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Alena Ventrallis
The Neutral Zone Psychotic Alliance
1412
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Posted - 2014.07.02 04:43:00 -
[121] - Quote
True Adamance wrote:Shadow of War88 wrote:I am all for sensible changes. 6 OP tanks in ambush was ridiculous and not fun for anyone, but having infantry in proto gear dance 40 meters in front of you while bombarding you with AV and your blaster cant seem to hit sh!t....that's not balance. Not 32 million SP and half a million ISK war machine gets outdone by one 150k infantry.
Remember tanks are very situational. They cant take points or invade effectively in urban combat.
I know..... I have been tanking for a very long time...... And I have in my mind a role for HAV since we currently don't have one. And it is what I has stated. However I think that an HAV pilot should be able to switch between control of a Large turret for AV fire, and a Light Turret for anti infantry fire (( basically finding reasons for HAV pilots to fill up turret slots and stop fitting HAV for pure tank)). As in the tanker switches seats, or the tanker loses control of his main gun to fire a side gun while still driving the tank?
Calmanndo user with nova knives: Because someone has to do it.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11486
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Posted - 2014.07.02 06:23:00 -
[122] - Quote
Alena Ventrallis wrote:True Adamance wrote:Shadow of War88 wrote:I am all for sensible changes. 6 OP tanks in ambush was ridiculous and not fun for anyone, but having infantry in proto gear dance 40 meters in front of you while bombarding you with AV and your blaster cant seem to hit sh!t....that's not balance. Not 32 million SP and half a million ISK war machine gets outdone by one 150k infantry.
Remember tanks are very situational. They cant take points or invade effectively in urban combat.
I know..... I have been tanking for a very long time...... And I have in my mind a role for HAV since we currently don't have one. And it is what I has stated. However I think that an HAV pilot should be able to switch between control of a Large turret for AV fire, and a Light Turret for anti infantry fire (( basically finding reasons for HAV pilots to fill up turret slots and stop fitting HAV for pure tank)). As in the tanker switches seats, or the tanker loses control of his main gun to fire a side gun while still driving the tank?
No no no
I would like to think a pilot might be able to switch control of the main turret to a fitted small turret (just like switching to a side arm). Almost in the same way a tank in the battlefield series can cycle through to its coaxial machine gun.
During that time the turret fires as if it was being manned.
Perhaps that is one way to balance HAV without taking anti infantry away from them totally.
" We need to reclaim their fates and envelop them in ours. And we need to love them, no matter how much it hurts."
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Auris Lionesse
Kang Lo Directorate Gallente Federation
914
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Posted - 2014.07.02 07:18:00 -
[123] - Quote
last time i used a large blaster it was a monster
im no tanker, i hate tanks tbh, but i had no issue dancing with forge heavies. some of my favorite kills are playing peekaboo with heavies at 200m and sniping them with a railgun while they stop to fire before they duck back in cover.
Gallente Heavy Ninja Turtles! Gallente Heavy Ninja Turtles!
Heroes in a half Gank!
TURTLE POWER!!!
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manboar thunder fist
Molon Labe. General Tso's Alliance
58
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Posted - 2014.07.02 09:28:00 -
[124] - Quote
I still go 30+ with a neutron blaster madrugar and kill several gunnlogi and other madrugar in the process. These less skilled tankers just want an instakill OP weapon. Well guess what, the time of being a 1 man death machine is over. Learn 2 gunners. With my madrugar with missiles and 2 particle accelerators we get over 10,000 wp between us and kill around 60 ppl per match.
NERF SCOUTS, NERF TANKS, NERF AV, NERF ASSAULTS, NERF LOGIS, NERF HEAVIES
nerf life
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Shadow of War88
0uter.Heaven
395
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Posted - 2014.07.02 16:27:00 -
[125] - Quote
manboar thunder fist wrote:I still go 30+ with a neutron blaster madrugar and kill several gunnlogi and other madrugar in the process. These less skilled tankers just want an instakill OP weapon. Well guess what, the time of being a 1 man death machine is over. Learn 2 gunners. With my madrugar with missiles and 2 particle accelerators we get over 10,000 wp between us and kill around 60 ppl per match.
lawl not talking bout pubs.
& justice for all
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CHANCEtheChAn
0uter.Heaven
475
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Posted - 2014.07.02 21:13:00 -
[126] - Quote
Argetlam Thorson wrote:Hakyou Brutor wrote:I think he's on his infantry guy in PC a lot. Delta Bliztkrieg, I believe.
I could be completely wrong though. That name doesn't sound familiar at all either. Lmao have you ever even PCed bro?
D3lta blitzkrieg was a squad cup tourney winner
And has been kicking ass since Chrome days
But Shadow has like 4 alts he plays
He also runs Scout Hunter II as I.H. CEO
He hasn't played PC on shadow in a while because of recent tank changes
But he, as lead tank, is the one that won us those 30/40 districts we now own and through his training has made the few 0.H./ I.H. tankers some of the best in the game
Learn your place on the food chain
Closed Beta Vet/ Chromosome and Corp battle Vet/ Uprising 1.0-Now PC vet
Ex D.F. Director
Current Inner.Hell Director
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Atiim
Fooly Cooly.
