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1261. A request to Rattati on vehicle fittings. - in Feedback/Requests [original thread]
Can we please get Vehicle Electrons and Engineering to give us CPU/PG again? Especially on the Maddie's, the CPU means I can't even run full basic modules without a CPU upgrade. 3% per level is fine, but something that can improve our tanks abili...
- by Alena Ventrallis - at 2014.07.06 01:13:00
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1262. Dual target repair tools - in Feedback/Requests [original thread]
Change number 2, all the way.
- by Alena Ventrallis - at 2014.07.04 22:35:00
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1263. Guess what i saw today... - in Feedback/Requests [original thread]
Pics or it didn't happen.
- by Alena Ventrallis - at 2014.07.04 22:35:00
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1264. Vehicle damage mods: almost there. - in Feedback/Requests [original thread]
Harpyja wrote: Oh and fitting a 5300 shield Gunnlogi requires both CPU and PG mods. Though that's with XT-201s and two particle accelerators at or near max fitting optimization. This. You can fit a proto missile turret, 2 complex extenders...
- by Alena Ventrallis - at 2014.07.03 19:02:00
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1265. [Request] Bring Back The Warbarge Lobby - in Feedback/Requests [original thread]
killian178 wrote: Amen CAN I GET A HALLELUJAH?!?
- by Alena Ventrallis - at 2014.07.03 18:46:00
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1266. Vehicle damage mods: almost there. - in Feedback/Requests [original thread]
I like what you did with the damage mods. Only 3 more changes needed. 1. reduce fitting cost 2. make them passive 3. move them to low slots. This gives Gunnlogis something other than armor to fit in their low slots. The reason we have armor t...
- by Alena Ventrallis - at 2014.07.03 01:25:00
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1267. Hotfix Charlie - Completely Balancing the Rifles - in Feedback/Requests [original thread]
Option 1.
- by Alena Ventrallis - at 2014.07.02 23:32:00
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1268. HMG's are still not a small threat to vehicles, they are no thre... - in Feedback/Requests [original thread]
So a non-AV weapon isn't good at AV. Imagine that.
- by Alena Ventrallis - at 2014.07.02 12:07:00
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1269. Caldari assaults need more range with rail weapons - in Feedback/Requests [original thread]
range is too good a bonus, but reload is too weak of one. Perhaps reduced kick.
- by Alena Ventrallis - at 2014.07.02 12:06:00
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1270. {seriously} The vehicle life cycle - in Feedback/Requests [original thread]
True Adamance wrote: Shadow of War88 wrote: I am all for sensible changes. 6 OP tanks in ambush was ridiculous and not fun for anyone, but having infantry in proto gear dance 40 meters in front of you while bombarding you with AV and your bl...
- by Alena Ventrallis - at 2014.07.02 04:43:00
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1271. ASSAULT Scan Range 15m - in Feedback/Requests [original thread]
Meisterjager Jagermeister wrote: Cat Merc wrote: Medium frames are supposed to be the middle ground in terms of scanning and profile. I'd prefer if assaults stayed at 10m-12m, as they are a combat focused unit, and rather give logistics the ...
- by Alena Ventrallis - at 2014.07.02 03:52:00
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1272. self inflicted damage instead of friendly fire - in Feedback/Requests [original thread]
This is New Eden, HTFU. That being said, FF is bad for the game as incomplete as it is. If there were PVE and other non-PVP content for us to go to, FF would not be such an issue. As it stands, all there is to do sometimes is be a ****. Legion i...
- by Alena Ventrallis - at 2014.06.29 09:28:00
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1273. kicking afk players - in Feedback/Requests [original thread]
Then a nodded controller spamming triangle will do the job. The only way to stop afk farming is to stop giving them something to farm. Full passive so gain would make a lot of them disappear.
- by Alena Ventrallis - at 2014.06.28 21:40:00
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1274. changing buffs: less breaking, more fixing. - in Feedback/Requests [original thread]
So everyone wants crap needed, all over the place. Whine whine whine. We need to take a look at how Eve balances ships. In eve, the top Tech 1 PvP frigate was the rifter, for the longest time. No other frigate could do as well as it could. But CC...
- by Alena Ventrallis - at 2014.06.28 20:46:00
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1275. A change to warbarge strikes: Help out the little guy - in Feedback/Requests [original thread]
Bump.
- by Alena Ventrallis - at 2014.06.28 18:46:00
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1276. Fixing Orbitals - in Feedback/Requests [original thread]
Posted this exact idea over 4 months ago. Gotta dig it up.
- by Alena Ventrallis - at 2014.06.28 18:44:00
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1277. Assaults and Scouts - in Feedback/Requests [original thread]
gustavo acosta wrote: My idea is to limit scout to 2 sidearms. Their job isn't to kill, its to scout and relay Intel. The sidearms allow it to defend itself long enough to break contact and escape. Now assaults deal more damage, and scouts ...
- by Alena Ventrallis - at 2014.06.27 01:59:00
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1278. Assaults and Scouts - in Feedback/Requests [original thread]
gustavo acosta wrote: Alena Ventrallis wrote: Assaults need the 2% damage per level that commandos have. Commandos are changed to 20% increased magazine and max ammo capacity per level. Assaults need a bonus that benefits their weapon, and ...
- by Alena Ventrallis - at 2014.06.27 01:34:00
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1279. Assaults and Scouts - in Feedback/Requests [original thread]
Assaults need the 2% damage per level that commandos have. Commandos are changed to 20% increased magazine and max ammo capacity per level. Assaults need a bonus that benefits their weapon, and a bonus that benefits their racial tank. These exam...
- by Alena Ventrallis - at 2014.06.27 01:19:00
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1280. Calamari scout's precision is OP - in Feedback/Requests [original thread]
OP FOTM wrote: Alena Ventrallis wrote: Also, Minny scouts don't need more pg. Shield extenders need to cost less pg, by about 3 less at proto. That'll free up a good amount of pg for them. Now you're just pissing me off. I just threw a p...
- by Alena Ventrallis - at 2014.06.26 06:51:00
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