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Thread Statistics | Show CCP posts - 2 post(s) |
Bright Cloud
Namtar Elite Gallente Federation
361
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Posted - 2014.09.30 22:51:00 -
[31] - Quote
You only buffed horizontal range but not vertical supply range. Like for a example if a supply depot is on a building tanks and LAV's cannot reach it to get ammo for their turrets. And on some maps thats really crucial for vehicles. For example domination on Border gulch the only supply depot for the defenders is at H5. Unfortunately that supply depot is on top of a building and unreachable for all vehicles except dropships. Its even worse cause when the enemy decides to blow it up there is no real safe way to resupply vehicle ammo on the map cause there is no supply depot in the redline (attackers have 1 but defenders dont). Alot of times the only safe way to get new ammo for your vehicle is to drive into the redline, call in a new 1 and recall your old vehicle in the progress.
Bright is the opposite of dark! Who would have thought of that?!
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Devadander
Woodgrain Atari
123
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Posted - 2014.10.01 08:52:00 -
[32] - Quote
Can confirm, vehicles do not register increase in range. Reloading anything is a pain on most maps still.
And yeah, not going to ram/jump/hop, or otherwise risk getting stuck doing parkour in a 120 ton Landchurch
"Tossin uplinks and runnin fer my life" ~ Gunny blownapart
"Lets group up and push an objective" ~ No blueberry ever
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Raptor Princess
ALLOTEC INC
43
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Posted - 2014.10.01 13:41:00 -
[33] - Quote
Bright Cloud wrote:You only buffed horizontal range but not vertical supply range. Like for a example if a supply depot is on a building tanks and LAV's cannot reach it to get ammo for their turrets. And on some maps thats really crucial for vehicles. For example domination on Border gulch the only supply depot for the defenders is at H5. Unfortunately that supply depot is on top of a building and unreachable for all vehicles except dropships. Its even worse cause when the enemy decides to blow it up there is no real safe way to resupply vehicle ammo on the map cause there is no supply depot in the redline (attackers have 1 but defenders dont). Alot of times the only safe way to get new ammo for your vehicle is to drive into the redline, call in a new 1 and recall your old vehicle in the progress.
Hehe. After realising that the opposite team would be left with nowhere to resupply, my squad will always blow up supply depots. It reduces tank spam from the other side, so all we need to worry about is AV :3
Actually, we blow up every supply depot we can't access in protest of their unaccessibility. (Helps stop AV too, since nobody can change suits in the middle of battle, or restock nanohives. Speaking of which, there is always less lag when we take out supply depots because there is less nanohive/uplink spam. |
KEROSIINI-TERO
The Rainbow Effect
1322
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Posted - 2014.10.01 14:14:00 -
[34] - Quote
Stile451 wrote:TheEnd762 wrote:I still have to land my dropship on top of or nearly touching the sides of a depot to get resupplied. I find this is true for me as well. I have even landed on top of supply depots and not been resupplied.
Confirming. I was onboard as gunner a few days ago witnessing an event like that.
People would enjoy Dust a lot more if they accepted the fact that EVERYTHING is subject to change
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DELB0Y
48
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Posted - 2014.10.02 03:06:00 -
[35] - Quote
Devadander wrote:Can confirm, vehicles do not register increase in range. Reloading anything is a pain on most maps still. And yeah, not going to ram/jump/hop, or otherwise risk getting stuck doing parkour in a 120 ton Landchurch
If that's true dude, that at least definitely needs addressed. Personally I haven't noticed any change either.
You give up our position one more time, I'll bleed you, real quiet, and leave you here. Got that?
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Cross Atu
OSG Planetary Operations Covert Intervention
3022
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Posted - 2014.10.02 07:14:00 -
[36] - Quote
CLONE ALPHA 001 wrote:CCP Rattati wrote:DELB0Y wrote:If any of the dust devs are reading this I would like to point out that I was excited to read that the range on the supply depot was being increased as it would fix the issue of not being able to resupply my tank at all of the sockets in this game. I'm sorry to say this was not the case and I'm disappointed that this long standing issue has still not been noticed by yourselves in playtesting as it leads to some maps being asymmetrical in terms of being able to rearm ground vehicles. If you devs are still blind to which socket cant rearm tanks it is the one with the supply depot on the first floor. Here's hoping that you fix this very soon and not leave it to the next hotfix. Many thanks and a bluetag would be appreciated Ratatti or similarly capable dev.
Example location on Border Gulch 5, H. of an inaccessible supply depot for ground vehicles.
The home socket to the west of 5, H doesn't have a supply depot but the home point on the opposing side DOES have a supply depot.
