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1061. Vehicle Electronics/Engineering - in Feedback/Requests [original thread]
I request that these once again confer an increase in cpu/pg. If I am to have limited slots and no advanced/proto vehicles, at least help me fit them better. As it stands, I cannot see a reason to go into these skills, as Vehicle Electronics only ...
- by Alena Ventrallis - at 2014.09.13 23:11:00
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1062. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Meee One wrote: If a new suit is unfeasable. I've said this idea before too... How about built in damage resistance? How it would work: -While a logistics suit holds an equipment,they get 75%-85% straight damage resistance to everything. -Whi...
- by Alena Ventrallis - at 2014.09.13 22:46:00
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1063. A request to Rattati. - in Feedback/Requests [original thread]
If you will not have your mind changed on swarms, I beg you to at least add in a warning system that we are being locked. We cannot see the swarmers, and half the time we cannot even see the swarms themselves. If we at least know that someone is l...
- by Alena Ventrallis - at 2014.09.13 18:45:00
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1064. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
One big point I want addressed is the lack of awareness of AV players. A huge part of the issue is AV always getting the drop on us, whether because swarms did not render, or because the players did not render, or because we couldn't tell whether ...
- by Alena Ventrallis - at 2014.09.13 01:58:00
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1065. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
CCP Rattati wrote: The dark cloud wrote: CCP Rattati wrote: The dark cloud wrote: When those swarm changes go trough then the ADS will become just a flying coffin and a nonfactor in every aspect. All it needs is a cloaked scout with a ...
- by Alena Ventrallis - at 2014.09.12 19:20:00
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1066. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Right-wing Extremist wrote: Alena Ventrallis wrote: Atiim wrote: And could someone make a video of these "Invisible Swarms"? I'd like to verify that these invisible swarms are actually invisible, and not just Pilots being hit from the ba...
- by Alena Ventrallis - at 2014.09.12 05:58:00
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1067. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Atiim wrote: And could someone make a video of these "Invisible Swarms"? I'd like to verify that these invisible swarms are actually invisible, and not just Pilots being hit from the back of the DS (where the camera angle woudn't allow them to...
- by Alena Ventrallis - at 2014.09.12 01:45:00
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1068. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
CCP Rattati wrote: The dark cloud wrote: When those swarm changes go trough then the ADS will become just a flying coffin and a nonfactor in every aspect. All it needs is a cloaked scout with a swarm launcher and there goes the dropship up i...
- by Alena Ventrallis - at 2014.09.11 21:11:00
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1069. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
CCP Logibro wrote: After some testing last night and feedback from you guys, we're going to drop the Fire Interval/Burst Interval change for now (this means that the heat per second will also drop by about half, but it will still be the same nu...
- by Alena Ventrallis - at 2014.09.11 19:44:00
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1070. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Breakin Stuff wrote: I don't even Swarm. I kill ADS with the forge gun. Right tool for the right job. I use swarms when I want to celebrate Impotence Day with fireworks. And I never said I wanted them to be EASY mode. I want them to be abl...
- by Alena Ventrallis - at 2014.09.11 02:45:00
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1071. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
CCP Logibro wrote: Arkena Wyrnspire wrote: CCP Logibro wrote: I'm slightly worried that the increase in fire rate will mean that some people that previously managed to dodge part of a burst will now be completely hit, so I would like to ...
- by Alena Ventrallis - at 2014.09.11 02:37:00
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1072. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
I would simply increase dispersion. I assume it's meant to be the close range high DPS slaughterer, so increasing dispersion mens less bullets will hit a target at a known distance than now, meaning bursts must be closer to have the same applied D...
- by Alena Ventrallis - at 2014.09.10 20:13:00
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1073. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Soraya Xel wrote: shaman oga wrote: Instead of nerf all zoom, CCP should buff all zoom and problem would be solved. No, because with the buffed zoom, all snipers would be impossible to find except by other snipers. That's the problem with...
- by Alena Ventrallis - at 2014.09.10 19:57:00
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1074. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Tyjus Vacca wrote: Right-wing Extremist wrote: Tyjus Vacca wrote: Right-wing Extremist wrote: Ah. You were talking post hotfix. I was talking current meta. Thought you were defending the nerf by saying it's OP as it is, OHKing heavies....
- by Alena Ventrallis - at 2014.09.10 02:50:00
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1075. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
CCP Rattati wrote: Alena Ventrallis wrote: Confused on this part. CCP Rattati wrote: Tactical Sniper Rifle - the Rifleman, stand and shoot , and has enough ROF and damage output to effectively take down approaching enemies. (basical...
- by Alena Ventrallis - at 2014.09.10 01:24:00
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1076. Sticky:Hotfix Delta - Sniper Rifles - in Feedback/Requests [original thread]
Confused on this part. CCP Rattati wrote: Tactical Sniper Rifle - the Rifleman, stand and shoot, and has enough ROF and damage output to effectively take down approaching enemies. (basically super TAR) CCP Rattati wrote: We do not want t...
- by Alena Ventrallis - at 2014.09.10 01:05:00
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1077. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Nothing Certain wrote: BL00DFART wrote: Repe Susi wrote: BL00DFART wrote: Swarms? Oh you mean the only weapon in the game that takes zero skill to land hits with? The one that all the scrubs skill into because they cant learn the ar...
- by Alena Ventrallis - at 2014.09.09 21:53:00
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1078. I'm officially requesting it... - in Feedback/Requests [original thread]
I would just flip assault and logistics speed. Then buff logistics ewar and call it done.
- by Alena Ventrallis - at 2014.09.09 20:06:00
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1079. [Notice Me] Proposed Scout Balancing - in Feedback/Requests [original thread]
Double movement penalty for armor on light frames. Make base precision lower than profile on all suits.
- by Alena Ventrallis - at 2014.09.07 20:14:00
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1080. [Feedback] EWAR's binary nature is too exploitable - in Feedback/Requests [original thread]
I proposed a system where things get harder to detect the further out you are and buffing all suits precision.
- by Alena Ventrallis - at 2014.09.07 19:18:00
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