should be nerfed because they're too over all! Killing at CQC and mid range...can't have that, as it's playing it's role.
Nerf the shotguns because they're not suppose to kill at point blank.
Nerf SMGs because they're not suppose to kill at close range either!
Nerf tanks, because they're not suppose to take any hits. AR's are suppose to kill tanks.
Nerf dropships because they're not suppose to fly people to objectives and provide cover.
In fact, let's just make this an all out AR game. Just drop every class and gun, because apparently using an AR and Assault suit is "skillful".
I can't comprehend the logic of people. If you face a heavy 1v1 IN HIS OPTIMUM ENVIRONMENT, YOU'RE SUPPOSE TO DIE. . Unless he's a bad heavy or damaged already.
It's like facing a sniper when he's up in the mountains...what you going to do? 1v1 him with your AR a mile away? I realize logic in this forum means nothing, as once you're not using an AR, you're a "scrub", but the lack of any logic shows the level of intelligence in this forum. You forgot something Nerf lasers because they kill you at range. |
The legend345
Internal Error. Negative-Feedback
73
|
Posted - 2013.01.28 03:03:00 -
[119] - Quote
Alldin Kan wrote:Lance 2ballzStrong wrote:lolheavyprotosuit...talk about a worthless suit. Arguably the most useless Proto suit in the game. Clearly not knowing how to use the Vk. 1 to it's full potential... Put a complex speed mod, a complex armor repairer, 2 complex shields, and a complex damage mod/shield recharger. GET TOLD SON |
DJINN Marauder
Hellstorm Inc League of Infamy
254
|
Posted - 2013.01.28 03:10:00 -
[120] - Quote
Alldin Kan wrote:Lance 2ballzStrong wrote:lolheavyprotosuit...talk about a worthless suit. Arguably the most useless Proto suit in the game. Clearly not knowing how to use the Vk. 1 to it's full potential... Put a complex speed mod, a complex armor repairer, 2 complex shields, and a complex damage mod/shield recharger. Proto heavy not worth the cost/sp
Most cost effective heavy suit is type II. Proto would be nice and be a little more effective but, compared to the effectiveness of other suit's proto version, it can be considered useless. |
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