10134
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Posted - 2014.07.02 21:34:00 -
[127] - Quote
CHANCEtheChAn wrote: Learn your place on the food chain
The high end of the "food chain" (in most instances) is usually reserved for those who do something that's actually important (and beneficial) to society (or in this case, playerbase).
The Molden Heath subset does nothing of the former, so I assume that you need to learn yours. (Hint; it's at the bottom).
AVers: The Most Persistent Playerbase in DUST 514
-HAND
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11497
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Posted - 2014.07.02 21:38:00 -
[128] - Quote
CHANCEtheChAn wrote:Argetlam Thorson wrote:Hakyou Brutor wrote:I think he's on his infantry guy in PC a lot. Delta Bliztkrieg, I believe.
I could be completely wrong though. That name doesn't sound familiar at all either. Lmao have you ever even PCed bro? D3lta blitzkrieg was a squad cup tourney winner And has been kicking ass since Chrome days But Shadow has like 4 alts he Switches between He is also I.H. CEO He hasn't played PC on shadow in a while because of recent tank changes But he, as lead tank, is the one that won us those 30/40 districts we now own and through his training has made the few 0.H./ I.H. tankers some of the best in the game Learn your place on the food chain
Doesn't mean he can act like a ****.
He's a CEO big deal you know I happen to know the CEO of Intermediate Purgatory.....I may or may not have an Alt in that corp.
I.P > O.H and I.H combined
" We need to reclaim their fates and envelop them in ours. And we need to love them, no matter how much it hurts."
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Will Driver
Horizons' Edge Proficiency V.
99
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Posted - 2014.07.02 21:41:00 -
[129] - Quote
I see you have your share of support among the Tanker community, but I don't agree with making missile turrets more effective against infantry with "sharpshooter" skill or other adjustments of that kind. Tankers have had their way with infantry for far too long, now is the time to actually get good, learn and adapt, just like everyone else.
I also do not agree with increasing their effective range. Sitting back out of harms way sniping from a tank is high reward and low risk and that's not a properly balanced formula.
Looking forward to seeing you and your brethren on the battlefield. Game on.
GÇ£Creativity is knowing how to hide your sourcesGÇ¥
GÇò Albert Einstein
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Benjamin Ciscko
The Last of DusT. General Tso's Alliance
2419
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Posted - 2014.07.02 21:44:00 -
[130] - Quote
manboar thunder fist wrote:I still go 30+ with a neutron blaster madrugar and kill several gunnlogi and other madrugar in the process. These less skilled tankers just want an instakill OP weapon. Well guess what, the time of being a 1 man death machine is over. Learn 2 gunners. With my madrugar with missiles and 2 particle accelerators we get over 10,000 wp between us and kill around 60 ppl per match. You lost me there
Tanker/Logi
0 The number of 7ucks given
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Argetlam Thorson
Capital Acquisitions LLC General Tso's Alliance
79
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Posted - 2014.07.03 23:52:00 -
[131] - Quote
CHANCEtheChAn wrote:Argetlam Thorson wrote:Hakyou Brutor wrote:I think he's on his infantry guy in PC a lot. Delta Bliztkrieg, I believe.
I could be completely wrong though. That name doesn't sound familiar at all either. Lmao have you ever even PCed bro?
Nope. You'll never see me in a PC against you guys. Not even once. (Hint:This is sarcasm. I'm in most of them.)
CPM1 Candidate
Youtube
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Zatara Rought
General Tso's Alliance
3493
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Posted - 2014.07.04 04:53:00 -
[132] - Quote
Zatara Rought wrote:Until CCP gives a definitive statement about what the purpose of large blaster turrets are, I feel like I can't assert that LBT's need less dispersion (whether through a skill or some other way). I spoke with a couple other tanks and they agreed with your sentiment that a scout can outstrafe blasters. But like I said, if blasters are supposed to be ineffective against infantry, then thats significant. However I do believe blasters need to be anti infantry effective. I think personally tanks need to have a purpose beyond destroying the the extremely effective anti infantry ADS and killing enemy tanks/lav's.
I for one would not be opposed to tanks getting a major buff to DPS in exchange for them losing out on their ability to traverse the battlefield quickly.
I for one do not know why rails need splash damage, at all. I have been VERY frustrated at times hacking a point only to be hit 4 times by spalsh damage that only required the ral to hit the point lazily. Min/maxing they don't do enough DPS IMO. And the range nerf was 2 strong, I hear tanks seriously concerned about the viability of rail tanking as opposed to forging, mobility being the only advantage. I personally view rails to be snipers of sorts.
