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1401. 25th December FULL RESPEC from CCP Santa? - in General Discussions [original thread]
I'd take a respec, but I think they should release all of the missing racial items for what is out now, then we'd get a one time respec and be done with it. Also, Eve has all passive so gain, so until we have that (and the ability to queue skill...
- by Alena Ventrallis - at 2013.12.21 07:12:00
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1402. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
I think if rails couldn't look higher than 20 degrees, then drop ships have the ability to stay out of their reach. At least tanks and LAVs can find cover. Dropships are just screwed.
- by Alena Ventrallis - at 2013.12.21 05:38:00
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1403. What was in the last hotfix? - in General Discussions [original thread]
HMG got fixed. Works wonders now.
- by Alena Ventrallis - at 2013.12.21 01:52:00
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1404. Discussion on balancing red line rail tanks - in General Discussions [original thread]
Pvt Numnutz wrote: Alena Ventrallis wrote: Suppose we only allowed the rail turrets to look up at a 20 degree angle? Think rail tanks should be able to engage a dropship on a fair fight, however the fight isn't fair when I can't get above...
- by Alena Ventrallis - at 2013.12.21 01:31:00
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1405. laser rifle and 1.7 - in General Discussions [original thread]
What about getting rid of the wonky-ass damage profile, and removing the heat up mechanic?
- by Alena Ventrallis - at 2013.12.21 01:29:00
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1406. Discussion on balancing red line rail tanks - in General Discussions [original thread]
Suppose we only allowed the rail turrets to look up at a 20 degree angle?
- by Alena Ventrallis - at 2013.12.21 00:41:00
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1407. Swarms dont stop shields from recharging - in General Discussions [original thread]
To get back on topic: Suppose instead of having a certain damage stop the Regan, being hit by certain weapons stops regen? So only swarms and forge guns can stop regen, but they stop Regan regardless of damage? I think Thats a bit excessive, perh...
- by Alena Ventrallis - at 2013.12.20 15:40:00
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1408. Swarms dont stop shields from recharging - in General Discussions [original thread]
Spkr4theDead wrote: [quote=Alena Ventrallis]LOL Bugger off with this one hardener BS. We're able to fit our tanks any way we want. Get the heck out of here and distribute your ISK. If any of us are to accept that, we need to accept some seriou...
- by Alena Ventrallis - at 2013.12.20 09:16:00
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1409. Swarms dont stop shields from recharging - in General Discussions [original thread]
The dark cloud wrote: So we have a weapon which does pathetic damage while a hardener is running and no im not talking about 2 or 3 hardeners its just 1. We are getting to a point where the passive recharge is greater then the inflicted damage ...
- by Alena Ventrallis - at 2013.12.20 08:25:00
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1410. Active scanners: The worst thing to happen to dust? - in General Discussions [original thread]
Suppose we remove the "Scan Complete, Some margin of error" message completely? you scan, you see red dots appear on your radar, that's the end of it? Now dampened scouts can easily remain unknown, since you have no idea if there was margin of err...
- by Alena Ventrallis - at 2013.12.20 08:12:00
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1411. Yes, more tank QQ (copy & pasted from War Room) - in General Discussions [original thread]
Were hardeners up? Yeah, he should survive.
- by Alena Ventrallis - at 2013.12.20 07:45:00
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1412. Active scanners: The worst thing to happen to dust? - in General Discussions [original thread]
Simply stop all character movement when a scan is initiated. Not that hard.
- by Alena Ventrallis - at 2013.12.20 02:52:00
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1413. Helpless little infantry - in General Discussions [original thread]
I think the problem is not tanks, but the number of them that can be deployed at once. AV dealing with two tanks is manageable. 5-6, not so much. The price increase makes spamming then much less profitable, and those who do spam them will quickly...
- by Alena Ventrallis - at 2013.12.19 17:40:00
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1414. No "HMG IS OP!" Threads?... Something Must be Wrong... - in General Discussions [original thread]
iceyburnz wrote: The crys of OP are basically because people are still used to nerfed anti-inf heavies. Now they are balanced as tactical area denial defenders. Equip a RR/CR and shoot them in the head from a distance. Or use a plasma cannon. ...
- by Alena Ventrallis - at 2013.12.19 02:51:00
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1415. AFK - what REALLY needs to be done? - in General Discussions [original thread]
deezy dabest wrote: This is part of why the skill point system needs to be rebuilt in general. As long as you can be rewarded for standing still people WILL find an exploit. When CCP spent months "working" on this afk system many players had ...
- by Alena Ventrallis - at 2013.12.19 02:47:00
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1416. HMG users - in General Discussions [original thread]
Do you feel the HMG is where it needs to be now? Did they take it too far? Not enough? Want people's thoughts on the weapon now.
- by Alena Ventrallis - at 2013.12.19 01:34:00
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1417. Now the HMG is fixed can we... - in General Discussions [original thread]
Atiim wrote: NO. Diversity is what this game strides upon. Want to be a heavy with a sniper? Go for it. Want to be a yellow cowboy holding a pistol? Go for it. Want to be a mobster in white with dual SMGs? Go for it. Want to be a slow movi...
- by Alena Ventrallis - at 2013.12.19 01:32:00
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1418. Can we agree on some traffic laws? - in General Discussions [original thread]
We should all play the game of Inertia and Momentum. If you're travelling down the road, and something bigger than you is headed right for you, you should probably move. HE wins the game of Inertia because he is bigger than you.
- by Alena Ventrallis - at 2013.12.18 20:08:00
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1419. tiericide - in General Discussions [original thread]
Remove advanced and proto suits Give standard suits proto stats. Basic suits get one suit bonus, based on sp level of the basic suit skill. Assault/logistics get two, one based off of the level in basic suits, the other based off the level in as...
- by Alena Ventrallis - at 2013.12.18 20:06:00
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1420. You do not think that the Plasma Cannon should be improved? - in General Discussions [original thread]
Increase the projectile speed some. Better damage gain through the tiers. Increase base damage by 20% or give it a 20% effectiveness vs vehicles on top of its damage profile. It should take sill, since there's no lock on, but when you hit, it shou...
- by Alena Ventrallis - at 2013.12.18 19:54:00
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