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781. Rattati, comment please - in General Discussions [original thread]
Not so minor to us vehicle users. I appreciate the response, would be nice to hear one way or the other.
- by Alena Ventrallis - at 2014.06.17 21:02:00
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782. Rattati, comment please - in General Discussions [original thread]
Is there any chance if letting us have a top turret with no front turret? Please and thank you.
- by Alena Ventrallis - at 2014.06.17 20:58:00
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783. tiericide: what would work and what wouldn't - in General Discussions [original thread]
I was thinking that advanced becomes militia, and proto becomes standard, at least as far as suits go. This is what tiericide was in Eve. Instead of ships getting better, they now all just do a different job.
- by Alena Ventrallis - at 2014.06.17 08:06:00
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784. tiericide: what would work and what wouldn't - in General Discussions [original thread]
Honestly, my best idea is to make proto the only regular fit available, and turn advanced into militia. This way, it isn't so much the gear you run, but how you fit your suit and what skills you have. I don't think this would require a client upda...
- by Alena Ventrallis - at 2014.06.17 04:08:00
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785. So REs got nerfed, but not murder taxis? - in General Discussions [original thread]
Atiim wrote: I think LAV HP needs to be nerfed on the grounds that Packed AV Grenades, and Swarm Launchers do almost nothing to them when fitted properly. And if they decide to run a 20GJ Particle Cannon? Your done for >.< Though that ma...
- by Alena Ventrallis - at 2014.06.17 04:06:00
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786. I just Flaylocked 8213 - in General Discussions [original thread]
Gavr1Io Pr1nc1p wrote: Atiim wrote: On an unrelated note, I killed Spkr4TheDead with my Swarm Launcher earlier. You'd probably die laughing if I posted the hatemail. POST IT! POST IT! POST IT! POST IT! I was literally typing this exact ...
- by Alena Ventrallis - at 2014.06.14 09:45:00
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787. RS-90 Kill Joy - in General Discussions [original thread]
My SB-39 on a Calmanndo with two complex damage mods tears that ass up.
- by Alena Ventrallis - at 2014.06.14 08:47:00
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788. Heavies, you're not the problem, the HMG is. - in General Discussions [original thread]
I demand a video. Have a Gallente proto heavy (for maximum plates) turn 360 with no plates, and with all plates. Time it on both trials, and display the results. With this, we can definitely tell if this needs to be looked at or not. I don't have...
- by Alena Ventrallis - at 2014.06.14 08:45:00
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789. @ commando issue: - in General Discussions [original thread]
Or, just have Calmanndos give a bonus to explosive damage as well as current hybrid - rail damage.
- by Alena Ventrallis - at 2014.06.13 03:11:00
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790. On large blasters: the dispersion - in General Discussions [original thread]
KEROSIINI-TERO wrote: Alena Ventrallis wrote: 2. Add in recoil. Ideally my first few shots should be fairly accurate, and then they start to get farther and farther off target. It should take 3 seconds to go from maximum dispersion to maxi...
- by Alena Ventrallis - at 2014.06.05 11:33:00
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791. a call out to everyone - in General Discussions [original thread]
Who has the most expensive vehicle fit? Practicality doesn't matter. Only requirement is it must be drivable ie: it doesn't go over your pg/CPU. Mine is 487,350. Can anyone top that?
- by Alena Ventrallis - at 2014.06.05 05:25:00
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792. fixing tanks: I want my top turret dammit! - in General Discussions [original thread]
Can we please be able to fit a top turret without a front one? PLEASE. Name me the animal I must sacrifice and I'll do it. Just please let me roll with my top turret.
- by Alena Ventrallis - at 2014.06.05 04:50:00
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793. On large blasters: the dispersion - in General Discussions [original thread]
At optimal range for ion cannons, which is 85m, the dispersion is the size of an installation. Thus makes hitting most anything beyond 40m very difficult. I don't want them to be pinpoint precise like before, just a 30-50% reduction to what we hav...
- by Alena Ventrallis - at 2014.06.05 04:48:00
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794. On large blasters: the dispersion - in General Discussions [original thread]
You both have a point. Tying dispersion to heat is a good idea, and you have a point on feathering the trigger. But a slow reset would help mitigate this. Perhaps instead employ option 1 only. As long as I can be confident in the massive majority ...
- by Alena Ventrallis - at 2014.06.04 20:15:00
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795. On large blasters: the dispersion - in General Discussions [original thread]
I'm liking the dispersion, but a few small changes. 1. Tone down the dispersion some. I have shots missing at 40m on a tank. Ideally, the dispersion should allow 90% of my shots to hit a tank broadside at optimal range. 2. Add in recoil. Ideally...
- by Alena Ventrallis - at 2014.06.04 19:28:00
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796. Plasma Cannon's Gonna Be Proud! - in General Discussions [original thread]
Unless the numbers have changed, a standard swarm will still outdps a proto plasma cannon. Hopefully, however, things have changed. I long for AV to have multiple options.
- by Alena Ventrallis - at 2014.06.04 07:49:00
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797. When are Vehicle Damage Mods being removed? - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Iron Wolf Saber wrote: If removed hardeners would be the order of the day against other vehicles. ADV and PRO rails fit that role to a T. Edit: Also, Missiles. I mean seriously, then it would take a bit o...
- by Alena Ventrallis - at 2014.06.03 02:14:00
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798. CCP Rattati: About small railguns. - in General Discussions [original thread]
Within optimal. Tested at 50m against a guristas saga.
- by Alena Ventrallis - at 2014.05.30 16:59:00
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799. CCP Rattati: About small railguns. - in General Discussions [original thread]
I don't know if you know this, but in-game, small railguns display 77% efficiency against shield and I think 63% against armor. If these values are true, you could simply adjust the efficiency against vehicles, and it wouldn't affect the balance a...
- by Alena Ventrallis - at 2014.05.30 16:03:00
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800. Snipers in 1.8... - in General Discussions [original thread]
Snipers need to consistently kill light suits in one body shot, mediums in one headshoot , and heavies in 2-3 headshots. They need power. Far more than what they have. To counteract this, light suits need to be the go to suit when making a sniper...
- by Alena Ventrallis - at 2014.05.27 08:08:00
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