Its the little things like this that lead me to suspect CCP didn't thoroughly playtest the maps. Here's hoping this helps you CCP. Thanks, sadly we can't move depots as they are baked into the maps, and changing those requires a patch. On another topic, you mentioned in another thread that Depots range did not increase. Is that verified. Because we changed one number, from 16m to 26m and it should certainly not have decreased. so make a patch! i dont get why you guys are so adverse to doing patches? fix your ******* game mate! stop being lazy CCP Woah man, dial it down a notch. CCP Rattati and the Dust Dev team are not in charge of the resources upper management assigns to them nor what they can or cannot do with said resources. It is not in any way "lazy" to lack the proper means to do a thing, in this case the resources to do client patches are not present, that does not equate to the team (especially guys like Ratatti and LogiBro) not working hard. I have lost count of the number of times when one or both of them has spent time working to improve Dust even during weekends or vacations during my term as CPM (which hasn't really been all that long yet).
I know it is a raw deal for we players, I have issues I brought to light in closed beta with remain unresolved and that's frustrating, but demands that the Devs do what they have no option to do at this point, or directly denigrating remarks towards them, neither changes the situation nor makes them able to work any harder than they already are.
0.02 ISK Cross
See a cool idea thread? Mail me the title and I'll take a look =)
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Alena Ventrallis
Vengeance Unbound Dark Taboo
1858
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Posted - 2014.10.02 10:55:00 -
[37] - Quote
From my experience, some supply depots have the longer range, and some don't. I do not know the map names well, but I notice all the supply depots with the longer range are in domination, the one that springs into mind is the domination where the point is in a crate with a tabletop above it and two turtlebacks to the north.
I will also note that it resupplies infantry at the extended distance, but vehicles still have to hug it to get supplied.
Listen to my muscle memory
Contemplate what I've been clinging to
Forty-six and two ahead of me
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CommanderBolt
KILL-EM-QUICK RISE of LEGION
1856
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Posted - 2014.10.02 11:54:00 -
[38] - Quote
Can confirm my dropships still have to be nearly touching the supply depot to resupply and heal armour. Even on the horizontal plane. Works perfectly fine for infantry with the new increased range however.
"Also I think knives are a good idea, big f**k-off shiny ones"
"Guns for show, Knives for a pro"
MY LIFE FOR AIUR!
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KILL3R H3LLH0UND
Nox Lupos
50
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Posted - 2014.10.02 23:14:00 -
[39] - Quote
iKILLu osborne wrote:oh dear lord of all people delboy i thought you would know how -_-
if it is on the buliding(s) with the curved walls ,get to the outside, ram the wall with the corner of your tank you will start to ride up it and you can resupply that way but don't go up to quick you may flip.
if it is in a conclave surrounded by the railing get to the u-shaped part (where infantry jump over to hack the depot) same principle but is very easy to get your tank stuck on the railing so i would just suggest calling and recalling.
the undrground depot i have seen a tank down there one time i'm still asking "how?" today
edit: i only run maddys idk if it possible with gunnlogi i'm willing to demonstrate if need be Been there, done that. A few months back I got a wild idea. I was then able to put any tank inside A on the Gallente research facility. A few of you have seen me do this. I can put tanks anywhere....
Falling in Love with Minmatar Scout and Nova Knives
BPO collector.
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Raptor Princess
ALLOTEC INC
46
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Posted - 2014.10.03 15:53:00 -
[40] - Quote
KILL3R H3LLH0UND wrote:iKILLu osborne wrote:oh dear lord of all people delboy i thought you would know how -_-
if it is on the buliding(s) with the curved walls ,get to the outside, ram the wall with the corner of your tank you will start to ride up it and you can resupply that way but don't go up to quick you may flip.
if it is in a conclave surrounded by the railing get to the u-shaped part (where infantry jump over to hack the depot) same principle but is very easy to get your tank stuck on the railing so i would just suggest calling and recalling.
the undrground depot i have seen a tank down there one time i'm still asking "how?" today
edit: i only run maddys idk if it possible with gunnlogi i'm willing to demonstrate if need be Been there, done that. A few months back I got a wild idea. I was then able to put any tank inside A on the Gallente research facility. A few of you have seen me do this. I can put tanks anywhere....
Nobody believes me when I tell them that tanks can get in there, but I've seen it done! |
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Sequal Rise
Les Desanusseurs
111
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Posted - 2014.10.06 17:16:00 -
[41] - Quote
CCP Rattati wrote:Thanks, sadly we can't move depots as they are baked into the maps, and changing those requires a patch.
On another topic, you mentioned in another thread that Depots range did not increase. Is that verified. Because we changed one number, from 16m to 26m and it should certainly not have decreased. It's exactly the same as pre Delta^^ maybe this wasn't the good variable to change!
Sorry for my bad english.
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Horizon Limit
Nexus Balusa Horizon
74
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Posted - 2014.10.21 21:25:00 -
[42] - Quote
CCP Rattati wrote:
Thanks, sadly we can't move depots as they are baked into the maps, and changing those requires a patch.
Any news for 1.9?
I think so...
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