I've spoken with tank pilots they would prefer tanks required more skill required of them in order to obtain a greater advantage over easier to use fits. Specifically I spoke with a few that preferred when tankers were required to be responsible for a lot of diverse modules as opposed to hitting all the damage mods or hardeners and then recalling when they ran out.
I feel like this got buried. I do not pretend to be a tanker, but I would like some feedback. <3
Candidate for CPM1 Voting begins in 1 week!
CEO of FA Skype: Zatara.Rought
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Zatara Rought
General Tso's Alliance
3493
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Posted - 2014.07.04 04:57:00 -
[133] - Quote
CHANCEtheChAn wrote:
Learn your place on the food chain
Can you please FFS leave your asinine pride in the WR, or at least out of the ******* feedback section?
What a douchebag comment.
He wasn't trying to be offensive or insulting.
Candidate for CPM1 Voting begins in 1 week!
CEO of FA Skype: Zatara.Rought
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11604
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Posted - 2014.07.04 05:03:00 -
[134] - Quote
Zatara Rought wrote:CHANCEtheChAn wrote:
Learn your place on the food chain
Can you please FFS leave your asinine pride in the WR, or at least out of the ******* feedback section? What a douchebag comment. He wasn't trying to be offensive or insulting.
You gone dun it now Zatara.
Defending the Publics and the FWers from PCers....... wins the vote (actually already prepared to vote for you)
*"I watched you. From candle to a torch you grew. I'll always remember those days with great affection." - Satja Askarin
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Zatara Rought
General Tso's Alliance
3495
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Posted - 2014.07.04 05:05:00 -
[135] - Quote
True Adamance wrote:
You gone dun it now Zatara.
Defending the Publics and the FWers from PCers....... wins the vote (actually already prepared to vote for you)
What?! Really?? YAY! <3
And thank you!
*bows*
Candidate for CPM1 Voting begins in 1 week!
CEO of FA Skype: Zatara.Rought
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
11604
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Posted - 2014.07.04 05:09:00 -
[136] - Quote
Zatara Rought wrote:True Adamance wrote:
You gone dun it now Zatara.
Defending the Publics and the FWers from PCers....... wins the vote (actually already prepared to vote for you)
What?! Really?? YAY! <3 And thank you! *bows*
Zatara.....your back bone/ spine is showing......
*"I watched you. From candle to a torch you grew. I'll always remember those days with great affection." - Satja Askarin
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Shadow of War88
0uter.Heaven
399
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Posted - 2014.07.04 18:31:00 -
[137] - Quote
Zatara Rought wrote:Zatara Rought wrote:Until CCP gives a definitive statement about what the purpose of large blaster turrets are, I feel like I can't assert that LBT's need less dispersion (whether through a skill or some other way). I spoke with a couple other tanks and they agreed with your sentiment that a scout can outstrafe blasters. But like I said, if blasters are supposed to be ineffective against infantry, then thats significant. However I do believe blasters need to be anti infantry effective. I think personally tanks need to have a purpose beyond destroying the the extremely effective anti infantry ADS and killing enemy tanks/lav's.
I for one would not be opposed to tanks getting a major buff to DPS in exchange for them losing out on their ability to traverse the battlefield quickly.
I for one do not know why rails need splash damage, at all. I have been VERY frustrated at times hacking a point only to be hit 4 times by spalsh damage that only required the ral to hit the point lazily. Min/maxing they don't do enough DPS IMO. And the range nerf was 2 strong, I hear tanks seriously concerned about the viability of rail tanking as opposed to forging, mobility being the only advantage. I personally view rails to be snipers of sorts.
I've spoken with tank pilots they would prefer tanks required more skill required of them in order to obtain a greater advantage over easier to use fits. Specifically I spoke with a few that preferred when tankers were required to be responsible for a lot of diverse modules as opposed to hitting all the damage mods or hardeners and then recalling when they ran out. I feel like this got buried. I do not pretend to be a tanker, but I would like some feedback. <3
Feedback is ADS FTW.
Blaster garbage. Infantry kills you, you cant kill them (In PC not pubs lol)
Rails are not needed as much. The big hit box makes you vulnerable. Like your better off going AV infantry. Less SP & ISK investment and less risk.
& CCP never balances in moderation. <--- long term problem
& justice for all
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Atiim
Fooly Cooly. Anime Empire.
10183
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Posted - 2014.07.04 20:30:00 -
[138] - Quote
Shadow of War88 wrote:Less SP & ISK investment. Not even close.
Long Live The Anime Empire
-HAND
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Murder Cake FTW
Shining Flame Amarr Empire
0
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Posted - 2014.07.06 05:38:00 -
[139] - Quote
Tanks r useless and have no rule #truth.
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Atiim
Fooly Cooly. Anime Empire.
10212
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Posted - 2014.07.06 05:44:00 -
[140] - Quote
Murder Cake FTW wrote:Tanks r useless and have no rule #truth.
Bob is that you?
Long Live The Anime Empire
"You know what? You really, REALLY, like to dampen the mood" - Lea Silencio
-HAND
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